mirror of https://github.com/OpenTTD/OpenTTD
(svn r6430) -Fix r6424: fixed failure to init the whole array of engines when starting a new player
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c582499bde
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5f71c4c6c3
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@ -520,7 +520,7 @@ Player *DoStartupNewPlayer(bool is_ai)
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if (is_ai && (!_networking || _network_server) && _ai.enabled)
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if (is_ai && (!_networking || _network_server) && _ai.enabled)
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AI_StartNewAI(p->index);
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AI_StartNewAI(p->index);
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memset(p->num_engines, 0, TOTAL_NUM_ENGINES);
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memset(p->num_engines, 0, sizeof(p->num_engines));
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return p;
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return p;
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}
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}
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