mirror of https://github.com/OpenTTD/OpenTTD
Fix coding style to better conform to the guidelines
parent
d6222cd5d7
commit
71ac8d508b
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@ -1069,7 +1069,8 @@ struct GameOptionsWindow : Window {
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if (_gui_scale_cfg == -1) {
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if (_gui_scale_cfg == -1) {
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_gui_scale_cfg = previous_gui_scale; // Store the previous GUI scale value
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_gui_scale_cfg = previous_gui_scale; // Store the previous GUI scale value
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this->SetWidgetLoweredState(WID_GO_GUI_SCALE_AUTO, false);
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this->SetWidgetLoweredState(WID_GO_GUI_SCALE_AUTO, false);
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if (AdjustGUIZoom(false)) ReInitAllWindows(true);
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if (AdjustGUIZoom(false))
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ReInitAllWindows(true);
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this->gui_scale = _gui_scale;
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this->gui_scale = _gui_scale;
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} else {
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} else {
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previous_gui_scale = _gui_scale; // Set the previous GUI scale value as the current one
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previous_gui_scale = _gui_scale; // Set the previous GUI scale value as the current one
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