mirror of https://github.com/OpenTTD/OpenTTD
Codechange: use fmt::format_to for gamelog message creation over seprintf
parent
c6c3d0e6fa
commit
51c6b8c1e4
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@ -300,8 +300,8 @@ char *CrashLog::LogLibraries(char *buffer, const char *last) const
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*/
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*/
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char *CrashLog::LogGamelog(char *buffer, const char *last) const
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char *CrashLog::LogGamelog(char *buffer, const char *last) const
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{
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{
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_gamelog.Print([&buffer, last](const char *s) {
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_gamelog.Print([&buffer, last](const std::string &s) {
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buffer += seprintf(buffer, last, "%s\n", s);
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buffer += seprintf(buffer, last, "%s\n", s.c_str());
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});
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});
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return buffer + seprintf(buffer, last, "\n");
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return buffer + seprintf(buffer, last, "\n");
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}
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}
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@ -114,36 +114,34 @@ void Gamelog::Reset()
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}
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}
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/**
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/**
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* Prints GRF ID, checksum and filename if found
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* Adds the GRF ID, checksum and filename if found to the output iterator
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* @param buf The location in the buffer to draw
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* @param outputIterator The iterator to add the GRF info to.
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* @param last The end of the buffer
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* @param last The end of the buffer
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* @param grfid GRF ID
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* @param grfid GRF ID
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* @param md5sum array of md5sum to print, if known
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* @param md5sum array of md5sum to print, if known
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* @param gc GrfConfig, if known
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* @param gc GrfConfig, if known
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* @return The buffer location.
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*/
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*/
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static char *PrintGrfInfo(char *buf, const char *last, uint grfid, const uint8 *md5sum, const GRFConfig *gc)
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template <typename T>
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static void AddGrfInfo(T &outputIterator, uint grfid, const uint8 *md5sum, const GRFConfig *gc)
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{
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{
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char txt[40];
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if (md5sum != nullptr) {
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if (md5sum != nullptr) {
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char txt[40];
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md5sumToString(txt, lastof(txt), md5sum);
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md5sumToString(txt, lastof(txt), md5sum);
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buf += seprintf(buf, last, "GRF ID %08X, checksum %s", BSWAP32(grfid), txt);
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fmt::format_to(outputIterator, "GRF ID {:08X}, checksum {}", BSWAP32(grfid), txt);
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} else {
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} else {
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buf += seprintf(buf, last, "GRF ID %08X", BSWAP32(grfid));
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fmt::format_to(outputIterator, "GRF ID {:08X}", BSWAP32(grfid));
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}
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}
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if (gc != nullptr) {
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if (gc != nullptr) {
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buf += seprintf(buf, last, ", filename: %s (md5sum matches)", gc->filename);
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fmt::format_to(outputIterator, ", filename: {} (md5sum matches)", gc->filename);
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} else {
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} else {
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gc = FindGRFConfig(grfid, FGCM_ANY);
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gc = FindGRFConfig(grfid, FGCM_ANY);
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if (gc != nullptr) {
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if (gc != nullptr) {
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buf += seprintf(buf, last, ", filename: %s (matches GRFID only)", gc->filename);
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fmt::format_to(outputIterator, ", filename: {} (matches GRFID only)", gc->filename);
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} else {
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} else {
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buf += seprintf(buf, last, ", unknown GRF");
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fmt::format_to(outputIterator, ", unknown GRF");
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}
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}
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}
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}
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return buf;
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}
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}
