mirror of https://github.com/OpenTTD/OpenTTD
(svn r13231) -Codechange: split the core console code and the console GUI.
parent
8b1e7c8189
commit
68bb5a08c5
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@ -507,6 +507,10 @@
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RelativePath=".\..\src\console_cmds.cpp"
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RelativePath=".\..\src\console_cmds.cpp"
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>
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>
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</File>
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</File>
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<File
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RelativePath=".\..\src\console_gui.cpp"
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>
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</File>
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<File
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<File
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RelativePath=".\..\src\currency.cpp"
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RelativePath=".\..\src\currency.cpp"
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>
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>
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@ -504,6 +504,10 @@
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RelativePath=".\..\src\console_cmds.cpp"
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RelativePath=".\..\src\console_cmds.cpp"
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>
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>
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</File>
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</File>
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<File
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RelativePath=".\..\src\console_gui.cpp"
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>
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</File>
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<File
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<File
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RelativePath=".\..\src\currency.cpp"
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RelativePath=".\..\src\currency.cpp"
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>
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>
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@ -13,6 +13,7 @@ cheat.cpp
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command.cpp
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command.cpp
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console.cpp
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console.cpp
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console_cmds.cpp
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console_cmds.cpp
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console_gui.cpp
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currency.cpp
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currency.cpp
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date.cpp
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date.cpp
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debug.cpp
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debug.cpp
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340
src/console.cpp
340
src/console.cpp
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@ -3,24 +3,15 @@
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/** @file console.cpp Handling of the in-game console. */
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/** @file console.cpp Handling of the in-game console. */
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#include "stdafx.h"
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#include "stdafx.h"
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#include "openttd.h"
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#include "gui.h"
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#include "textbuf_gui.h"
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#include "window_gui.h"
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#include "console_gui.h"
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#include "variables.h"
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#include <stdarg.h>
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#include <string.h>
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#include "console_internal.h"
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#include "console_internal.h"
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#include "network/network.h"
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#include "network/network_data.h"
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#include "network/network_data.h"
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#include "network/network_server.h"
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#include "network/network_server.h"
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#include "core/alloc_func.hpp"
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#include "core/alloc_func.hpp"
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#include "window_func.h"
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#include "string_func.h"
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#include "string_func.h"
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#include "gfx_func.h"
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#include "rev.h"
