mirror of https://github.com/OpenTTD/OpenTTD
Codechange: explicitly initialise Industry member variables
parent
63e99871c1
commit
7e471bf04d
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@ -62,8 +62,8 @@ static const int LAST_MONTH = 1;
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*/
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*/
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struct Industry : IndustryPool::PoolItem<&_industry_pool> {
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struct Industry : IndustryPool::PoolItem<&_industry_pool> {
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struct ProducedHistory {
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struct ProducedHistory {
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uint16_t production; ///< Total produced
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uint16_t production = 0; ///< Total produced
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uint16_t transported; ///< Total transported
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uint16_t transported = 0; ///< Total transported
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uint8_t PctTransported() const
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uint8_t PctTransported() const
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{
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{
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@ -73,51 +73,51 @@ struct Industry : IndustryPool::PoolItem<&_industry_pool> {
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};
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};
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struct ProducedCargo {
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struct ProducedCargo {
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CargoType cargo; ///< Cargo type
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CargoType cargo = 0; ///< Cargo type
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uint16_t waiting; ///< Amount of cargo produced
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uint16_t waiting = 0; ///< Amount of cargo produced
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uint8_t rate; ///< Production rate
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uint8_t rate = 0; ///< Production rate
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std::array<ProducedHistory, 25> history; ///< History of cargo produced and transported for this month and 24 previous months
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std::array<ProducedHistory, 25> history{}; ///< History of cargo produced and transported for this month and 24 previous months
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};
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};
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struct AcceptedCargo {
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struct AcceptedCargo {
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CargoType cargo; ///< Cargo type
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CargoType cargo = 0; ///< Cargo type
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uint16_t waiting; ///< Amount of cargo waiting to processed
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uint16_t waiting = 0; ///< Amount of cargo waiting to processed
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TimerGameEconomy::Date last_accepted; ///< Last day cargo was accepted by this industry
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TimerGameEconomy::Date last_accepted{}; ///< Last day cargo was accepted by this industry
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};
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};
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using ProducedCargoes = std::vector<ProducedCargo>;
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using ProducedCargoes = std::vector<ProducedCargo>;
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using AcceptedCargoes = std::vector<AcceptedCargo>;
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using AcceptedCargoes = std::vector<AcceptedCargo>;
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TileArea location; ///< Location of the industry
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TileArea location{INVALID_TILE, 0, 0}; ///< Location of the industry
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Town *town; ///< Nearest town
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Town *town = nullptr; ///< Nearest town
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Station *neutral_station; ///< Associated neutral station
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Station *neutral_station = nullptr; ///< Associated neutral station
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ProducedCargoes produced; ///< produced cargo slots
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ProducedCargoes produced{}; ///< produced cargo slots
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AcceptedCargoes accepted; ///< accepted cargo slots
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AcceptedCargoes accepted{}; ///< accepted cargo slots
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uint8_t prod_level; ///< general production level
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uint8_t prod_level = 0; ///< general production level
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uint16_t counter; ///< used for animation and/or production (if available cargo)
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uint16_t counter = 0; ///< used for animation and/or production (if available cargo)
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IndustryType type; ///< type of industry.
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IndustryType type = 0; ///< type of industry.
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Owner owner; ///< owner of the industry. Which SHOULD always be (imho) OWNER_NONE
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Owner owner = INVALID_OWNER; ///< owner of the industry. Which SHOULD always be (imho) OWNER_NONE
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Colours random_colour; ///< randomized colour of the industry, for display purpose
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Colours random_colour = COLOUR_BEGIN; ///< randomized colour of the industry, for display purpose
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TimerGameEconomy::Year last_prod_year; ///< last economy year of production
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TimerGameEconomy::Year last_prod_year{}; ///< last economy year of production
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uint8_t was_cargo_delivered; ///< flag that indicate this has been the closest industry chosen for cargo delivery by a station. see DeliverGoodsToIndustry
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uint8_t was_cargo_delivered = 0; ///< flag that indicate this has been the closest industry chosen for cargo delivery by a station. see DeliverGoodsToIndustry
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IndustryControlFlags ctlflags; ///< flags overriding standard behaviours
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IndustryControlFlags ctlflags{}; ///< flags overriding standard behaviours
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PartOfSubsidy part_of_subsidy; ///< NOSAVE: is this industry a source/destination of a subsidy?
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PartOfSubsidy part_of_subsidy{}; ///< NOSAVE: is this industry a source/destination of a subsidy?
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StationList stations_near; ///< NOSAVE: List of nearby stations.
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StationList stations_near{}; ///< NOSAVE: List of nearby stations.
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mutable std::string cached_name; ///< NOSAVE: Cache of the resolved name of the industry
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mutable std::string cached_name{}; ///< NOSAVE: Cache of the resolved name of the industry
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Owner founder; ///< Founder of the industry
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Owner founder = INVALID_OWNER; ///< Founder of the industry
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TimerGameCalendar::Date construction_date; ///< Date of the construction of the industry
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TimerGameCalendar::Date construction_date{}; ///< Date of the construction of the industry
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uint8_t construction_type; ///< Way the industry was constructed (@see IndustryConstructionType)
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uint8_t construction_type = 0; ///< Way the industry was constructed (@see IndustryConstructionType)
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uint8_t selected_layout; ///< Which tile layout was used when creating the industry
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uint8_t selected_layout = 0; ///< Which tile layout was used when creating the industry
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Owner exclusive_supplier; ///< Which company has exclusive rights to deliver cargo (INVALID_OWNER = anyone)
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Owner exclusive_supplier = INVALID_OWNER; ///< Which company has exclusive rights to deliver cargo (INVALID_OWNER = anyone)
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Owner exclusive_consumer; ///< Which company has exclusive rights to take cargo (INVALID_OWNER = anyone)
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Owner exclusive_consumer = INVALID_OWNER; ///< Which company has exclusive rights to take cargo (INVALID_OWNER = anyone)
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std::string text; ///< General text with additional information.
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std::string text{}; ///< General text with additional information.
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uint16_t random; ///< Random value used for randomisation of all kinds of things
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uint16_t random = 0; ///< Random value used for randomisation of all kinds of things
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PersistentStorage *psa; ///< Persistent storage for NewGRF industries.
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PersistentStorage *psa = nullptr; ///< Persistent storage for NewGRF industries.
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Industry(TileIndex tile = INVALID_TILE) : location(tile, 0, 0) {}
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Industry(TileIndex tile = INVALID_TILE) : location(tile, 0, 0) {}
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~Industry();
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~Industry();
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