mirror of https://github.com/OpenTTD/OpenTTD
(svn r6715) -Fix r6714: roadvehicle and ship building windows are now also marked dirty when getting a WE_INVALIDATE_DATA event
This will make the windows mark dirty again when a new vehicle is available or one is removed from the list (again)release/0.5
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238b34e000
commit
6b42ffc95e
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@ -453,6 +453,10 @@ void CcBuildRoadVeh(bool success, TileIndex tile, uint32 p1, uint32 p2)
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static void NewRoadVehWndProc(Window *w, WindowEvent *e)
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{
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switch (e->event) {
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case WE_INVALIDATE_DATA:
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SetWindowDirty(w);
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break;
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case WE_PAINT:
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DrawNewRoadVehWindow(w);
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break;
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@ -244,6 +244,10 @@ void CcCloneShip(bool success, TileIndex tile, uint32 p1, uint32 p2)
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static void NewShipWndProc(Window *w, WindowEvent *e)
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{
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switch (e->event) {
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case WE_INVALIDATE_DATA:
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SetWindowDirty(w);
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break;
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case WE_PAINT: {
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EngineID selected_id;
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EngineID eid;
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