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#include "rev.h"
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#include <stdarg.h>
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#include "table/strings.h"
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#include "table/strings.h"
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#define ICON_BUFFER 79
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#define ICON_BUFFER 79
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@ -36,254 +27,21 @@ IConsoleCmd *_iconsole_cmds; ///< list of registred commands
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IConsoleVar *_iconsole_vars; ///< list of registred vars
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IConsoleVar *_iconsole_vars; ///< list of registred vars
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IConsoleAlias *_iconsole_aliases; ///< list of registred aliases
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IConsoleAlias *_iconsole_aliases; ///< list of registred aliases
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/* console modes */
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IConsoleModes _iconsole_mode;
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/* ** main console ** */
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static char *_iconsole_buffer[ICON_BUFFER + 1];
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static uint16 _iconsole_cbuffer[ICON_BUFFER + 1];
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static Textbuf _iconsole_cmdline;
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/* ** stdlib ** */
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/* ** stdlib ** */
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byte _stdlib_developer = 1;
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byte _stdlib_developer = 1;
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bool _stdlib_con_developer = false;
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bool _stdlib_con_developer = false;
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FILE *_iconsole_output_file;
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FILE *_iconsole_output_file;
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/* ** main console cmd buffer ** */
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static char *_iconsole_history[ICON_HISTORY_SIZE];
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static byte _iconsole_historypos;
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/* *************** *
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* end of header *
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* *************** */
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static void IConsoleClearCommand()
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{
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memset(_iconsole_cmdline.buf, 0, ICON_CMDLN_SIZE);
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_iconsole_cmdline.length = 0;
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_iconsole_cmdline.width = 0;
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_iconsole_cmdline.caretpos = 0;
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_iconsole_cmdline.caretxoffs = 0;
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SetWindowDirty(FindWindowById(WC_CONSOLE, 0));
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}
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static inline void IConsoleResetHistoryPos() {_iconsole_historypos = ICON_HISTORY_SIZE - 1;}
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static void IConsoleHistoryAdd(const char *cmd);
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static void IConsoleHistoryNavigate(int direction);
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struct IConsoleWindow : Window
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{
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static byte scroll;
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IConsoleWindow(const WindowDesc *desc) : Window(desc)
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{
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_iconsole_mode = ICONSOLE_OPENED;
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SetBit(_no_scroll, SCROLL_CON); // override cursor arrows; the gamefield will not scroll
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this->height = _screen.height / 3;
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this->width = _screen.width;
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}
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~IConsoleWindow()
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{
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_iconsole_mode = ICONSOLE_CLOSED;
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ClrBit(_no_scroll, SCROLL_CON);
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}
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virtual void OnPaint()
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{
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int i = IConsoleWindow::scroll;
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int max = (this->height / ICON_LINE_HEIGHT) - 1;
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int delta = 0;
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GfxFillRect(this->left, this->top, this->width, this->height - 1, 0);
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while ((i > 0) && (i > IConsoleWindow::scroll - max) && (_iconsole_buffer[i] != NULL)) {
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DoDrawString(_iconsole_buffer[i], 5,
