1
0
mirror of https://github.com/OpenTTD/OpenTTD.git synced 2025-08-28 08:59:09 +00:00

(svn r20965) -Fix: typo in comment

This commit is contained in:
rubidium
2010-10-17 17:34:48 +00:00
parent 61ae6b6e40
commit 7c29477eec

View File

@@ -134,8 +134,8 @@ struct NetworkSettings {
bool pause_on_join; ///< pause the game when people join
uint16 server_port; ///< port the server listens on
char server_name[NETWORK_NAME_LENGTH]; ///< name of the server
char server_password[NETWORK_PASSWORD_LENGTH]; ///< passowrd for joining this server
char rcon_password[NETWORK_PASSWORD_LENGTH]; ///< passowrd for rconsole (server side)
char server_password[NETWORK_PASSWORD_LENGTH]; ///< password for joining this server
char rcon_password[NETWORK_PASSWORD_LENGTH]; ///< password for rconsole (server side)
char admin_password[NETWORK_PASSWORD_LENGTH]; ///< password for the admin network
bool server_advertise; ///< advertise the server to the masterserver
uint8 lan_internet; ///< search on the LAN or internet for servers