mirror of https://github.com/OpenTTD/OpenTTD
(svn r10729) -Fix: some hardware (PS(P|3)) seems to loose the non-blocking state of UDP sockets.
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d17ae2f363
commit
809238e634
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@ -110,6 +110,7 @@ void NetworkUDPSocketHandler::ReceivePackets()
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client_len = sizeof(client_addr);
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client_len = sizeof(client_addr);
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/* Try to receive anything */
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/* Try to receive anything */
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SetNonBlocking(this->sock); // Some OSes seem to loose the non-blocking status of the socket
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nbytes = recvfrom(this->sock, (char*)p.buffer, packet_len, 0, (struct sockaddr *)&client_addr, &client_len);
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nbytes = recvfrom(this->sock, (char*)p.buffer, packet_len, 0, (struct sockaddr *)&client_addr, &client_len);
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/* We got some bytes for the base header of the packet. */
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/* We got some bytes for the base header of the packet. */
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