mirror of https://github.com/OpenTTD/OpenTTD
(svn r15215) -Fix: various MSVC x64 compiler warnings
parent
92f5c6b1da
commit
83e1288c6a
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@ -197,7 +197,7 @@ void AIConfig::StringToSettings(const char *value)
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free(value_copy);
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}
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void AIConfig::SettingsToString(char *string, int size)
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void AIConfig::SettingsToString(char *string, size_t size)
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{
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string[0] = '\0';
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for (SettingValueList::iterator it = this->settings.begin(); it != this->settings.end(); it++) {
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@ -105,7 +105,7 @@ public:
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* Convert the custom settings to a string that can be stored in the config
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* file or savegames.
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*/
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void SettingsToString(char *string, int size);
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void SettingsToString(char *string, size_t size);
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private:
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const char *name;
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@ -64,7 +64,7 @@ struct AIListWindow : public Window {
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this->resize.step_height = 14;
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this->vscroll.cap = (this->widget[AIL_WIDGET_LIST].bottom - this->widget[AIL_WIDGET_LIST].top) / 14 + 1;
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this->widget[AIL_WIDGET_LIST].data = (this->vscroll.cap << 8) + 1;
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SetVScrollCount(this, this->ai_info_list->size() + 1);
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SetVScrollCount(this, (int)this->ai_info_list->size() + 1);
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/* Try if we can find the currently selected AI */
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this->selected = -1;
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@ -251,7 +251,7 @@ struct AISettingsWindow : public Window {
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this->resize.step_height = 14;
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this->vscroll.cap = (this->widget[AIS_WIDGET_BACKGROUND].bottom - this->widget[AIS_WIDGET_BACKGROUND].top) / 14 + 1;
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this->widget[AIS_WIDGET_BACKGROUND].data = (this->vscroll.cap << 8) + 1;
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SetVScrollCount(this, this->ai_config->GetConfigList()->size());
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SetVScrollCount(this, (int)this->ai_config->GetConfigList()->size());
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this->FindWindowPlacementAndResize(desc);
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}
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@ -380,7 +380,7 @@ DEF_CONTENT_RECEIVE_COMMAND(Client, PACKET_CONTENT_SERVER_CONTENT)
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return false;
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}
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this->OnDownloadProgress(this->curInfo, toRead);
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this->OnDownloadProgress(this->curInfo, (uint)toRead);
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if (toRead == 0) {
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/* We read nothing; that's our marker for end-of-stream.
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@ -528,6 +528,7 @@ public:
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break;
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case NCLWW_UNSELECT:
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_network_content_client.UnselectAll();
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this->SetDirty();
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break;
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