mirror of https://github.com/OpenTTD/OpenTTD
(svn r1843) - Codechange: [NPF] Removed some unused code.
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be840ccd00
commit
5df36d4ead
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npf.c
12
npf.c
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@ -596,7 +596,6 @@ NPFFoundTargetData NPFRouteToDepotTrialError(TileIndex tile, byte trackdir, Tran
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* for ships, since the heuristic will not be to far off then. I hope.
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*/
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Queue depots;
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TileType tiletype = 0;
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int r;
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NPFFoundTargetData best_result;
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NPFFoundTargetData result;
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@ -605,17 +604,6 @@ NPFFoundTargetData NPFRouteToDepotTrialError(TileIndex tile, byte trackdir, Tran
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Depot* current;
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Depot *depot;
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/* This is a little ugly, but it works :-S */
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if (type == TRANSPORT_ROAD)
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tiletype = MP_STREET;
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else if (type == TRANSPORT_RAIL)
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tiletype = MP_RAILWAY;
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else if (type == TRANSPORT_WATER)
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tiletype = MP_WATER;
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else
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assert(0);
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init_InsSort(&depots);
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/* Okay, let's find all depots that we can use first */
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FOR_ALL_DEPOTS(depot) {
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