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(svn r27862) [1.7] -Backport from trunk:

- Fix: Failed to load lzo compressed savegames sometimes [FS#6450] (r27793)
- Fix: [Win32] Mark OpenTTD as DPI-aware to avoid OS window scaling that breaks mouse input [FS#6366] (r27791, r27790)
- Fix: [NewGRF] Get vehicle load amount after executing new cargo trigger [FS#6536] (r27788)
- Fix: AI configuration changed incorrect parameter when some parameters are hidden [FS#6479] (r27787, r27786)
- Fix: Buoys not always drawn after being placed depending on zoom level [FS#6508] (r27785)
- Fix: Allow rail conversion even if ship is on tile [FS#6505] (r27784)
release/1.7
frosch 2017-05-03 20:05:52 +00:00
parent 0e4784d254
commit 6c5f34a60a
10 changed files with 73 additions and 15 deletions

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@ -0,0 +1,7 @@
<assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0" >
<application xmlns="urn:schemas-microsoft-com:asm.v3">
<windowsSettings xmlns="http://schemas.microsoft.com/SMI/2005/WindowsSettings">
<dpiAware>True/PM</dpiAware>
</windowsSettings>
</application>
</assembly>

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@ -145,6 +145,9 @@
<TargetMachine>MachineX86</TargetMachine>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
</Link>
<Manifest>
<AdditionalManifestFiles>dpi_aware.manifest</AdditionalManifestFiles>
</Manifest>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Midl>
@ -188,6 +191,9 @@
</DataExecutionPrevention>
<TargetMachine>MachineX86</TargetMachine>
</Link>
<Manifest>
<AdditionalManifestFiles>dpi_aware.manifest</AdditionalManifestFiles>
</Manifest>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<Midl>
@ -244,6 +250,9 @@
<TargetMachine>MachineX64</TargetMachine>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
</Link>
<Manifest>
<AdditionalManifestFiles>dpi_aware.manifest</AdditionalManifestFiles>
</Manifest>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<Midl>
@ -289,6 +298,9 @@
<StackCommitSize>1048576</StackCommitSize>
<TargetMachine>MachineX64</TargetMachine>
</Link>
<Manifest>
<AdditionalManifestFiles>dpi_aware.manifest</AdditionalManifestFiles>
</Manifest>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="..\src\airport.cpp" />

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@ -145,6 +145,9 @@
<TargetMachine>MachineX86</TargetMachine>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
</Link>
<Manifest>
<AdditionalManifestFiles>dpi_aware.manifest</AdditionalManifestFiles>
</Manifest>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Midl>
@ -188,6 +191,9 @@
</DataExecutionPrevention>
<TargetMachine>MachineX86</TargetMachine>
</Link>
<Manifest>
<AdditionalManifestFiles>dpi_aware.manifest</AdditionalManifestFiles>
</Manifest>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<Midl>
@ -244,6 +250,9 @@
<TargetMachine>MachineX64</TargetMachine>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
</Link>
<Manifest>
<AdditionalManifestFiles>dpi_aware.manifest</AdditionalManifestFiles>
</Manifest>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<Midl>
@ -289,6 +298,9 @@
<StackCommitSize>1048576</StackCommitSize>
<TargetMachine>MachineX64</TargetMachine>
</Link>
<Manifest>
<AdditionalManifestFiles>dpi_aware.manifest</AdditionalManifestFiles>
</Manifest>
</ItemDefinitionGroup>
<ItemGroup>
!!FILES!!

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@ -151,6 +151,9 @@
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<MinimumRequiredVersion>5.01</MinimumRequiredVersion>
</Link>
<Manifest>
<EnableDpiAwareness>PerMonitorHighDPIAware</EnableDpiAwareness>
</Manifest>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Midl>
@ -198,6 +201,9 @@
<TargetMachine>MachineX86</TargetMachine>
<MinimumRequiredVersion>5.01</MinimumRequiredVersion>
</Link>
<Manifest>
<EnableDpiAwareness>PerMonitorHighDPIAware</EnableDpiAwareness>
</Manifest>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<Midl>
@ -257,6 +263,9 @@
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<MinimumRequiredVersion>5.02</MinimumRequiredVersion>
</Link>
<Manifest>
<EnableDpiAwareness>PerMonitorHighDPIAware</EnableDpiAwareness>
</Manifest>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<Midl>
@ -306,6 +315,9 @@
<TargetMachine>MachineX64</TargetMachine>
<MinimumRequiredVersion>5.02</MinimumRequiredVersion>
</Link>
<Manifest>
<EnableDpiAwareness>PerMonitorHighDPIAware</EnableDpiAwareness>
</Manifest>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="..\src\airport.cpp" />

