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(svn r13433) -Codechange: remove a now useless global variable.

-Fix: MP advertising was not advertising.
release/0.7
rubidium 2008-06-09 12:17:01 +00:00
parent 2f59734909
commit 657bbf305e
5 changed files with 7 additions and 10 deletions

View File

@ -289,7 +289,7 @@ struct MainWindow : Window
case '1' | WKC_ALT: // Gimme money case '1' | WKC_ALT: // Gimme money
/* Server can not cheat in advertise mode either! */ /* Server can not cheat in advertise mode either! */
if (!_networking || !_network_server || !_network_advertise) if (!_networking || !_network_server || !_settings_client.network.server_advertise)
DoCommandP(0, 10000000, 0, NULL, CMD_MONEY_CHEAT); DoCommandP(0, 10000000, 0, NULL, CMD_MONEY_CHEAT);
break; break;

View File

@ -45,7 +45,6 @@ bool _network_reload_cfg;
bool _network_server; ///< network-server is active bool _network_server; ///< network-server is active
bool _network_available; ///< is network mode available? bool _network_available; ///< is network mode available?
bool _network_dedicated; ///< are we a dedicated server? bool _network_dedicated; ///< are we a dedicated server?
bool _network_advertise; ///< is the server advertising to the master server?
bool _is_network_server; ///< Does this client wants to be a network-server? bool _is_network_server; ///< Does this client wants to be a network-server?
NetworkServerGameInfo _network_game_info; NetworkServerGameInfo _network_game_info;
NetworkPlayerInfo _network_player_info[MAX_PLAYERS]; NetworkPlayerInfo _network_player_info[MAX_PLAYERS];
@ -1110,7 +1109,7 @@ void NetworkDisconnect()
} }
} }
if (_network_advertise) NetworkUDPRemoveAdvertise(); if (_settings_client.network.server_advertise) NetworkUDPRemoveAdvertise();
DeleteWindowById(WC_NETWORK_STATUS_WINDOW, 0); DeleteWindowById(WC_NETWORK_STATUS_WINDOW, 0);

View File

@ -16,7 +16,6 @@ extern bool _networking; ///< are we in networking mode?
extern bool _network_server; ///< network-server is active extern bool _network_server; ///< network-server is active
extern bool _network_available; ///< is network mode available? extern bool _network_available; ///< is network mode available?
extern bool _network_dedicated; ///< are we a dedicated server? extern bool _network_dedicated; ///< are we a dedicated server?
extern bool _network_advertise; ///< is the server advertising to the master server?
extern bool _is_network_server; ///< Does this client wants to be a network-server? extern bool _is_network_server; ///< Does this client wants to be a network-server?
#else /* ENABLE_NETWORK */ #else /* ENABLE_NETWORK */
@ -29,7 +28,6 @@ static inline void NetworkShutDown() {}
#define _network_server 0 #define _network_server 0
#define _network_available 0 #define _network_available 0
#define _network_dedicated 0 #define _network_dedicated 0
#define _network_advertise 0
#define _is_network_server 0 #define _is_network_server 0
#endif /* ENABLE_NETWORK */ #endif /* ENABLE_NETWORK */

View File

@ -686,7 +686,7 @@ struct NetworkStartServerWindow : public QueryStringBaseWindow {
const FiosItem *item; const FiosItem *item;
/* draw basic widgets */ /* draw basic widgets */
SetDParam(1, _connection_types_dropdown[_network_advertise]); SetDParam(1, _connection_types_dropdown[_settings_client.network.server_advertise]);
SetDParam(2, _settings_client.network.max_clients); SetDParam(2, _settings_client.network.max_clients);
SetDParam(3, _settings_client.network.max_companies); SetDParam(3, _settings_client.network.max_companies);
SetDParam(4, _settings_client.network.max_spectators); SetDParam(4, _settings_client.network.max_spectators);
@ -748,7 +748,7 @@ struct NetworkStartServerWindow : public QueryStringBaseWindow {
} break; } break;
case NSSW_CONNTYPE_BTN: // Connection type case NSSW_CONNTYPE_BTN: // Connection type
ShowDropDownMenu(this, _connection_types_dropdown, _network_advertise, NSSW_CONNTYPE_BTN, 0, 0); // do it for widget NSSW_CONNTYPE_BTN ShowDropDownMenu(this, _connection_types_dropdown, _settings_client.network.server_advertise, NSSW_CONNTYPE_BTN, 0, 0); // do it for widget NSSW_CONNTYPE_BTN
break; break;
case NSSW_CLIENTS_BTND: case NSSW_CLIENTS_BTNU: // Click on up/down button for number of clients case NSSW_CLIENTS_BTND: case NSSW_CLIENTS_BTNU: // Click on up/down button for number of clients
@ -836,7 +836,7 @@ struct NetworkStartServerWindow : public QueryStringBaseWindow {
{ {
switch (widget) { switch (widget) {
case NSSW_CONNTYPE_BTN: case NSSW_CONNTYPE_BTN:
_network_advertise = (index != 0); _settings_client.network.server_advertise = (index != 0);
break; break;
case NSSW_LANGUAGE_BTN: case NSSW_LANGUAGE_BTN:
_settings_client.network.server_lang = _language_dropdown[index] - STR_NETWORK_LANG_ANY; _settings_client.network.server_lang = _language_dropdown[index] - STR_NETWORK_LANG_ANY;

View File

@ -52,7 +52,7 @@ DEF_UDP_RECEIVE_COMMAND(Master, PACKET_UDP_MASTER_ACK_REGISTER)
DEBUG(net, 2, "[udp] advertising on master server successful"); DEBUG(net, 2, "[udp] advertising on master server successful");
/* We are advertised, but we don't want to! */ /* We are advertised, but we don't want to! */
if (!_network_advertise) NetworkUDPRemoveAdvertise(); if (!_settings_client.network.server_advertise) NetworkUDPRemoveAdvertise();
} }
///*** Communication with clients (we are server) ***/ ///*** Communication with clients (we are server) ***/
@ -562,7 +562,7 @@ void NetworkUDPAdvertise()
struct sockaddr_in out_addr; struct sockaddr_in out_addr;
/* Check if we should send an advertise */ /* Check if we should send an advertise */
if (!_networking || !_network_server || !_network_udp_server || !_network_advertise) if (!_networking || !_network_server || !_network_udp_server || !_settings_client.network.server_advertise)
return; return;
/* check for socket */ /* check for socket */