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this->height - (IConsoleWindow::scroll + 2 - i) * ICON_LINE_HEIGHT, _iconsole_cbuffer[i]);
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i--;
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}
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/* If the text is longer than the window, don't show the starting ']' */
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delta = this->width - 10 - _iconsole_cmdline.width - ICON_RIGHT_BORDERWIDTH;
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if (delta > 0) {
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DoDrawString("]", 5, this->height - ICON_LINE_HEIGHT, CC_COMMAND);
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delta = 0;
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}
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DoDrawString(_iconsole_cmdline.buf, 10 + delta, this->height - ICON_LINE_HEIGHT, CC_COMMAND);
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if (_iconsole_cmdline.caret) {
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DoDrawString("_", 10 + delta + _iconsole_cmdline.caretxoffs, this->height - ICON_LINE_HEIGHT, TC_WHITE);
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}
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}
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virtual void OnMouseLoop()
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{
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if (HandleCaret(&_iconsole_cmdline)) this->SetDirty();
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}
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virtual EventState OnKeyPress(uint16 key, uint16 keycode)
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{
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switch (keycode) {
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case WKC_UP:
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IConsoleHistoryNavigate(+1);
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this->SetDirty();
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break;
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case WKC_DOWN:
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IConsoleHistoryNavigate(-1);
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this->SetDirty();
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break;
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case WKC_SHIFT | WKC_PAGEUP:
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if (IConsoleWindow::scroll - (this->height / ICON_LINE_HEIGHT) - 1 < 0) {
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IConsoleWindow::scroll = 0;
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} else {
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IConsoleWindow::scroll -= (this->height / ICON_LINE_HEIGHT) - 1;
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}
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this->SetDirty();
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break;
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case WKC_SHIFT | WKC_PAGEDOWN:
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if (IConsoleWindow::scroll + (this->height / ICON_LINE_HEIGHT) - 1 > ICON_BUFFER) {
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IConsoleWindow::scroll = ICON_BUFFER;
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} else {
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IConsoleWindow::scroll += (this->height / ICON_LINE_HEIGHT) - 1;
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}
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this->SetDirty();
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break;
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case WKC_SHIFT | WKC_UP:
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if (IConsoleWindow::scroll <= 0) {
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IConsoleWindow::scroll = 0;
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} else {
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--IConsoleWindow::scroll;
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}
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this->SetDirty();
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break;
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case WKC_SHIFT | WKC_DOWN:
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if (IConsoleWindow::scroll >= ICON_BUFFER) {
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IConsoleWindow::scroll = ICON_BUFFER;
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} else {
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++IConsoleWindow::scroll;
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}
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this->SetDirty();
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break;
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case WKC_BACKQUOTE:
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IConsoleSwitch();
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break;
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case WKC_RETURN: case WKC_NUM_ENTER:
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IConsolePrintF(CC_COMMAND, "] %s", _iconsole_cmdline.buf);
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IConsoleHistoryAdd(_iconsole_cmdline.buf);
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IConsoleCmdExec(_iconsole_cmdline.buf);
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IConsoleClearCommand();
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break;
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case WKC_CTRL | WKC_RETURN:
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_iconsole_mode = (_iconsole_mode == ICONSOLE_FULL) ? ICONSOLE_OPENED : ICONSOLE_FULL;
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IConsoleResize(this);
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MarkWholeScreenDirty();
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break;
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case (WKC_CTRL | 'V'):
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if (InsertTextBufferClipboard(&_iconsole_cmdline)) {
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IConsoleResetHistoryPos();
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this->SetDirty();
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}
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break;
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case (WKC_CTRL | 'L'):
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IConsoleCmdExec("clear");
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break;
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case (WKC_CTRL | 'U'):
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DeleteTextBufferAll(&_iconsole_cmdline);
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this->SetDirty();
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break;
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case WKC_BACKSPACE: case WKC_DELETE:
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if (DeleteTextBufferChar(&_iconsole_cmdline, keycode)) {
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IConsoleResetHistoryPos();
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this->SetDirty();
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}
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break;
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case WKC_LEFT: case WKC_RIGHT: case WKC_END: case WKC_HOME:
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if (MoveTextBufferPos(&_iconsole_cmdline, keycode)) {
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IConsoleResetHistoryPos();
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this->SetDirty();
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}
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break;
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default:
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if (IsValidChar(key, CS_ALPHANUMERAL)) {
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IConsoleWindow::scroll = ICON_BUFFER;
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InsertTextBufferChar(&_iconsole_cmdline, key);
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IConsoleResetHistoryPos();
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this->SetDirty();
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} else {
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return ES_NOT_HANDLED;
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}
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}
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return ES_HANDLED;
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}
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};
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byte IConsoleWindow::scroll = ICON_BUFFER;
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static const Widget _iconsole_window_widgets[] = {
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{WIDGETS_END}
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};
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static const WindowDesc _iconsole_window_desc = {
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0, 0, 2, 2, 2, 2,
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WC_CONSOLE, WC_NONE,
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WDF_STD_TOOLTIPS | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS,
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_iconsole_window_widgets,
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};
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void IConsoleInit()
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void IConsoleInit()
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{
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{
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_iconsole_output_file = NULL;
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_iconsole_output_file = NULL;
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_iconsole_historypos = ICON_HISTORY_SIZE - 1;
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_iconsole_mode = ICONSOLE_CLOSED;
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#ifdef ENABLE_NETWORK /* Initialize network only variables */
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#ifdef ENABLE_NETWORK /* Initialize network only variables */
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_redirect_console_to_client = 0;
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_redirect_console_to_client = 0;
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#endif
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#endif
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memset(_iconsole_history, 0, sizeof(_iconsole_history));
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IConsoleGUIInit();
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memset(_iconsole_buffer, 0, sizeof(_iconsole_buffer));
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memset(_iconsole_cbuffer, 0, sizeof(_iconsole_cbuffer));
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_iconsole_cmdline.buf = CallocT<char>(ICON_CMDLN_SIZE); // create buffer and zero it
