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Update tunnelbridge_cmd.cpp
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@@ -408,7 +408,7 @@ CommandCost CmdBuildBridge(DoCommandFlag flags, TileIndex tile_end, TileIndex ti
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} else {
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/* Build a new bridge. */
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bool allow_on_slopes = (_settings_game.construction.build_on_slopes && transport_type != TRANSPORT_WATER);
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bool allow_on_slopes = (_settings_game.construction.build_on_slopes );
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/* Try and clear the start landscape */
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CommandCost ret = Command<CMD_LANDSCAPE_CLEAR>::Do(flags, tile_start);
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