mirror of https://github.com/OpenTTD/OpenTTD
(svn r26255) -Codechange: improve performance of brightness adjustment (MJP)
parent
2f7c4f6d12
commit
70901e04c5
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@ -294,7 +294,7 @@ inline Colour Blitter_32bppSSE2::AdjustBrightness(Colour colour, uint8 brightnes
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}
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IGNORE_UNINITIALIZED_WARNING_START
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/* static */ Colour Blitter_32bppSSE2::ReallyAdjustBrightness(Colour colour, uint8 brightness)
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Colour Blitter_32bppSSE2::ReallyAdjustBrightness(Colour colour, uint8 brightness)
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{
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uint64 c16 = colour.b | (uint64) colour.g << 16 | (uint64) colour.r << 32;
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c16 *= brightness;
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@ -304,24 +304,14 @@ IGNORE_UNINITIALIZED_WARNING_START
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/* Sum overbright (maximum for each rgb is 508, 9 bits, -255 is changed in -256 so we just have to take the 8 lower bits into account). */
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c16_ob = (((c16_ob >> (8 + 7)) & 0x0100010001) * 0xFF) & c16;
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uint64 ob = (uint16) c16_ob + (uint16) (c16_ob >> 16) + (uint16) (c16_ob >> 32);
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const uint ob = ((uint16) c16_ob + (uint16) (c16_ob >> 16) + (uint16) (c16_ob >> 32)) / 2;
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const uint32 alpha32 = colour.data & 0xFF000000;
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__m128i ret;
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#ifdef _SQ64
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ret = _mm_cvtsi64_si128(c16);
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#else
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INSR64(c16, ret, 0);
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#endif
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LOAD64(c16, ret);
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if (ob != 0) {
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/* Reduce overbright strength. */
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ob /= 2;
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__m128i ob128;
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#ifdef _SQ64
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ob128 = _mm_cvtsi64_si128(ob | ob << 16 | ob << 32);
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#else
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INSR64(ob | ob << 16 | ob << 32, ob128, 0);
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#endif
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__m128i ob128 = _mm_cvtsi32_si128(ob);
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ob128 = _mm_shufflelo_epi16(ob128, 0xC0);
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__m128i white = OVERBRIGHT_VALUE_MASK;
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__m128i c128 = ret;
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ret = _mm_subs_epu16(white, c128); /* PSUBUSW, (255 - rgb) */
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@ -54,6 +54,12 @@ typedef union ALIGN(16) um128i {
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}
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#define INSR64(m_val, m_into, m_rank) (*(um128i*) &m_into).m128i_u64[m_rank] = (m_val)
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#ifdef _SQ64
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#define LOAD64(m_val, m_into) m_into = _mm_cvtsi64_si128(m_val);
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#else
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#define LOAD64(m_val, m_into) INSR64(m_val, m_into, 0)
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#endif
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/* PUT_ALPHA_IN_FRONT_OF_RGB is redefined in 32bpp_ssse3.hpp. */
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#define PUT_ALPHA_IN_FRONT_OF_RGB(m_from, m_into) \
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m_into = _mm_shufflelo_epi16(m_from, 0x3F); /* PSHUFLW, put alpha1 in front of each rgb1 */ \
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@ -232,7 +232,7 @@ inline Colour Blitter_32bppSSE4::AdjustBrightness(Colour colour, uint8 brightnes
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}
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IGNORE_UNINITIALIZED_WARNING_START
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/* static */ Colour Blitter_32bppSSE4::ReallyAdjustBrightness(Colour colour, uint8 brightness)
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Colour Blitter_32bppSSE4::ReallyAdjustBrightness(Colour colour, uint8 brightness)
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{
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uint64 c16 = colour.b | (uint64) colour.g << 16 | (uint64) colour.r << 32;
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c16 *= brightness;
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@ -242,16 +242,14 @@ IGNORE_UNINITIALIZED_WARNING_START
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/* Sum overbright (maximum for each rgb is 508, 9 bits, -255 is changed in -256 so we just have to take the 8 lower bits into account). */
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c16_ob = (((c16_ob >> (8 + 7)) & 0x0100010001) * 0xFF) & c16;
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uint64 ob = (uint16) c16_ob + (uint16) (c16_ob >> 16) + (uint16) (c16_ob >> 32);
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const uint ob = ((uint16) c16_ob + (uint16) (c16_ob >> 16) + (uint16) (c16_ob >> 32)) / 2;
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const uint32 alpha32 = colour.data & 0xFF000000;
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__m128i ret;
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INSR64(c16, ret, 0);
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LOAD64(c16, ret);
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if (ob != 0) {
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/* Reduce overbright strength. */
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ob /= 2;
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__m128i ob128;
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INSR64(ob | ob << 16 | ob << 32, ob128, 0);
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__m128i ob128 = _mm_cvtsi32_si128(ob);
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ob128 = _mm_shufflelo_epi16(ob128, 0xC0);
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__m128i white = OVERBRIGHT_VALUE_MASK;
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__m128i c128 = ret;
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ret = _mm_subs_epu16(white, c128); /* PSUBUSW, (255 - rgb) */
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@ -35,6 +35,11 @@ IGNORE_UNINITIALIZED_WARNING_START
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(*(um128i*) &m_into).m128i = _mm_insert_epi32((*(um128i*) &m_into).m128i, v.u32.low, (m_rank)*2); \
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(*(um128i*) &m_into).m128i = _mm_insert_epi32((*(um128i*) &m_into).m128i, v.u32.high, (m_rank)*2 + 1); \
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}
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#undef LOAD64
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#define LOAD64(m_val, m_into) \
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m_into = _mm_cvtsi32_si128(m_val); \
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INSR32((m_val) >> 32, m_into, 1);
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#endif
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IGNORE_UNINITIALIZED_WARNING_STOP
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