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@ -180,9 +178,8 @@ typedef SmallMap<uint32, GRFPresence> GrfIDMapping;
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* Prints active gamelog
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* Prints active gamelog
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* @param proc the procedure to draw with
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* @param proc the procedure to draw with
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*/
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*/
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void Gamelog::Print(std::function<void(const char*)> proc)
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void Gamelog::Print(std::function<void(const std::string &)> proc)
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{
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{
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char buffer[1024];
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GrfIDMapping grf_names;
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GrfIDMapping grf_names;
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proc("---- gamelog start ----");
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proc("---- gamelog start ----");
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@ -190,58 +187,57 @@ void Gamelog::Print(std::function<void(const char*)> proc)
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for (const LoggedAction &la : this->data->action) {
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for (const LoggedAction &la : this->data->action) {
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assert((uint)la.at < GLAT_END);
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assert((uint)la.at < GLAT_END);
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seprintf(buffer, lastof(buffer), "Tick %u: %s", (uint)la.tick, la_text[(uint)la.at]);
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proc(fmt::format("Tick {}: {}", la.tick, la_text[la.at]));
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proc(buffer);
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for (const LoggedChange &lc : la.change) {
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for (const LoggedChange &lc : la.change) {
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char *buf = buffer;
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std::string message;
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auto outputIterator = std::back_inserter(message);
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switch (lc.ct) {
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switch (lc.ct) {
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default: NOT_REACHED();
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default: NOT_REACHED();
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case GLCT_MODE:
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case GLCT_MODE:
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/* Changing landscape, or going from scenario editor to game or back. */
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/* Changing landscape, or going from scenario editor to game or back. */
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buf += seprintf(buf, lastof(buffer), "New game mode: %u landscape: %u",
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fmt::format_to(outputIterator, "New game mode: {} landscape: {}", lc.mode.mode, lc.mode.landscape);
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(uint)lc.mode.mode, (uint)lc.mode.landscape);
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break;
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break;
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case GLCT_REVISION:
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case GLCT_REVISION:
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/* The game was loaded in a diffferent version than before. */
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/* The game was loaded in a diffferent version than before. */
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buf += seprintf(buf, lastof(buffer), "Revision text changed to %s, savegame version %u, ",
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fmt::format_to(outputIterator, "Revision text changed to {}, savegame version {}, ",
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lc.revision.text, lc.revision.slver);
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lc.revision.text, lc.revision.slver);
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switch (lc.revision.modified) {
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switch (lc.revision.modified) {
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case 0: buf += seprintf(buf, lastof(buffer), "not "); break;
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case 0: message += "not "; break;
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case 1: buf += seprintf(buf, lastof(buffer), "maybe "); break;
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case 1: message += "maybe "; break;
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default: break;
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default: break;
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}
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}
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buf += seprintf(buf, lastof(buffer), "modified, _openttd_newgrf_version = 0x%08x", lc.revision.newgrf);
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fmt::format_to(outputIterator, "modified, _openttd_newgrf_version = 0x{:08x}", lc.revision.newgrf);
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break;
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break;
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case GLCT_OLDVER:
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case GLCT_OLDVER:
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/* The game was loaded from before 0.7.0-beta1. */
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/* The game was loaded from before 0.7.0-beta1. */
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buf += seprintf(buf, lastof(buffer), "Conversion from ");
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message += "Conversion from ";
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switch (lc.oldver.type) {
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switch (lc.oldver.type) {
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default: NOT_REACHED();
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default: NOT_REACHED();
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case SGT_OTTD:
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case SGT_OTTD:
