From 5df36d4ead6c86683fbf89aae56a784abcfb6147 Mon Sep 17 00:00:00 2001 From: matthijs Date: Mon, 7 Feb 2005 19:01:56 +0000 Subject: [PATCH] (svn r1843) - Codechange: [NPF] Removed some unused code. --- npf.c | 12 ------------ 1 file changed, 12 deletions(-) diff --git a/npf.c b/npf.c index f9e041c01a..9fd33c1908 100644 --- a/npf.c +++ b/npf.c @@ -596,7 +596,6 @@ NPFFoundTargetData NPFRouteToDepotTrialError(TileIndex tile, byte trackdir, Tran * for ships, since the heuristic will not be to far off then. I hope. */ Queue depots; - TileType tiletype = 0; int r; NPFFoundTargetData best_result; NPFFoundTargetData result; @@ -605,17 +604,6 @@ NPFFoundTargetData NPFRouteToDepotTrialError(TileIndex tile, byte trackdir, Tran Depot* current; Depot *depot; - - /* This is a little ugly, but it works :-S */ - if (type == TRANSPORT_ROAD) - tiletype = MP_STREET; - else if (type == TRANSPORT_RAIL) - tiletype = MP_RAILWAY; - else if (type == TRANSPORT_WATER) - tiletype = MP_WATER; - else - assert(0); - init_InsSort(&depots); /* Okay, let's find all depots that we can use first */ FOR_ALL_DEPOTS(depot) {