View File

@ -151,6 +151,9 @@
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<MinimumRequiredVersion>5.01</MinimumRequiredVersion>
</Link>
<Manifest>
<EnableDpiAwareness>PerMonitorHighDPIAware</EnableDpiAwareness>
</Manifest>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Midl>
@ -198,6 +201,9 @@
<TargetMachine>MachineX86</TargetMachine>
<MinimumRequiredVersion>5.01</MinimumRequiredVersion>
</Link>
<Manifest>
<EnableDpiAwareness>PerMonitorHighDPIAware</EnableDpiAwareness>
</Manifest>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<Midl>
@ -257,6 +263,9 @@
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<MinimumRequiredVersion>5.02</MinimumRequiredVersion>
</Link>
<Manifest>
<EnableDpiAwareness>PerMonitorHighDPIAware</EnableDpiAwareness>
</Manifest>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<Midl>
@ -306,6 +315,9 @@
<TargetMachine>MachineX64</TargetMachine>
<MinimumRequiredVersion>5.02</MinimumRequiredVersion>
</Link>
<Manifest>
<EnableDpiAwareness>PerMonitorHighDPIAware</EnableDpiAwareness>
</Manifest>
</ItemDefinitionGroup>
<ItemGroup>
!!FILES!!

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@ -306,7 +306,6 @@ struct AISettingsWindow : public Window {
timeout(0)
{
this->ai_config = GetConfig(slot);
this->RebuildVisibleSettings();
this->CreateNestedTree();
this->vscroll = this->GetScrollbar(WID_AIS_SCROLLBAR);
@ -314,7 +313,7 @@ struct AISettingsWindow : public Window {
this->SetWidgetDisabledState(WID_AIS_RESET, _game_mode != GM_MENU && Company::IsValidID(this->slot));
this->vscroll->SetCount((int)this->visible_settings.size());
this->RebuildVisibleSettings();
}
virtual void SetStringParameters(int widget) const
@ -342,6 +341,8 @@ struct AISettingsWindow : public Window {
visible_settings.push_back(&(*it));
}
}
this->vscroll->SetCount((int)this->visible_settings.size());
}
virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
@ -531,21 +532,23 @@ struct AISettingsWindow : public Window {
virtual void OnQueryTextFinished(char *str)
{
if (StrEmpty(str)) return;
ScriptConfigItemList::const_iterator it = this->ai_config->GetConfigList()->begin();
VisibleSettingsList::const_iterator it = this->visible_settings.begin();
for (int i = 0; i < this->clicked_row; i++) it++;
if (_game_mode == GM_NORMAL && ((this->slot == OWNER_DEITY) || Company::IsValidID(this->slot)) && (it->flags & SCRIPTCONFIG_INGAME) == 0) return;
const ScriptConfigItem config_item = **it;
if (_game_mode == GM_NORMAL && ((this->slot == OWNER_DEITY) || Company::IsValidID(this->slot)) && (config_item.flags & SCRIPTCONFIG_INGAME) == 0) return;
int32 value = atoi(str);
this->ai_config->SetSetting((*it).name, value);
this->ai_config->SetSetting(config_item.name, value);
this->SetDirty();
}
virtual void OnDropdownSelect(int widget, int index)
{
assert(this->clicked_dropdown);
ScriptConfigItemList::const_iterator it = this->ai_config->GetConfigList()->begin();
VisibleSettingsList::const_iterator it = this->visible_settings.begin();
for (int i = 0; i < this->clicked_row; i++) it++;
if (_game_mode == GM_NORMAL && ((this->slot == OWNER_DEITY) || Company::IsValidID(this->slot)) && (it->flags & SCRIPTCONFIG_INGAME) == 0) return;
this->ai_config->SetSetting((*it).name, index);
const ScriptConfigItem config_item = **it;
if (_game_mode == GM_NORMAL && ((this->slot == OWNER_DEITY) || Company::IsValidID(this->slot)) && (config_item.flags & SCRIPTCONFIG_INGAME) == 0) return;
this->ai_config->SetSetting(config_item.name, index);
this->SetDirty();
}

