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(svn r24116) [1.2] -Backport from trunk:

- Fix: When starting GS or AI, always use the settings of the game, not the new-game settings [FS#5142] (r24108)
- Fix: Provide translated comments in the desktop file without language name postfix (r24100)
- Fix: Cloning orders of aircraft with limited range failed [FS#5131] (r24086)
release/1.2
rubidium 2012-04-15 08:50:23 +00:00
parent 2b5280bedb
commit 7faff38bfb
7 changed files with 28 additions and 14 deletions

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@ -85,7 +85,7 @@ endif
$(Q)cp "$(BIN_DIR)/scripts/"* "$(BUNDLE_DIR)/scripts/" $(Q)cp "$(BIN_DIR)/scripts/"* "$(BUNDLE_DIR)/scripts/"
ifdef MENU_DIR ifdef MENU_DIR
$(Q)cp "$(ROOT_DIR)/media/openttd.desktop" "$(BUNDLE_DIR)/media/" $(Q)cp "$(ROOT_DIR)/media/openttd.desktop" "$(BUNDLE_DIR)/media/"
$(Q)$(AWK) -f "$(ROOT_DIR)/media/openttd.desktop.translation.awk" "$(SRC_DIR)/lang/"*.txt | $(SORT) >> "$(BUNDLE_DIR)/media/openttd.desktop" $(Q)$(AWK) -f "$(ROOT_DIR)/media/openttd.desktop.translation.awk" "$(SRC_DIR)/lang/"*.txt | $(SORT) | $(AWK) -f "$(ROOT_DIR)/media/openttd.desktop.filter.awk" >> "$(BUNDLE_DIR)/media/openttd.desktop"
$(Q)sed s/=openttd/=$(BINARY_NAME)/g "$(BUNDLE_DIR)/media/openttd.desktop" > "$(ROOT_DIR)/media/openttd.desktop.install" $(Q)sed s/=openttd/=$(BINARY_NAME)/g "$(BUNDLE_DIR)/media/openttd.desktop" > "$(ROOT_DIR)/media/openttd.desktop.install"
endif endif
ifeq ($(TTD), openttd.exe) ifeq ($(TTD), openttd.exe)

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@ -0,0 +1,13 @@
# $Id: openttd.desktop.translation.awk 19884 2010-05-22 19:59:37Z rubidium $
# This file is part of OpenTTD.
# OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
# OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
# See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
#
# Awk script to automatically remove duplicate Comment[i]= lines
#
BEGIN { FS = "="; last = "" }
{ if (last != $1) { print $0 }; last = $1 }

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@ -6,10 +6,10 @@
# See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>. # See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
# #
# Awk script to automatically generate a single comment line # Awk script to automatically generate a comment lines for
# for a translated desktop shortcut. If it does not exist there # a translated desktop shortcut. If it does not exist there
# is no output. # is no output.
# #
/##isocode/ { lang = $2; next } /##isocode/ { lang = $2; next }
/STR_DESKTOP_SHORTCUT_COMMENT/ { sub("^[^:]*:", "", $0); print "Comment[" lang "]=" $0; next} /STR_DESKTOP_SHORTCUT_COMMENT/ { sub("^[^:]*:", "", $0); print "Comment[" lang "]=" $0; sub("_.*", "", lang); print "Comment[" lang "]=" $0; next}

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@ -39,7 +39,7 @@
/* Clients shouldn't start AIs */ /* Clients shouldn't start AIs */
if (_networking && !_network_server) return; if (_networking && !_network_server) return;
AIConfig *config = AIConfig::GetConfig(company); AIConfig *config = AIConfig::GetConfig(company, AIConfig::SSS_FORCE_GAME);
AIInfo *info = config->GetInfo(); AIInfo *info = config->GetInfo();
if (info == NULL || (rerandomise_ai && config->IsRandom())) { if (info == NULL || (rerandomise_ai && config->IsRandom())) {
info = AI::scanner_info->SelectRandomAI(); info = AI::scanner_info->SelectRandomAI();
@ -283,7 +283,7 @@
{ {
/* Find the first company which doesn't exist yet */ /* Find the first company which doesn't exist yet */
for (CompanyID c = COMPANY_FIRST; c < MAX_COMPANIES; c++) { for (CompanyID c = COMPANY_FIRST; c < MAX_COMPANIES; c++) {
if (!Company::IsValidID(c)) return AIConfig::GetConfig(c)->GetSetting("start_date"); if (!Company::IsValidID(c)) return AIConfig::GetConfig(c, AIConfig::SSS_FORCE_GAME)->GetSetting("start_date");
} }
/* Currently no AI can be started, check again in a year. */ /* Currently no AI can be started, check again in a year. */