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_iconsole_cmdline.maxlength = ICON_CMDLN_SIZE;
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IConsolePrintF(CC_WARNING, "OpenTTD Game Console Revision 7 - %s", _openttd_revision);
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IConsolePrint(CC_WHITE, "------------------------------------");
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IConsolePrint(CC_WHITE, "use \"help\" for more information");
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IConsolePrint(CC_WHITE, "");
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IConsoleStdLibRegister();
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IConsoleStdLibRegister();
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IConsoleClearCommand();
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IConsoleHistoryAdd("");
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}
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void IConsoleClearBuffer()
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{
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uint i;
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for (i = 0; i <= ICON_BUFFER; i++) {
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free(_iconsole_buffer[i]);
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_iconsole_buffer[i] = NULL;
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}
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}
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static void IConsoleClear()
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{
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free(_iconsole_cmdline.buf);
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IConsoleClearBuffer();
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}
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}
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static void IConsoleWriteToLogFile(const char *string)
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static void IConsoleWriteToLogFile(const char *string)
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@ -313,86 +71,10 @@ bool CloseConsoleLogIfActive()
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void IConsoleFree()
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void IConsoleFree()
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{
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{
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IConsoleClear();
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IConsoleGUIFree();
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CloseConsoleLogIfActive();
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CloseConsoleLogIfActive();
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}
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}
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void IConsoleResize(Window *w)
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{
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switch (_iconsole_mode) {
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case ICONSOLE_OPENED:
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w->height = _screen.height / 3;
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w->width = _screen.width;
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break;
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case ICONSOLE_FULL:
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w->height = _screen.height - ICON_BOTTOM_BORDERWIDTH;
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w->width = _screen.width;
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break;
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default: return;
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}
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MarkWholeScreenDirty();
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}
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void IConsoleSwitch()
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{
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switch (_iconsole_mode) {
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case ICONSOLE_CLOSED:
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new IConsoleWindow(&_iconsole_window_desc);
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break;
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case ICONSOLE_OPENED: case ICONSOLE_FULL:
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DeleteWindowById(WC_CONSOLE, 0);
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break;
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}
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MarkWholeScreenDirty();
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}
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void IConsoleClose() {if (_iconsole_mode == ICONSOLE_OPENED) IConsoleSwitch();}
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void IConsoleOpen() {if (_iconsole_mode == ICONSOLE_CLOSED) IConsoleSwitch();}
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/**
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* Add the entered line into the history so you can look it back
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* scroll, etc. Put it to the beginning as it is the latest text
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* @param cmd Text to be entered into the 'history'
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*/
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static void IConsoleHistoryAdd(const char *cmd)
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{
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free(_iconsole_history[ICON_HISTORY_SIZE - 1]);
