mirror of https://github.com/OpenTTD/OpenTTD
(svn r25547) -Fix [FS#5626]: ICU returns the width of the visual run as if the trailing space was added (in case a newline was added). This caused the width to be more than the requested width, but it would still be drawn correctly
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@ -370,11 +370,12 @@ static void SetColourRemap(TextColour colour)
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* case a right-to-left language is chosen this is inverted so it
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* case a right-to-left language is chosen this is inverted so it
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* will be drawn in the right direction.
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* will be drawn in the right direction.
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* @param underline Whether to underline what has been drawn or not.
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* @param underline Whether to underline what has been drawn or not.
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* @param truncation Whether to perform string truncation or not.
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*
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*
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* @return In case of left or center alignment the right most pixel we have drawn to.
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* @return In case of left or center alignment the right most pixel we have drawn to.
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* In case of right alignment the left most pixel we have drawn to.
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* In case of right alignment the left most pixel we have drawn to.
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*/
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*/
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static int DrawLayoutLine(ParagraphLayout::Line *line, int y, int left, int right, StringAlignment align, bool underline)
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static int DrawLayoutLine(ParagraphLayout::Line *line, int y, int left, int right, StringAlignment align, bool underline, bool truncation)
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{
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{
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if (line->countRuns() == 0) return 0;
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if (line->countRuns() == 0) return 0;
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@ -399,7 +400,7 @@ static int DrawLayoutLine(ParagraphLayout::Line *line, int y, int left, int righ
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int min_x = left; // The minimum x position to draw normal glyphs on.
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int min_x = left; // The minimum x position to draw normal glyphs on.
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int max_x = right; // The maximum x position to draw normal glyphs on.
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int max_x = right; // The maximum x position to draw normal glyphs on.
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bool truncation = max_w < w; // Whether we need to do truncation.
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truncation &= max_w < w; // Whether we need to do truncation.
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int dot_width = 0; // Cache for the width of the dot.
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int dot_width = 0; // Cache for the width of the dot.
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const Sprite *dot_sprite = NULL; // Cache for the sprite of the dot.
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const Sprite *dot_sprite = NULL; // Cache for the sprite of the dot.
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@ -526,7 +527,7 @@ int DrawString(int left, int right, int top, const char *str, TextColour colour,
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Layouter layout(str, INT32_MAX, colour, fontsize);
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Layouter layout(str, INT32_MAX, colour, fontsize);
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if (layout.Length() == 0) return 0;
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if (layout.Length() == 0) return 0;
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return DrawLayoutLine(*layout.Begin(), top, left, right, align, underline);
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return DrawLayoutLine(*layout.Begin(), top, left, right, align, underline, true);
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}
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}
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/**
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/**
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@ -668,7 +669,7 @@ int DrawStringMultiLine(int left, int right, int top, int bottom, const char *st
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last_line = y + line_height;
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last_line = y + line_height;
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if (first_line > y) first_line = y;
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if (first_line > y) first_line = y;
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DrawLayoutLine(line, y, left, right, align, underline);
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DrawLayoutLine(line, y, left, right, align, underline, false);
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}
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}
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y += line_height;
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y += line_height;
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}
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}
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