mirror of
https://github.com/OpenTTD/OpenTTD.git
synced 2025-08-23 14:39:08 +00:00
(svn r8214) -Fix (r8038): The fast forward flag stores 2 bits, not 1. Remember the
whole thing when turning off FF for autosave. This stops FF getting stuck on if the FF key is released during the save.
This commit is contained in:
@@ -1049,7 +1049,7 @@ static void UninitNoComp(void)
|
||||
|
||||
typedef struct ThreadedSave {
|
||||
uint count;
|
||||
bool ff_state;
|
||||
byte ff_state;
|
||||
bool saveinprogress;
|
||||
CursorID cursor;
|
||||
} ThreadedSave;
|
||||
@@ -1397,8 +1397,8 @@ static inline SaveOrLoadResult AbortSaveLoad(void)
|
||||
* saving takes Aaaaages */
|
||||
void SaveFileStart(void)
|
||||
{
|
||||
_ts.ff_state = (_fast_forward != 0);
|
||||
_fast_forward = false;
|
||||
_ts.ff_state = _fast_forward;
|
||||
_fast_forward = 0;
|
||||
if (_cursor.sprite == SPR_CURSOR_MOUSE) SetMouseCursor(SPR_CURSOR_ZZZ, PAL_NONE);
|
||||
|
||||
SendWindowMessage(WC_STATUS_BAR, 0, true, 0, 0);
|
||||
|
Reference in New Issue
Block a user