mirror of https://github.com/OpenTTD/OpenTTD
(svn r24895) -Fix [FS#5436]: Allow downgrade of road bridges in the scenario editor
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f8e0b22974
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812346cad9
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@ -305,9 +305,10 @@ CommandCost CmdBuildBridge(TileIndex end_tile, DoCommandFlag flags, uint32 p1, u
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return_cmd_error(STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST);
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return_cmd_error(STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST);
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}
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}
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/* Do not replace town bridges with lower speed bridges. */
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/* Do not replace town bridges with lower speed bridges, unless in scenario editor. */
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if (!(flags & DC_QUERY_COST) && IsTileOwner(tile_start, OWNER_TOWN) &&
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if (!(flags & DC_QUERY_COST) && IsTileOwner(tile_start, OWNER_TOWN) &&
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GetBridgeSpec(bridge_type)->speed < GetBridgeSpec(GetBridgeType(tile_start))->speed) {
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GetBridgeSpec(bridge_type)->speed < GetBridgeSpec(GetBridgeType(tile_start))->speed &&
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_game_mode != GM_EDITOR) {
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Town *t = ClosestTownFromTile(tile_start, UINT_MAX);
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Town *t = ClosestTownFromTile(tile_start, UINT_MAX);
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if (t == NULL) {
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if (t == NULL) {
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