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(svn r15288) -Fix (r15212): Don't set the newgame setting for water borders to a random value if it's 'random' when the newgame gui is opened.

release/0.7
Yexo 2009-01-28 13:36:11 +00:00
parent 7d64441008
commit 8877a0c9ae
1 changed files with 0 additions and 1 deletions

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@ -311,7 +311,6 @@ struct GenerateLandscapeWindow : public QueryStringBaseWindow {
this->afilter = CS_NUMERAL;
this->mode = (glwp_modes)this->window_number;
if (_settings_newgame.game_creation.water_borders == BORDERS_RANDOM) _settings_newgame.game_creation.water_borders = GB(Random(), 0, 4);
this->FindWindowPlacementAndResize(desc);
}