mirror of https://github.com/OpenTTD/OpenTTD
(svn r3082) made ChangeVehicleViewWindow() more readable (added in last commit)
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@ -1099,7 +1099,7 @@ void ChangeVehicleViewWindow(const Vehicle *from_v, const Vehicle *to_v)
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if (w != NULL) {
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w->window_number = to_v->index;
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WP(w, vp_d).follow_vehicle = (VehicleID)(w->window_number & 0xFFFF);
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WP(w, vp_d).follow_vehicle = to_v->index; // tell the viewport to follow the new vehicle
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SetWindowDirty(w);
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w = FindWindowById(WC_VEHICLE_ORDERS, from_v->index);
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