mirror of https://github.com/OpenTTD/OpenTTD
Fix 6acf204d: crash when showing coordinator-error-messages (#9488)
parent
04e9df47d9
commit
5c776f21e7
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@ -135,7 +135,7 @@ bool ClientNetworkCoordinatorSocketHandler::Receive_GC_ERROR(Packet *p)
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return false;
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case NETWORK_COORDINATOR_ERROR_REGISTRATION_FAILED:
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ShowErrorMessage(STR_NETWORK_ERROR_COORDINATOR_REGISTRATION_FAILED, STR_JUST_RAW_STRING, WL_ERROR);
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ShowErrorMessage(STR_NETWORK_ERROR_COORDINATOR_REGISTRATION_FAILED, INVALID_STRING_ID, WL_ERROR);
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/* To prevent that we constantly try to reconnect, switch to local game. */
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_settings_client.network.server_game_type = SERVER_GAME_TYPE_LOCAL;
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@ -159,7 +159,7 @@ bool ClientNetworkCoordinatorSocketHandler::Receive_GC_ERROR(Packet *p)
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}
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case NETWORK_COORDINATOR_ERROR_REUSE_OF_INVITE_CODE:
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ShowErrorMessage(STR_NETWORK_ERROR_COORDINATOR_REUSE_OF_INVITE_CODE, STR_JUST_RAW_STRING, WL_ERROR);
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ShowErrorMessage(STR_NETWORK_ERROR_COORDINATOR_REUSE_OF_INVITE_CODE, INVALID_STRING_ID, WL_ERROR);
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/* To prevent that we constantly battle for the same invite-code, switch to local game. */
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_settings_client.network.server_game_type = SERVER_GAME_TYPE_LOCAL;
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