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buf += seprintf(buf, lastof(buffer), "OTTD savegame without gamelog: version %u, %u",
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fmt::format_to(outputIterator, "OTTD savegame without gamelog: version {}, {}",
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GB(lc.oldver.version, 8, 16), GB(lc.oldver.version, 0, 8));
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GB(lc.oldver.version, 8, 16), GB(lc.oldver.version, 0, 8));
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break;
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break;
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case SGT_TTO:
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case SGT_TTO:
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buf += seprintf(buf, lastof(buffer), "TTO savegame");
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message += "TTO savegame";
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break;
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break;
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case SGT_TTD:
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case SGT_TTD:
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buf += seprintf(buf, lastof(buffer), "TTD savegame");
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message += "TTD savegame";
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break;
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break;
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case SGT_TTDP1:
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case SGT_TTDP1:
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case SGT_TTDP2:
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case SGT_TTDP2:
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buf += seprintf(buf, lastof(buffer), "TTDP savegame, %s format",
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fmt::format_to(outputIterator, "TTDP savegame, {} format",
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lc.oldver.type == SGT_TTDP1 ? "old" : "new");
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lc.oldver.type == SGT_TTDP1 ? "old" : "new");
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if (lc.oldver.version != 0) {
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if (lc.oldver.version != 0) {
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buf += seprintf(buf, lastof(buffer), ", TTDP version %u.%u.%u.%u",
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fmt::format_to(outputIterator, ", TTDP version {}.{}.{}.{}",
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GB(lc.oldver.version, 24, 8), GB(lc.oldver.version, 20, 4),
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GB(lc.oldver.version, 24, 8), GB(lc.oldver.version, 20, 4),
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GB(lc.oldver.version, 16, 4), GB(lc.oldver.version, 0, 16));
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GB(lc.oldver.version, 16, 4), GB(lc.oldver.version, 0, 16));
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}
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}
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@ -251,16 +247,16 @@ void Gamelog::Print(std::function<void(const char*)> proc)
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case GLCT_SETTING:
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case GLCT_SETTING:
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/* A setting with the SF_NO_NETWORK flag got changed; these settings usually affect NewGRFs, such as road side or wagon speed limits. */
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/* A setting with the SF_NO_NETWORK flag got changed; these settings usually affect NewGRFs, such as road side or wagon speed limits. */
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buf += seprintf(buf, lastof(buffer), "Setting changed: %s : %d -> %d", lc.setting.name, lc.setting.oldval, lc.setting.newval);
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fmt::format_to(outputIterator, "Setting changed: {} : {} -> {}", lc.setting.name, lc.setting.oldval, lc.setting.newval);
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break;
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break;
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case GLCT_GRFADD: {
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case GLCT_GRFADD: {
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/* A NewGRF got added to the game, either at the start of the game (never an issue), or later on when it could be an issue. */
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/* A NewGRF got added to the game, either at the start of the game (never an issue), or later on when it could be an issue. */
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const GRFConfig *gc = FindGRFConfig(lc.grfadd.grfid, FGCM_EXACT, lc.grfadd.md5sum);
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const GRFConfig *gc = FindGRFConfig(lc.grfadd.grfid, FGCM_EXACT, lc.grfadd.md5sum);
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buf += seprintf(buf, lastof(buffer), "Added NewGRF: ");
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message += "Added NewGRF: ";
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buf = PrintGrfInfo(buf, lastof(buffer), lc.grfadd.grfid, lc.grfadd.md5sum, gc);
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AddGrfInfo(outputIterator, lc.grfadd.grfid, lc.grfadd.md5sum, gc);
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GrfIDMapping::Pair *gm = grf_names.Find(lc.grfrem.grfid);
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GrfIDMapping::Pair *gm = grf_names.Find(lc.grfrem.grfid);
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if (gm != grf_names.End() && !gm->second.was_missing) buf += seprintf(buf, lastof(buffer), ". Gamelog inconsistency: GrfID was already added!");
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if (gm != grf_names.End() && !gm->second.was_missing) message += ". Gamelog inconsistency: GrfID was already added!";
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grf_names[lc.grfadd.grfid] = gc;
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grf_names[lc.grfadd.grfid] = gc;
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break;
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break;
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}
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}
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@ -268,10 +264,10 @@ void Gamelog::Print(std::function<void(const char*)> proc)
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case GLCT_GRFREM: {
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case GLCT_GRFREM: {