View File

@ -1643,13 +1643,11 @@ static void LoadUnloadVehicle(Vehicle *front)
if (v->cargo_cap == 0) continue;
artic_part++;
uint load_amount = GetLoadAmount(v);
GoodsEntry *ge = &st->goods[v->cargo_type];
if (HasBit(v->vehicle_flags, VF_CARGO_UNLOADING) && (front->current_order.GetUnloadType() & OUFB_NO_UNLOAD) == 0) {
uint cargo_count = v->cargo.UnloadCount();
uint amount_unloaded = _settings_game.order.gradual_loading ? min(cargo_count, load_amount) : cargo_count;
uint amount_unloaded = _settings_game.order.gradual_loading ? min(cargo_count, GetLoadAmount(v)) : cargo_count;
bool remaining = false; // Are there cargo entities in this vehicle that can still be unloaded here?
assert(payment != NULL);
@ -1754,8 +1752,8 @@ static void LoadUnloadVehicle(Vehicle *front)
* has capacity for it, load it on the vehicle. */
uint cap_left = v->cargo_cap - v->cargo.StoredCount();
if (cap_left > 0 && (v->cargo.ActionCount(VehicleCargoList::MTA_LOAD) > 0 || ge->cargo.AvailableCount() > 0)) {
if (_settings_game.order.gradual_loading) cap_left = min(cap_left, load_amount);
if (v->cargo.StoredCount() == 0) TriggerVehicle(v, VEHICLE_TRIGGER_NEW_CARGO);
if (_settings_game.order.gradual_loading) cap_left = min(cap_left, GetLoadAmount(v));
uint loaded = ge->cargo.Load(cap_left, &v->cargo, st->xy, next_station);
if (v->cargo.ActionCount(VehicleCargoList::MTA_LOAD) > 0) {

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@ -1603,7 +1603,7 @@ CommandCost CmdConvertRail(TileIndex tile, DoCommandFlag flags, uint32 p1, uint3
* Tunnels and bridges have special check later */
if (tt != MP_TUNNELBRIDGE) {
if (!IsCompatibleRail(type, totype)) {
CommandCost ret = EnsureNoVehicleOnGround(tile);
CommandCost ret = IsPlainRailTile(tile) ? EnsureNoTrainOnTrackBits(tile, GetTrackBits(tile)) : EnsureNoVehicleOnGround(tile);
if (ret.Failed()) {
error = ret;
continue;

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@ -1994,7 +1994,7 @@ struct LZOLoadFilter : LoadFilter {
byte out[LZO_BUFFER_SIZE + LZO_BUFFER_SIZE / 16 + 64 + 3 + sizeof(uint32) * 2];
uint32 tmp[2];
uint32 size;
lzo_uint len;
lzo_uint len = ssize;
/* Read header*/
if (this->chain->Read((byte*)tmp, sizeof(tmp)) != sizeof(tmp)) SlError(STR_GAME_SAVELOAD_ERROR_FILE_NOT_READABLE, "File read failed");
@ -2016,7 +2016,8 @@ struct LZOLoadFilter : LoadFilter {
if (tmp[0] != lzo_adler32(0, out, size + sizeof(uint32))) SlErrorCorrupt("Bad checksum");
/* Decompress */
lzo1x_decompress_safe(out + sizeof(uint32) * 1, size, buf, &len, NULL);
int ret = lzo1x_decompress_safe(out + sizeof(uint32) * 1, size, buf, &len, NULL);
if (ret != LZO_E_OK) SlError(STR_GAME_SAVELOAD_ERROR_FILE_NOT_READABLE);
return len;
}
};

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@ -324,6 +324,7 @@ CommandCost CmdBuildBuoy(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32
if (wp->town == NULL) MakeDefaultName(wp);
MakeBuoy(tile, wp->index, GetWaterClass(tile));
MarkTileDirtyByTile(tile);
wp->UpdateVirtCoord();
InvalidateWindowData(WC_WAYPOINT_VIEW, wp->index);