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(svn r1025) -Fix: [Network] [ 1083687 ] Sending to depot caused desync because the

new pathfinder uses a random, and the goto_depot uses the new pathfinder 
(if enabled)
release/0.4.5
truelight 2004-12-12 15:43:55 +00:00
parent a65302dafe
commit 5221f35182
2 changed files with 2 additions and 2 deletions

View File

@ -422,7 +422,6 @@ bool DoCommandP(TileIndex tile, uint32 p1, uint32 p2, CommandCallback *callback,
(cmd & 0xFF) == CMD_CLEAR_AREA ||
(cmd & 0xFF) == CMD_CONVERT_RAIL ||
(cmd & 0xFF) == CMD_LEVEL_LAND ||
(cmd & 0xFF) == CMD_TRAIN_GOTO_DEPOT ||
(cmd & 0xFF) == CMD_REMOVE_ROAD;
_docommand_recursive = 1;

View File

@ -831,7 +831,8 @@ static void TrainViewWndProc(Window *w, WindowEvent *e)
ScrollMainWindowTo(v->x_pos, v->y_pos);
break;
case 6: /* goto depot */
DoCommandP(v->tile, v->index, 0, NULL, CMD_TRAIN_GOTO_DEPOT | CMD_MSG(STR_8830_CAN_T_SEND_TRAIN_TO_DEPOT));
/* TrainGotoDepot has a nice randomizer in the pathfinder, which causes desyncs... */
DoCommandP(v->tile, v->index, 0, NULL, CMD_TRAIN_GOTO_DEPOT | CMD_NO_TEST_IF_IN_NETWORK | CMD_MSG(STR_8830_CAN_T_SEND_TRAIN_TO_DEPOT));
break;
case 7: /* force proceed */
DoCommandP(v->tile, v->index, 0, NULL, CMD_FORCE_TRAIN_PROCEED | CMD_MSG(STR_8862_CAN_T_MAKE_TRAIN_PASS_SIGNAL));