mirror of https://github.com/OpenTTD/OpenTTD
(svn r7936) -Fix (r4987, old-rev): Only update the signals and YAPF cache on a DC_EXEC action for bridge-building
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4955ea7c79
commit
7156749043
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@ -370,8 +370,11 @@ not_valid_below:;
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}
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}
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}
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}
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SetSignalsOnBothDir(tile_start, AxisToTrack(direction));
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if (flags & DC_EXEC) {
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YapfNotifyTrackLayoutChange(tile_start, AxisToTrack(direction));
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Axis axis = AxisToTrack(direction);
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SetSignalsOnBothDir(tile_start, axis);
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YapfNotifyTrackLayoutChange(tile_start, axis);
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}
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/* for human player that builds the bridge he gets a selection to choose from bridges (DC_QUERY_COST)
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/* for human player that builds the bridge he gets a selection to choose from bridges (DC_QUERY_COST)
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* It's unnecessary to execute this command every time for every bridge. So it is done only
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* It's unnecessary to execute this command every time for every bridge. So it is done only
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