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(svn r17024) -Codechange: Allow InitNested to be done in two parts.

release/1.0
alberth 2009-08-01 15:49:18 +00:00
parent 47075fdbca
commit 6a1af7f74f
2 changed files with 55 additions and 21 deletions

View File

@ -870,21 +870,22 @@ static void AssignWidgetToWindow(Window *w, const Widget *widget)
/**
* Initializes the data (except the position and initial size) of a new Window.
* @param cls Class of the window, used for identification and grouping. @see WindowClass
* @param *widget Pointer to the widget array. @see Widget
* @param nested_root Root of the nested widget tree.
* @param *widget Pointer to the widget array, it is \c NULL when nested widgets are used. @see Widget
* @param window_number Number being assigned to the new window
* @param biggest_index Biggest index of nested widgets in the \a nested_root tree.
* @return Window pointer of the newly created window
* @pre If nested widgets are used (\a widget is \c NULL), #nested_root and #nested_array_size must be initialized.
* In addition, #nested_array is either \c NULL, or already initialized.
*/
void Window::InitializeData(WindowClass cls, const Widget *widget, NWidgetBase *nested_root, int window_number, int biggest_index)
void Window::InitializeData(WindowClass cls, const Widget *widget, int window_number)
{
/* If available, initialize nested widget tree. */
if (nested_root != NULL) {
this->nested_root = nested_root;
/* Setup nested_array pointers into the tree. */
this->nested_array_size = (uint)(biggest_index + 1);
this->nested_array = CallocT<NWidgetCore *>(this->nested_array_size);
this->nested_root->SetupSmallestSize(this, true);
if (widget == NULL) {
if (this->nested_array == NULL) {
this->nested_array = CallocT<NWidgetCore *>(this->nested_array_size);
this->nested_root->SetupSmallestSize(this, true);
} else {
this->nested_root->SetupSmallestSize(this, false);
}
/* Initialize to smallest size. */
this->nested_root->AssignSizePosition(ST_SMALLEST, 0, 0, this->nested_root->smallest_x, this->nested_root->smallest_y, false, false, false);
}
@ -1054,7 +1055,8 @@ void Window::FindWindowPlacementAndResize(const WindowDesc *desc)
*/
Window::Window(int x, int y, int width, int height, WindowClass cls, const Widget *widget)
{
this->InitializeData(cls, widget, NULL, 0, -1);
assert(widget != NULL); // Constructor is used only for old-style widget array windows, they must always provide an old-style widget array.
this->InitializeData(cls, widget, 0);
this->InitializePositionSize(x, y, width, height);
}
@ -1284,26 +1286,56 @@ static Point LocalGetWindowPlacement(const WindowDesc *desc, int16 sm_width, int
*/
Window::Window(const WindowDesc *desc, WindowNumber window_number)
{
this->InitializeData(desc->cls, desc->GetWidgets(), NULL, window_number, -1);
this->InitializeData(desc->cls, desc->GetWidgets(), window_number);
this->desc_flags = desc->flags;
Point pt = LocalGetWindowPlacement(desc, desc->minimum_width, desc->minimum_height, window_number);
this->InitializePositionSize(pt.x, pt.y, desc->minimum_width, desc->minimum_height);
}
/**
* Perform initialization of the #Window with nested widgets, to allow use.
* Perform the first part of the initialization of a nested widget tree.
* Construct a nested widget tree in #nested_root, and optionally fill the #nested_array array to provide quick access to the uninitialized widgets.
* This is mainly useful for setting very basic properties.
* @param desc Window description.
* @param fill_nested Fill the #nested_array (enabling is expensive!).
* @note Filling the nested array requires an additional traversal through the nested widget tree, and is best performed by #FinishInitNested rather than here.
*/
void Window::CreateNestedTree(const WindowDesc *desc, bool fill_nested)
{
int biggest_index = -1;
NWidgetBase *nested_root = MakeNWidgets(desc->nwid_parts, desc->nwid_length, &biggest_index);
this->nested_root = nested_root;
this->nested_array_size = (uint)(biggest_index + 1);
if (fill_nested) {
this->nested_array = CallocT<NWidgetCore *>(this->nested_array_size);
this->nested_root->FillNestedArray(this->nested_array, this->nested_array_size);
}
}
/**
* Perform the second part of the initialization of a nested widget tree.
* @param desc Window description.
* @param window_number Number of the new window.
*/
void Window::FinishInitNested(const WindowDesc *desc, WindowNumber window_number)
{
this->InitializeData(desc->cls, NULL, window_number);
this->desc_flags = desc->flags;
Point pt = LocalGetWindowPlacement(desc, this->nested_root->smallest_x, this->nested_root->smallest_y, window_number);
this->InitializePositionSize(pt.x, pt.y, this->nested_root->smallest_x, this->nested_root->smallest_y);
this->FindWindowPlacementAndResize(desc->default_width, desc->default_height);
}
/**
* Perform complete initialization of the #Window with nested widgets, to allow use.
* @param desc Window description.
* @param window_number Number of the new window.
*/
void Window::InitNested(const WindowDesc *desc, WindowNumber window_number)
{
int biggest_index = -1;
NWidgetBase *nested_root = MakeNWidgets(desc->nwid_parts, desc->nwid_length, &biggest_index);
this->InitializeData(desc->cls, NULL, nested_root, window_number, biggest_index);
this->desc_flags = desc->flags;
Point pt = LocalGetWindowPlacement(desc, this->nested_root->smallest_x, this->nested_root->smallest_y, window_number);
this->InitializePositionSize(pt.x, pt.y, this->nested_root->smallest_x, this->nested_root->smallest_y);
this->FindWindowPlacementAndResize(desc->default_width, desc->default_height);
this->CreateNestedTree(desc, false);
this->FinishInitNested(desc, window_number);
}
/** Empty constructor, initialization has been moved to #InitNested() called from the constructor of the derived class. */

View File

@ -220,7 +220,7 @@ struct Window : ZeroedMemoryAllocator {
};
protected:
void InitializeData(WindowClass cls, const Widget *widget, NWidgetBase *nwid, int window_number, int biggest_index);
void InitializeData(WindowClass cls, const Widget *widget, int window_number);
void InitializePositionSize(int x, int y, int min_width, int min_height);
void FindWindowPlacementAndResize(int def_width, int def_height);
void FindWindowPlacementAndResize(const WindowDesc *desc);
@ -268,6 +268,8 @@ public:
Window *z_back; ///< The window behind us in z-order.
void InitNested(const WindowDesc *desc, WindowNumber number = 0);
void CreateNestedTree(const WindowDesc *desc, bool fill_nested = true);
void FinishInitNested(const WindowDesc *desc, WindowNumber window_number);
/**
* Sets the enabled/disabled status of a widget.