mirror of https://github.com/OpenTTD/OpenTTD
Fix: When build+refit an engine, do not refit any free wagons that may get attached.
parent
e90322f6e9
commit
591ca82845
|
@ -151,7 +151,8 @@ CommandCost CmdBuildVehicle(TileIndex tile, DoCommandFlag flags, uint32 p1, uint
|
|||
}
|
||||
|
||||
if (refitting) {
|
||||
value.AddCost(CmdRefitVehicle(tile, flags, v->index, cargo, nullptr));
|
||||
/* Refit only one vehicle. If we purchased an engine, it may have gained free wagons. */
|
||||
value.AddCost(CmdRefitVehicle(tile, flags, v->index, cargo | (1 << 16), nullptr));
|
||||
} else {
|
||||
/* Fill in non-refitted capacities */
|
||||
_returned_refit_capacity = e->GetDisplayDefaultCapacity(&_returned_mail_refit_capacity);
|
||||
|
|
Loading…
Reference in New Issue