mirror of https://github.com/OpenTTD/OpenTTD
(svn r6284) -Code Cleanup r6282: cleaned up the code a bit
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3235b7407f
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53227e29f8
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@ -1910,7 +1910,7 @@ static void MaybeReplaceVehicle(Vehicle *v)
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uint GenerateVehicleSortList(const Vehicle** sort_list, byte type, PlayerID owner, StationID station, OrderID order, uint16 window_type)
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{
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const uint subtype = (type != VEH_Aircraft) ? Train_Front : 2;
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uint16 n = 0;
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uint n = 0;
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const Vehicle *v;
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switch (window_type) {
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