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memmove(&_iconsole_history[1], &_iconsole_history[0], sizeof(_iconsole_history[0]) * (ICON_HISTORY_SIZE - 1));
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_iconsole_history[0] = strdup(cmd);
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IConsoleResetHistoryPos();
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}
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/**
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* Navigate Up/Down in the history of typed commands
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* @param direction Go further back in history (+1), go to recently typed commands (-1)
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*/
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static void IConsoleHistoryNavigate(int direction)
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{
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int i = _iconsole_historypos + direction;
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|
||||||
/* watch out for overflows, just wrap around */
|
|
||||||
if (i < 0) i = ICON_HISTORY_SIZE - 1;
|
|
||||||
if (i >= ICON_HISTORY_SIZE) i = 0;
|
|
||||||
|
|
||||||
if (direction > 0)
|
|
||||||
if (_iconsole_history[i] == NULL) i = 0;
|
|
||||||
|
|
||||||
if (direction < 0) {
|
|
||||||
while (i > 0 && _iconsole_history[i] == NULL) i--;
|
|
||||||
}
|
|
||||||
|
|
||||||
_iconsole_historypos = i;
|
|
||||||
IConsoleClearCommand();
|
|
||||||
/* copy history to 'command prompt / bash' */
|
|
||||||
assert(_iconsole_history[i] != NULL && IsInsideMM(i, 0, ICON_HISTORY_SIZE));
|
|
||||||
ttd_strlcpy(_iconsole_cmdline.buf, _iconsole_history[i], _iconsole_cmdline.maxlength);
|
|
||||||
UpdateTextBufferSize(&_iconsole_cmdline);
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Handle the printing of text entered into the console or redirected there
|
* Handle the printing of text entered into the console or redirected there
|
||||||
* by any other means. Text can be redirected to other players in a network game
|
* by any other means. Text can be redirected to other players in a network game
|
||||||
|
@ -427,18 +109,8 @@ void IConsolePrint(ConsoleColour color_code, const char *string)
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
/* move up all the strings in the buffer one place and do the same for colour
|
IConsoleWriteToLogFile(str);
|
||||||
* to accomodate for the new command/message */
|
IConsoleGUIPrint(color_code, str);
|
||||||
free(_iconsole_buffer[0]);
|
|
||||||
memmove(&_iconsole_buffer[0], &_iconsole_buffer[1], sizeof(_iconsole_buffer[0]) * ICON_BUFFER);
|
|
||||||
_iconsole_buffer[ICON_BUFFER] = str;
|
|
||||||
|
|
||||||
memmove(&_iconsole_cbuffer[0], &_iconsole_cbuffer[1], sizeof(_iconsole_cbuffer[0]) * ICON_BUFFER);
|
|
||||||
_iconsole_cbuffer[ICON_BUFFER] = color_code;
|
|
||||||
|
|
||||||
IConsoleWriteToLogFile(_iconsole_buffer[ICON_BUFFER]);
|
|
||||||
|
|
||||||
SetWindowDirty(FindWindowById(WC_CONSOLE, 0));
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
|
|
@ -0,0 +1,366 @@
|
||||||
|
/* $Id$ */
|
||||||
|
|
||||||
|
/** @file console.cpp Handling of the in-game console. */
|
||||||
|
|
||||||
|
#include "stdafx.h"
|
||||||
|
#include "openttd.h"
|
||||||
|
#include "textbuf_gui.h"
|
||||||
|
#include "window_gui.h"
|
||||||
|
#include "console_gui.h"
|
||||||
|
#include <stdarg.h>
|
||||||
|
#include <string.h>
|
||||||
|
#include "console_internal.h"
|
||||||
|
#include "window_func.h"
|
||||||
|
#include "string_func.h"
|
||||||
|
#include "gfx_func.h"
|
||||||
|
#include "core/math_func.hpp"
|
||||||
|
#include "rev.h"
|
||||||
|
|
||||||
|
#include "table/strings.h"
|
||||||
|
|
||||||
|
#define ICON_BUFFER 79
|
||||||
|
#define ICON_HISTORY_SIZE 20
|
||||||
|
#define ICON_LINE_HEIGHT 12
|
||||||
|
#define ICON_RIGHT_BORDERWIDTH 10
|
||||||
|
#define ICON_BOTTOM_BORDERWIDTH 12
|
||||||
|
#define ICON_MAX_ALIAS_LINES 40
|
||||||
|
#define ICON_TOKEN_COUNT 20
|
||||||
|
|
||||||
|
/* console modes */
|
||||||
|
IConsoleModes _iconsole_mode;
|
||||||
|
|
||||||
|
/* ** main console ** */
|
||||||
|
static char *_iconsole_buffer[ICON_BUFFER + 1];
|
||||||
|
static uint16 _iconsole_cbuffer[ICON_BUFFER + 1];
|
||||||
|
static Textbuf _iconsole_cmdline;
|
||||||
|
|
||||||
|
/* ** main console cmd buffer ** */
|
||||||
|
static char *_iconsole_history[ICON_HISTORY_SIZE];
|
||||||
|
static byte _iconsole_historypos;
|
||||||
|
|
||||||
|
/* *************** *
|
||||||
|
* end of header *
|
||||||
|
* *************** */
|
||||||
|
|
||||||
|
static void IConsoleClearCommand()
|
||||||
|
{
|
||||||
|
memset(_iconsole_cmdline.buf, 0, ICON_CMDLN_SIZE);
|
||||||
|
_iconsole_cmdline.length = 0;
|
||||||
|
_iconsole_cmdline.width = 0;
|
||||||
|
_iconsole_cmdline.caretpos = 0;
|
||||||
|
_iconsole_cmdline.caretxoffs = 0;
|
||||||
|
SetWindowDirty(FindWindowById(WC_CONSOLE, 0));
|
||||||
|
}
|
||||||
|
|
||||||
|
static inline void IConsoleResetHistoryPos() {_iconsole_historypos = ICON_HISTORY_SIZE - 1;}
|
||||||
|
|
||||||
|
|
||||||
|
static void IConsoleHistoryAdd(const char *cmd);
|
||||||
|
static void IConsoleHistoryNavigate(int direction);
|
||||||
|
|
||||||
|
struct IConsoleWindow : Window
|
||||||
|
{
|
||||||
|
static byte scroll;
|
||||||
|
|
||||||
|
IConsoleWindow(const WindowDesc *desc) : Window(desc)
|
||||||
|
{
|
||||||
|
_iconsole_mode = ICONSOLE_OPENED;
|
||||||
|
SetBit(_no_scroll, SCROLL_CON); // override cursor arrows; the gamefield will not scroll
|
||||||
|
|
||||||
|
this->height = _screen.height / 3;
|
||||||
|
this->width = _screen.width;
|
||||||
|
}
|
||||||
|
|
||||||
|
~IConsoleWindow()