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/* A NewGRF got removed from the game, either manually or by it missing when loading the game. */
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/* A NewGRF got removed from the game, either manually or by it missing when loading the game. */
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GrfIDMapping::Pair *gm = grf_names.Find(lc.grfrem.grfid);
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GrfIDMapping::Pair *gm = grf_names.Find(lc.grfrem.grfid);
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buf += seprintf(buf, lastof(buffer), la.at == GLAT_LOAD ? "Missing NewGRF: " : "Removed NewGRF: ");
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message += la.at == GLAT_LOAD ? "Missing NewGRF: " : "Removed NewGRF: ";
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buf = PrintGrfInfo(buf, lastof(buffer), lc.grfrem.grfid, nullptr, gm != grf_names.End() ? gm->second.gc : nullptr);
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AddGrfInfo(outputIterator, lc.grfrem.grfid, nullptr, gm != grf_names.End() ? gm->second.gc : nullptr);
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if (gm == grf_names.End()) {
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if (gm == grf_names.End()) {
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buf += seprintf(buf, lastof(buffer), ". Gamelog inconsistency: GrfID was never added!");
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message += ". Gamelog inconsistency: GrfID was never added!";
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} else {
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} else {
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if (la.at == GLAT_LOAD) {
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if (la.at == GLAT_LOAD) {
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/* Missing grfs on load are not removed from the configuration */
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/* Missing grfs on load are not removed from the configuration */
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@ -286,9 +282,9 @@ void Gamelog::Print(std::function<void(const char*)> proc)
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case GLCT_GRFCOMPAT: {
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case GLCT_GRFCOMPAT: {
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/* Another version of the same NewGRF got loaded. */
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/* Another version of the same NewGRF got loaded. */
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const GRFConfig *gc = FindGRFConfig(lc.grfadd.grfid, FGCM_EXACT, lc.grfadd.md5sum);
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const GRFConfig *gc = FindGRFConfig(lc.grfadd.grfid, FGCM_EXACT, lc.grfadd.md5sum);
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buf += seprintf(buf, lastof(buffer), "Compatible NewGRF loaded: ");
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message += "Compatible NewGRF loaded: ";
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buf = PrintGrfInfo(buf, lastof(buffer), lc.grfcompat.grfid, lc.grfcompat.md5sum, gc);
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AddGrfInfo(outputIterator, lc.grfcompat.grfid, lc.grfcompat.md5sum, gc);
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if (!grf_names.Contains(lc.grfcompat.grfid)) buf += seprintf(buf, lastof(buffer), ". Gamelog inconsistency: GrfID was never added!");
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if (!grf_names.Contains(lc.grfcompat.grfid)) message += ". Gamelog inconsistency: GrfID was never added!";
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grf_names[lc.grfcompat.grfid] = gc;
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grf_names[lc.grfcompat.grfid] = gc;
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break;
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break;
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}
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}
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@ -296,19 +292,19 @@ void Gamelog::Print(std::function<void(const char*)> proc)
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case GLCT_GRFPARAM: {
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case GLCT_GRFPARAM: {
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/* A parameter of a NewGRF got changed after the game was started. */
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/* A parameter of a NewGRF got changed after the game was started. */
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GrfIDMapping::Pair *gm = grf_names.Find(lc.grfrem.grfid);
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GrfIDMapping::Pair *gm = grf_names.Find(lc.grfrem.grfid);
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buf += seprintf(buf, lastof(buffer), "GRF parameter changed: ");
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message += "GRF parameter changed: ";
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buf = PrintGrfInfo(buf, lastof(buffer), lc.grfparam.grfid, nullptr, gm != grf_names.End() ? gm->second.gc : nullptr);
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AddGrfInfo(outputIterator, lc.grfparam.grfid, nullptr, gm != grf_names.End() ? gm->second.gc : nullptr);
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if (gm == grf_names.End()) buf += seprintf(buf, lastof(buffer), ". Gamelog inconsistency: GrfID was never added!");
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if (gm == grf_names.End()) message += ". Gamelog inconsistency: GrfID was never added!";
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break;
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break;
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}
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}
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case GLCT_GRFMOVE: {
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case GLCT_GRFMOVE: {
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/* The order of NewGRFs got changed, which might cause some other NewGRFs to behave differently. */
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/* The order of NewGRFs got changed, which might cause some other NewGRFs to behave differently. */
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GrfIDMapping::Pair *gm = grf_names.Find(lc.grfrem.grfid);
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GrfIDMapping::Pair *gm = grf_names.Find(lc.grfrem.grfid);
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buf += seprintf(buf, lastof(buffer), "GRF order changed: %08X moved %d places %s",
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fmt::format_to(outputIterator, "GRF order changed: {:08X} moved {} places {}",
