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(svn r9108) -Fix(9093) : MSVC was a bit unhappy with some of the type changes. So basically, widening the types makes the difference

release/0.6
belugas 2007-03-11 02:53:44 +00:00
parent e595130668
commit 6def45089d
1 changed files with 4 additions and 4 deletions

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@ -1352,7 +1352,7 @@ static bool SoundEffectChangeInfo(uint sid, int numinfo, int prop, byte **bufp,
static void FeatureChangeInfo(byte *buf, int len) static void FeatureChangeInfo(byte *buf, int len)
{ {
byte *bufend = buf + len; byte *bufend = buf + len;
int i; uint i;
/* <00> <feature> <num-props> <num-info> <id> (<property <new-info>)... /* <00> <feature> <num-props> <num-info> <id> (<property <new-info>)...
* *
@ -1394,8 +1394,8 @@ static void FeatureChangeInfo(byte *buf, int len)
buf++; buf++;
uint8 feature = grf_load_byte(&buf); uint8 feature = grf_load_byte(&buf);
uint8 numprops = grf_load_byte(&buf); uint8 numprops = grf_load_byte(&buf);
uint8 numinfo = grf_load_byte(&buf); uint numinfo = grf_load_byte(&buf);
uint8 engine = grf_load_byte(&buf); uint engine = grf_load_byte(&buf);
grfmsg(6, "FeatureChangeInfo: feature %d, %d properties, to apply to %d+%d", grfmsg(6, "FeatureChangeInfo: feature %d, %d properties, to apply to %d+%d",
feature, numprops, engine, numinfo); feature, numprops, engine, numinfo);
@ -1614,7 +1614,7 @@ static void NewSpriteSet(byte *buf, int len)
_cur_spriteid, feature, num_sets, num_ents, num_sets * num_ents _cur_spriteid, feature, num_sets, num_ents, num_sets * num_ents
); );
for (uint i = 0; i < num_sets * num_ents; i++) { for (uint16 i = 0; i < num_sets * num_ents; i++) {
LoadNextSprite(_cur_spriteid++, _file_index); LoadNextSprite(_cur_spriteid++, _file_index);
_nfo_line++; _nfo_line++;
} }