mirror of https://github.com/OpenTTD/OpenTTD
Codechange: simplify the validation logic when adding tiles
parent
4dc99fc8d9
commit
6b613957d8
21
src/map.cpp
21
src/map.cpp
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@ -17,11 +17,6 @@
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#include "safeguards.h"
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#if defined(_MSC_VER)
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/* Why the hell is that not in all MSVC headers?? */
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extern "C" _CRTIMP void __cdecl _assert(void *, void *, unsigned);
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#endif
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/* static */ uint Map::log_x; ///< 2^_map_log_x == _map_size_x
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/* static */ uint Map::log_y; ///< 2^_map_log_y == _map_size_y
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/* static */ uint Map::size_x; ///< Size of the map along the X
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@ -75,19 +70,11 @@ TileIndex TILE_ADD(TileIndex tile, TileIndexDiff offset, std::source_location lo
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if (dx >= (int)Map::SizeX() / 2) dx -= Map::SizeX();
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int dy = (offset - dx) / (int)Map::SizeX();
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uint x = TileX(tile) + dx;
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uint y = TileY(tile) + dy;
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if (x >= Map::SizeX() || y >= Map::SizeY()) {
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std::string message = fmt::format("TILE_ADD when adding 0x{:04X} and 0x{:04X} failed",
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tile, offset);
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#if !defined(_MSC_VER)
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fmt::print(stderr, "{}:{}:{} {}\n", location.file_name(), location.line(), location.column(), message);
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#else
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_assert(message.data(), (char*)location.file_name(), location.line());
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#endif
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}
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uint32_t x = TileX(tile) + dx;
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uint32_t y = TileY(tile) + dy;
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assert(x < Map::SizeX());
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assert(y < Map::SizeY());
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assert(TileXY(x, y) == Map::WrapToMap(tile + offset));
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return TileXY(x, y);
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