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BSWAP32(lc.grfmove.grfid), abs(lc.grfmove.offset), lc.grfmove.offset >= 0 ? "down" : "up" );
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BSWAP32(lc.grfmove.grfid), abs(lc.grfmove.offset), lc.grfmove.offset >= 0 ? "down" : "up" );
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buf = PrintGrfInfo(buf, lastof(buffer), lc.grfmove.grfid, nullptr, gm != grf_names.End() ? gm->second.gc : nullptr);
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AddGrfInfo(outputIterator, lc.grfmove.grfid, nullptr, gm != grf_names.End() ? gm->second.gc : nullptr);
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if (gm == grf_names.End()) buf += seprintf(buf, lastof(buffer), ". Gamelog inconsistency: GrfID was never added!");
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if (gm == grf_names.End()) message += ". Gamelog inconsistency: GrfID was never added!";
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break;
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break;
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}
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}
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@ -317,9 +313,9 @@ void Gamelog::Print(std::function<void(const char*)> proc)
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GrfIDMapping::Pair *gm = grf_names.Find(lc.grfrem.grfid);
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GrfIDMapping::Pair *gm = grf_names.Find(lc.grfrem.grfid);
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assert(lc.grfbug.bug == GBUG_VEH_LENGTH);
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assert(lc.grfbug.bug == GBUG_VEH_LENGTH);
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buf += seprintf(buf, lastof(buffer), "Rail vehicle changes length outside a depot: GRF ID %08X, internal ID 0x%X", BSWAP32(lc.grfbug.grfid), (uint)lc.grfbug.data);
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fmt::format_to(outputIterator, "Rail vehicle changes length outside a depot: GRF ID {:08X}, internal ID 0x{:X}", BSWAP32(lc.grfbug.grfid), (uint)lc.grfbug.data);
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buf = PrintGrfInfo(buf, lastof(buffer), lc.grfbug.grfid, nullptr, gm != grf_names.End() ? gm->second.gc : nullptr);
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AddGrfInfo(outputIterator, lc.grfbug.grfid, nullptr, gm != grf_names.End() ? gm->second.gc : nullptr);
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if (gm == grf_names.End()) buf += seprintf(buf, lastof(buffer), ". Gamelog inconsistency: GrfID was never added!");
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if (gm == grf_names.End()) message += ". Gamelog inconsistency: GrfID was never added!";
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break;
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break;
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}
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}
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@ -329,7 +325,7 @@ void Gamelog::Print(std::function<void(const char*)> proc)
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break;
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break;
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}
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}
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proc(buffer);
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proc(message);
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}
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}
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}
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}
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@ -340,7 +336,7 @@ void Gamelog::Print(std::function<void(const char*)> proc)
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/** Print the gamelog data to the console. */
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/** Print the gamelog data to the console. */
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void Gamelog::PrintConsole()
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void Gamelog::PrintConsole()
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{
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{
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this->Print([](const char *s) {
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this->Print([](const std::string &s) {
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IConsolePrint(CC_WARNING, s);
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IConsolePrint(CC_WARNING, s);
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});
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});
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}
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}
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@ -353,7 +349,7 @@ void Gamelog::PrintConsole()
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*/
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*/
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void Gamelog::PrintDebug(int level)
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void Gamelog::PrintDebug(int level)
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{
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{
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this->Print([level](const char *s) {
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this->Print([level](const std::string &s) {
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Debug(gamelog, level, "{}", s);
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Debug(gamelog, level, "{}", s);
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});
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});
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}
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}
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@ -65,7 +65,7 @@ public:
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void Reset();
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void Reset();
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void Print(std::function<void(const char *)> proc);
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void Print(std::function<void(const std::string &)> proc);
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void PrintDebug(int level);
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void PrintDebug(int level);
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void PrintConsole();
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void PrintConsole();
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||||||
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Reference in New Issue