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Codechange: Set displayed plane earlier to avoid ReInit.

This commit is contained in:
2023-12-09 21:01:46 +00:00
parent fbb287ce3c
commit 6e2580b709
2 changed files with 7 additions and 12 deletions

View File

@@ -403,16 +403,13 @@ public:
this->CreateNestedTree();
this->vscroll = this->GetScrollbar(WID_DPI_SCROLLBAR);
/* Show scenario editor tools in editor. */
if (_game_mode != GM_EDITOR) {
this->GetWidget<NWidgetStacked>(WID_DPI_SCENARIO_EDITOR_PANE)->SetDisplayedPlane(SZSP_HORIZONTAL);
}
this->FinishInitNested(0);
this->SetButtons();
/* Show scenario editor tools in editor. */
if (_game_mode != GM_EDITOR) {
auto *se_tools = this->GetWidget<NWidgetStacked>(WID_DPI_SCENARIO_EDITOR_PANE);
se_tools->SetDisplayedPlane(SZSP_HORIZONTAL);
this->ReInit();
}
}
void OnInit() override

View File

@@ -141,17 +141,15 @@ class BuildTreesWindow : public Window
public:
BuildTreesWindow(WindowDesc *desc, WindowNumber window_number) : Window(desc), tree_to_plant(-1), mode(PM_NORMAL)
{
this->InitNested(window_number);
this->CreateNestedTree();
ResetObjectToPlace();
this->LowerWidget(WID_BT_MODE_NORMAL);
/* Show scenario editor tools in editor */
auto *se_tools = this->GetWidget<NWidgetStacked>(WID_BT_SE_PANE);
if (_game_mode != GM_EDITOR) {
se_tools->SetDisplayedPlane(SZSP_HORIZONTAL);
this->ReInit();
this->GetWidget<NWidgetStacked>(WID_BT_SE_PANE)->SetDisplayedPlane(SZSP_HORIZONTAL);
}
this->FinishInitNested(window_number);
}
void UpdateWidgetSize(int widget, Dimension *size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension *fill, [[maybe_unused]] Dimension *resize) override