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@ -222,7 +222,7 @@ void AIInstance::Died()
ShowAIDebugWindow(_current_company); ShowAIDebugWindow(_current_company);
const AIInfo *info = AIConfig::GetConfig(_current_company)->GetInfo(); const AIInfo *info = AIConfig::GetConfig(_current_company, AIConfig::SSS_FORCE_GAME)->GetInfo();
if (info != NULL) { if (info != NULL) {
ShowErrorMessage(STR_ERROR_AI_PLEASE_REPORT_CRASH, INVALID_STRING_ID, WL_WARNING); ShowErrorMessage(STR_ERROR_AI_PLEASE_REPORT_CRASH, INVALID_STRING_ID, WL_WARNING);

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@ -72,7 +72,7 @@
/* Clients shouldn't start GameScripts */ /* Clients shouldn't start GameScripts */
if (_networking && !_network_server) return; if (_networking && !_network_server) return;
GameConfig *config = GameConfig::GetConfig(); GameConfig *config = GameConfig::GetConfig(GameConfig::SSS_FORCE_GAME);
GameInfo *info = config->GetInfo(); GameInfo *info = config->GetInfo();
if (info == NULL) return; if (info == NULL) return;

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@ -1402,13 +1402,14 @@ CommandCost CmdModifyOrder(TileIndex tile, DoCommandFlag flags, uint32 p1, uint3
/** /**
* Check if an aircraft has enough range for an order list. * Check if an aircraft has enough range for an order list.
* @param v Aircraft to check. * @param v_new Aircraft to check.
* @param v_order Vehicle currently holding the order list.
* @param first First order in the source order list. * @param first First order in the source order list.
* @return True if the aircraft has enough range for the orders, false otherwise. * @return True if the aircraft has enough range for the orders, false otherwise.
*/ */
bool CheckAircraftOrderDistance(const Aircraft *v, const Order *first) static bool CheckAircraftOrderDistance(const Aircraft *v_new, const Vehicle *v_order, const Order *first)
{ {
if (first == NULL || v->acache.cached_max_range == 0) return true; if (first == NULL || v_new->acache.cached_max_range == 0) return true;
/* Iterate over all orders to check the distance between all /* Iterate over all orders to check the distance between all
* 'goto' orders and their respective next order (of any type). */ * 'goto' orders and their respective next order (of any type). */
@ -1418,7 +1419,7 @@ bool CheckAircraftOrderDistance(const Aircraft *v, const Order *first)
case OT_GOTO_DEPOT: case OT_GOTO_DEPOT:
case OT_GOTO_WAYPOINT: case OT_GOTO_WAYPOINT:
/* If we don't have a next order, we've reached the end and must check the first order instead. */ /* If we don't have a next order, we've reached the end and must check the first order instead. */
if (GetOrderDistance(o, o->next != NULL ? o->next : first, v) > v->acache.cached_max_range_sqr) return false; if (GetOrderDistance(o, o->next != NULL ? o->next : first, v_order) > v_new->acache.cached_max_range_sqr) return false;
break; break;
default: break; default: break;
@ -1478,7 +1479,7 @@ CommandCost CmdCloneOrder(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32
} }
/* Check for aircraft range limits. */ /* Check for aircraft range limits. */
if (dst->type == VEH_AIRCRAFT && !CheckAircraftOrderDistance(Aircraft::From(dst), src->GetFirstOrder())) { if (dst->type == VEH_AIRCRAFT && !CheckAircraftOrderDistance(Aircraft::From(dst), src, src->GetFirstOrder())) {
return_cmd_error(STR_ERROR_AIRCRAFT_NOT_ENOUGH_RANGE); return_cmd_error(STR_ERROR_AIRCRAFT_NOT_ENOUGH_RANGE);
} }
@ -1525,7 +1526,7 @@ CommandCost CmdCloneOrder(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32
} }
/* Check for aircraft range limits. */ /* Check for aircraft range limits. */
if (dst->type == VEH_AIRCRAFT && !CheckAircraftOrderDistance(Aircraft::From(dst), src->GetFirstOrder())) { if (dst->type == VEH_AIRCRAFT && !CheckAircraftOrderDistance(Aircraft::From(dst), src, src->GetFirstOrder())) {
return_cmd_error(STR_ERROR_AIRCRAFT_NOT_ENOUGH_RANGE); return_cmd_error(STR_ERROR_AIRCRAFT_NOT_ENOUGH_RANGE);
} }