|
||||||
|
{
|
||||||
|
_iconsole_mode = ICONSOLE_CLOSED;
|
||||||
|
ClrBit(_no_scroll, SCROLL_CON);
|
||||||
|
}
|
||||||
|
|
||||||
|
virtual void OnPaint()
|
||||||
|
{
|
||||||
|
int i = IConsoleWindow::scroll;
|
||||||
|
int max = (this->height / ICON_LINE_HEIGHT) - 1;
|
||||||
|
int delta = 0;
|
||||||
|
GfxFillRect(this->left, this->top, this->width, this->height - 1, 0);
|
||||||
|
while ((i > 0) && (i > IConsoleWindow::scroll - max) && (_iconsole_buffer[i] != NULL)) {
|
||||||
|
DoDrawString(_iconsole_buffer[i], 5,
|
||||||
|
this->height - (IConsoleWindow::scroll + 2 - i) * ICON_LINE_HEIGHT, _iconsole_cbuffer[i]);
|
||||||
|
i--;
|
||||||
|
}
|
||||||
|
/* If the text is longer than the window, don't show the starting ']' */
|
||||||
|
delta = this->width - 10 - _iconsole_cmdline.width - ICON_RIGHT_BORDERWIDTH;
|
||||||
|
if (delta > 0) {
|
||||||
|
DoDrawString("]", 5, this->height - ICON_LINE_HEIGHT, CC_COMMAND);
|
||||||
|
delta = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
DoDrawString(_iconsole_cmdline.buf, 10 + delta, this->height - ICON_LINE_HEIGHT, CC_COMMAND);
|
||||||
|
|
||||||
|
if (_iconsole_cmdline.caret) {
|
||||||
|
DoDrawString("_", 10 + delta + _iconsole_cmdline.caretxoffs, this->height - ICON_LINE_HEIGHT, TC_WHITE);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
virtual void OnMouseLoop()
|
||||||
|
{
|
||||||
|
if (HandleCaret(&_iconsole_cmdline)) this->SetDirty();
|
||||||
|
}
|
||||||
|
|
||||||
|
virtual EventState OnKeyPress(uint16 key, uint16 keycode)
|
||||||
|
{
|
||||||
|
switch (keycode) {
|
||||||
|
case WKC_UP:
|
||||||
|
IConsoleHistoryNavigate(+1);
|
||||||
|
this->SetDirty();
|
||||||
|
break;
|
||||||
|
|
||||||
|
case WKC_DOWN:
|
||||||
|
IConsoleHistoryNavigate(-1);
|
||||||
|
this->SetDirty();
|
||||||
|
break;
|
||||||
|
|
||||||
|
case WKC_SHIFT | WKC_PAGEUP:
|
||||||
|
if (IConsoleWindow::scroll - (this->height / ICON_LINE_HEIGHT) - 1 < 0) {
|
||||||
|
IConsoleWindow::scroll = 0;
|
||||||
|
} else {
|
||||||
|
IConsoleWindow::scroll -= (this->height / ICON_LINE_HEIGHT) - 1;
|
||||||
|
}
|
||||||
|
this->SetDirty();
|
||||||
|
break;
|
||||||
|
|
||||||
|
case WKC_SHIFT | WKC_PAGEDOWN:
|
||||||
|
if (IConsoleWindow::scroll + (this->height / ICON_LINE_HEIGHT) - 1 > ICON_BUFFER) {
|
||||||
|
IConsoleWindow::scroll = ICON_BUFFER;
|
||||||
|
} else {
|
||||||
|
IConsoleWindow::scroll += (this->height / ICON_LINE_HEIGHT) - 1;
|
||||||
|
}
|
||||||
|
this->SetDirty();
|
||||||
|
break;
|
||||||
|
|
||||||
|
case WKC_SHIFT | WKC_UP:
|
||||||
|
if (IConsoleWindow::scroll <= 0) {
|
||||||
|
IConsoleWindow::scroll = 0;
|
||||||
|
} else {
|
||||||
|
--IConsoleWindow::scroll;
|
||||||
|
}
|
||||||
|
this->SetDirty();
|
||||||
|
break;
|
||||||
|
|
||||||
|
case WKC_SHIFT | WKC_DOWN:
|
||||||
|
if (IConsoleWindow::scroll >= ICON_BUFFER) {
|
||||||
|
IConsoleWindow::scroll = ICON_BUFFER;
|
||||||
|
} else {
|
||||||
|
++IConsoleWindow::scroll;
|
||||||
|
}
|
||||||
|
this->SetDirty();
|
||||||
|
break;
|
||||||
|
|
||||||
|
case WKC_BACKQUOTE:
|
||||||
|
IConsoleSwitch();
|
||||||
|
break;
|
||||||
|
|
||||||
|
case WKC_RETURN: case WKC_NUM_ENTER:
|
||||||
|
IConsolePrintF(CC_COMMAND, "] %s", _iconsole_cmdline.buf);
|
||||||
|
IConsoleHistoryAdd(_iconsole_cmdline.buf);
|
||||||
|
|
||||||
|
IConsoleCmdExec(_iconsole_cmdline.buf);
|
||||||
|
IConsoleClearCommand();
|
||||||
|
break;
|
||||||
|
|
||||||
|
case WKC_CTRL | WKC_RETURN:
|
||||||
|
_iconsole_mode = (_iconsole_mode == ICONSOLE_FULL) ? ICONSOLE_OPENED : ICONSOLE_FULL;
|
||||||
|
IConsoleResize(this);
|
||||||
|
MarkWholeScreenDirty();
|
||||||
|
break;
|
||||||
|
|
||||||
|
case (WKC_CTRL | 'V'):
|
||||||
|
if (InsertTextBufferClipboard(&_iconsole_cmdline)) {
|
||||||
|
IConsoleResetHistoryPos();
|
||||||
|
this->SetDirty();
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
|
||||||
|
case (WKC_CTRL | 'L'):
|
||||||
|
IConsoleCmdExec("clear");
|
||||||
|
break;
|
||||||
|
|
||||||
|
case (WKC_CTRL | 'U'):
|
||||||
|
DeleteTextBufferAll(&_iconsole_cmdline);
|
||||||
|
this->SetDirty();
|
||||||
|
break;
|
||||||
|
|
||||||
|
case WKC_BACKSPACE: case WKC_DELETE:
|
||||||
|
if (DeleteTextBufferChar(&_iconsole_cmdline, keycode)) {
|
||||||
|
IConsoleResetHistoryPos();
|
||||||
|
this->SetDirty();
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
|
||||||
|
case WKC_LEFT: case WKC_RIGHT: case WKC_END: case WKC_HOME:
|
||||||
|
if (MoveTextBufferPos(&_iconsole_cmdline, keycode)) {
|
||||||
|
IConsoleResetHistoryPos();
|
||||||
|
this->SetDirty();
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
|
||||||
|
default:
|
||||||
|
if (IsValidChar(key, CS_ALPHANUMERAL)) {
|
||||||
|
IConsoleWindow::scroll = ICON_BUFFER;
|
||||||
|
InsertTextBufferChar(&_iconsole_cmdline, key);
|
||||||
|
IConsoleResetHistoryPos();
|
||||||
|
this->SetDirty();
|
||||||
|
} else {
|
||||||
|
return ES_NOT_HANDLED;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return ES_HANDLED;
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
byte IConsoleWindow::scroll = ICON_BUFFER;
|
||||||
|
|
||||||
|
static const Widget _iconsole_window_widgets[] = {
|
||||||
|
{WIDGETS_END}
|
||||||
|
};
|
||||||
|
|
||||||
|
static const WindowDesc _iconsole_window_desc = {
|
||||||
|
0, 0, 2, 2, 2, 2,
|
||||||
|
WC_CONSOLE, WC_NONE,
|
||||||
|
WDF_STD_TOOLTIPS | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS,
|
||||||
|
_iconsole_window_widgets,
|
||||||
|
};
|
||||||
|
|
||||||
|
void IConsoleGUIInit()
|
||||||
|
{
|
||||||
|
_iconsole_historypos = ICON_HISTORY_SIZE - 1;
|
||||||
|
_iconsole_mode = ICONSOLE_CLOSED;
|
||||||
|
|
||||||
|
memset(_iconsole_history, 0, sizeof(_iconsole_history));
|
||||||
|
memset(_iconsole_buffer, 0, sizeof(_iconsole_buffer));
