mirror of https://github.com/OpenTTD/OpenTTD
(svn r21894) -Cleanup: get rid of the unused SM_START_SCENARIO
parent
0537672324
commit
7eadf07e44
|
@ -1010,15 +1010,6 @@ void SwitchToMode(SwitchMode new_mode)
|
||||||
MakeNewGame(false, new_mode == SM_NEWGAME);
|
MakeNewGame(false, new_mode == SM_NEWGAME);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case SM_START_SCENARIO: // New Game --> Choose one of the preset scenarios
|
|
||||||
#ifdef ENABLE_NETWORK
|
|
||||||
if (_network_server) {
|
|
||||||
snprintf(_network_game_info.map_name, lengthof(_network_game_info.map_name), "%s (Loaded scenario)", _file_to_saveload.title);
|
|
||||||
}
|
|
||||||
#endif /* ENABLE_NETWORK */
|
|
||||||
StartScenario();
|
|
||||||
break;
|
|
||||||
|
|
||||||
case SM_LOAD: { // Load game, Play Scenario
|
case SM_LOAD: { // Load game, Play Scenario
|
||||||
ResetGRFConfig(true);
|
ResetGRFConfig(true);
|
||||||
ResetWindowSystem();
|
ResetWindowSystem();
|
||||||
|
|
|
@ -30,7 +30,6 @@ enum SwitchMode {
|
||||||
SM_SAVE,
|
SM_SAVE,
|
||||||
SM_GENRANDLAND,
|
SM_GENRANDLAND,
|
||||||
SM_LOAD_SCENARIO,
|
SM_LOAD_SCENARIO,
|
||||||
SM_START_SCENARIO,
|
|
||||||
SM_START_HEIGHTMAP,
|
SM_START_HEIGHTMAP,
|
||||||
SM_LOAD_HEIGHTMAP,
|
SM_LOAD_HEIGHTMAP,
|
||||||
};
|
};
|
||||||
|
|
Loading…
Reference in New Issue