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Codefix: Missing PR reference
Co-authored-by: rubidium42 <rubidium42@users.noreply.github.com>pull/14049/head
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@ -400,7 +400,7 @@ enum SaveLoadVersion : uint16_t {
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SLV_ENCODED_STRING_FORMAT, ///< 350 PR#13499 Encoded String format changed.
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SLV_PROTECT_PLACED_HOUSES, ///< 351 PR#13270 Houses individually placed by players can be protected from town/AI removal.
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SLV_SCRIPT_SAVE_INSTANCES, ///< 352 PR#13556 Scripts are allowed to save instances.
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SLV_FIX_SCC_ENCODED_NEGATIVE, ///< 352 PR# Fix encoding of negative parameters.
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SLV_FIX_SCC_ENCODED_NEGATIVE, ///< 353 PR#14049 Fix encoding of negative parameters.
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SL_MAX_VERSION, ///< Highest possible saveload version
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};
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