|
||||||
|
memset(_iconsole_cbuffer, 0, sizeof(_iconsole_cbuffer));
|
||||||
|
_iconsole_cmdline.buf = CallocT<char>(ICON_CMDLN_SIZE); // create buffer and zero it
|
||||||
|
_iconsole_cmdline.maxlength = ICON_CMDLN_SIZE;
|
||||||
|
|
||||||
|
IConsolePrintF(CC_WARNING, "OpenTTD Game Console Revision 7 - %s", _openttd_revision);
|
||||||
|
IConsolePrint(CC_WHITE, "------------------------------------");
|
||||||
|
IConsolePrint(CC_WHITE, "use \"help\" for more information");
|
||||||
|
IConsolePrint(CC_WHITE, "");
|
||||||
|
IConsoleClearCommand();
|
||||||
|
IConsoleHistoryAdd("");
|
||||||
|
}
|
||||||
|
|
||||||
|
void IConsoleClearBuffer()
|
||||||
|
{
|
||||||
|
uint i;
|
||||||
|
for (i = 0; i <= ICON_BUFFER; i++) {
|
||||||
|
free(_iconsole_buffer[i]);
|
||||||
|
_iconsole_buffer[i] = NULL;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void IConsoleGUIFree()
|
||||||
|
{
|
||||||
|
free(_iconsole_cmdline.buf);
|
||||||
|
IConsoleClearBuffer();
|
||||||
|
}
|
||||||
|
|
||||||
|
void IConsoleResize(Window *w)
|
||||||
|
{
|
||||||
|
switch (_iconsole_mode) {
|
||||||
|
case ICONSOLE_OPENED:
|
||||||
|
w->height = _screen.height / 3;
|
||||||
|
w->width = _screen.width;
|
||||||
|
break;
|
||||||
|
case ICONSOLE_FULL:
|
||||||
|
w->height = _screen.height - ICON_BOTTOM_BORDERWIDTH;
|
||||||
|
w->width = _screen.width;
|
||||||
|
break;
|
||||||
|
default: return;
|
||||||
|
}
|
||||||
|
|
||||||
|
MarkWholeScreenDirty();
|
||||||
|
}
|
||||||
|
|
||||||
|
void IConsoleSwitch()
|
||||||
|
{
|
||||||
|
switch (_iconsole_mode) {
|
||||||
|
case ICONSOLE_CLOSED:
|
||||||
|
new IConsoleWindow(&_iconsole_window_desc);
|
||||||
|
break;
|
||||||
|
|
||||||
|
case ICONSOLE_OPENED: case ICONSOLE_FULL:
|
||||||
|
DeleteWindowById(WC_CONSOLE, 0);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
MarkWholeScreenDirty();
|
||||||
|
}
|
||||||
|
|
||||||
|
void IConsoleClose() {if (_iconsole_mode == ICONSOLE_OPENED) IConsoleSwitch();}
|
||||||
|
void IConsoleOpen() {if (_iconsole_mode == ICONSOLE_CLOSED) IConsoleSwitch();}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Add the entered line into the history so you can look it back
|
||||||
|
* scroll, etc. Put it to the beginning as it is the latest text
|
||||||
|
* @param cmd Text to be entered into the 'history'
|
||||||
|
*/
|
||||||
|
static void IConsoleHistoryAdd(const char *cmd)
|
||||||
|
{
|
||||||
|
free(_iconsole_history[ICON_HISTORY_SIZE - 1]);
|
||||||
|
|
||||||
|
memmove(&_iconsole_history[1], &_iconsole_history[0], sizeof(_iconsole_history[0]) * (ICON_HISTORY_SIZE - 1));
|
||||||
|
_iconsole_history[0] = strdup(cmd);
|
||||||
|
IConsoleResetHistoryPos();
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Navigate Up/Down in the history of typed commands
|
||||||
|
* @param direction Go further back in history (+1), go to recently typed commands (-1)
|
||||||
|
*/
|
||||||
|
static void IConsoleHistoryNavigate(int direction)
|
||||||
|
{
|
||||||
|
int i = _iconsole_historypos + direction;
|
||||||
|
|
||||||
|
/* watch out for overflows, just wrap around */
|
||||||
|
if (i < 0) i = ICON_HISTORY_SIZE - 1;
|
||||||
|
if (i >= ICON_HISTORY_SIZE) i = 0;
|
||||||
|
|
||||||
|
if (direction > 0) {
|
||||||
|
if (_iconsole_history[i] == NULL) i = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (direction < 0) {
|
||||||
|
while (i > 0 && _iconsole_history[i] == NULL) i--;
|
||||||
|
}
|
||||||
|
|
||||||
|
_iconsole_historypos = i;
|
||||||
|
IConsoleClearCommand();
|
||||||
|
/* copy history to 'command prompt / bash' */
|
||||||
|
assert(_iconsole_history[i] != NULL && IsInsideMM(i, 0, ICON_HISTORY_SIZE));
|
||||||
|
ttd_strlcpy(_iconsole_cmdline.buf, _iconsole_history[i], _iconsole_cmdline.maxlength);
|
||||||
|
UpdateTextBufferSize(&_iconsole_cmdline);
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Handle the printing of text entered into the console or redirected there
|
||||||
|
* by any other means. Text can be redirected to other players in a network game
|
||||||
|
* as well as to a logfile. If the network server is a dedicated server, all activities
|
||||||
|
* are also logged. All lines to print are added to a temporary buffer which can be
|
||||||
|
* used as a history to print them onscreen
|
||||||
|
* @param color_code the colour of the command. Red in case of errors, etc.
|
||||||
|
* @param string the message entered or output on the console (notice, error, etc.)
|
||||||
|
*/
|
||||||
|
void IConsoleGUIPrint(ConsoleColour color_code, char *str)
|
||||||
|
{
|
||||||
|
/* move up all the strings in the buffer one place and do the same for colour
|
||||||
|
* to accomodate for the new command/message */
|
||||||
|
free(_iconsole_buffer[0]);
|
||||||
|
memmove(&_iconsole_buffer[0], &_iconsole_buffer[1], sizeof(_iconsole_buffer[0]) * ICON_BUFFER);
|
||||||
|
_iconsole_buffer[ICON_BUFFER] = str;
|
||||||
|
|
||||||
|
memmove(&_iconsole_cbuffer[0], &_iconsole_cbuffer[1], sizeof(_iconsole_cbuffer[0]) * ICON_BUFFER);
|
||||||
|
_iconsole_cbuffer[ICON_BUFFER] = color_code;
|
||||||
|
|
||||||
|
SetWindowDirty(FindWindowById(WC_CONSOLE, 0));
|
||||||
|
}
|
|
@ -135,4 +135,9 @@ void IConsoleVarProcAdd(const char *name, IConsoleCmdProc *proc);
|
||||||
|
|
||||||
/* Supporting functions */
|
/* Supporting functions */
|
||||||
bool GetArgumentInteger(uint32 *value, const char *arg);
|
bool GetArgumentInteger(uint32 *value, const char *arg);
|
||||||
#endif /* CONSOLE_H */
|
|
||||||
|
void IConsoleGUIInit();
|
||||||
|
void IConsoleGUIFree();
|
||||||
|
void IConsoleGUIPrint(ConsoleColour color_code, char *string);
|
||||||
|
|
||||||
|
#endif /* CONSOLE_INTERNAL_H */
|
||||||
|
|
Loading…
Reference in New Issue