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Codechange: use fmt::format_to for gamelog message creation over seprintf

pull/10764/head
Rubidium 2023-04-29 13:11:45 +02:00 committed by rubidium42
parent c6c3d0e6fa
commit 51c6b8c1e4
3 changed files with 50 additions and 54 deletions

View File

@ -300,8 +300,8 @@ char *CrashLog::LogLibraries(char *buffer, const char *last) const
*/ */
char *CrashLog::LogGamelog(char *buffer, const char *last) const char *CrashLog::LogGamelog(char *buffer, const char *last) const
{ {
_gamelog.Print([&buffer, last](const char *s) { _gamelog.Print([&buffer, last](const std::string &s) {
buffer += seprintf(buffer, last, "%s\n", s); buffer += seprintf(buffer, last, "%s\n", s.c_str());
}); });
return buffer + seprintf(buffer, last, "\n"); return buffer + seprintf(buffer, last, "\n");
} }

View File

@ -114,36 +114,34 @@ void Gamelog::Reset()
} }
/** /**
* Prints GRF ID, checksum and filename if found * Adds the GRF ID, checksum and filename if found to the output iterator
* @param buf The location in the buffer to draw * @param outputIterator The iterator to add the GRF info to.
* @param last The end of the buffer * @param last The end of the buffer
* @param grfid GRF ID * @param grfid GRF ID
* @param md5sum array of md5sum to print, if known * @param md5sum array of md5sum to print, if known
* @param gc GrfConfig, if known * @param gc GrfConfig, if known
* @return The buffer location.
*/ */
static char *PrintGrfInfo(char *buf, const char *last, uint grfid, const uint8 *md5sum, const GRFConfig *gc) template <typename T>
static void AddGrfInfo(T &outputIterator, uint grfid, const uint8 *md5sum, const GRFConfig *gc)
{ {
char txt[40];
if (md5sum != nullptr) { if (md5sum != nullptr) {
char txt[40];
md5sumToString(txt, lastof(txt), md5sum); md5sumToString(txt, lastof(txt), md5sum);
buf += seprintf(buf, last, "GRF ID %08X, checksum %s", BSWAP32(grfid), txt); fmt::format_to(outputIterator, "GRF ID {:08X}, checksum {}", BSWAP32(grfid), txt);
} else { } else {
buf += seprintf(buf, last, "GRF ID %08X", BSWAP32(grfid)); fmt::format_to(outputIterator, "GRF ID {:08X}", BSWAP32(grfid));
} }
if (gc != nullptr) { if (gc != nullptr) {
buf += seprintf(buf, last, ", filename: %s (md5sum matches)", gc->filename); fmt::format_to(outputIterator, ", filename: {} (md5sum matches)", gc->filename);
} else { } else {
gc = FindGRFConfig(grfid, FGCM_ANY); gc = FindGRFConfig(grfid, FGCM_ANY);
if (gc != nullptr) { if (gc != nullptr) {
buf += seprintf(buf, last, ", filename: %s (matches GRFID only)", gc->filename); fmt::format_to(outputIterator, ", filename: {} (matches GRFID only)", gc->filename);
} else { } else {
buf += seprintf(buf, last, ", unknown GRF"); fmt::format_to(outputIterator, ", unknown GRF");
} }
} }
return buf;
} }
@ -180,9 +178,8 @@ typedef SmallMap<uint32, GRFPresence> GrfIDMapping;
* Prints active gamelog * Prints active gamelog
* @param proc the procedure to draw with * @param proc the procedure to draw with
*/ */
void Gamelog::Print(std::function<void(const char*)> proc) void Gamelog::Print(std::function<void(const std::string &)> proc)
{ {
char buffer[1024];
GrfIDMapping grf_names; GrfIDMapping grf_names;
proc("---- gamelog start ----"); proc("---- gamelog start ----");
@ -190,58 +187,57 @@ void Gamelog::Print(std::function<void(const char*)> proc)
for (const LoggedAction &la : this->data->action) { for (const LoggedAction &la : this->data->action) {
assert((uint)la.at < GLAT_END); assert((uint)la.at < GLAT_END);
seprintf(buffer, lastof(buffer), "Tick %u: %s", (uint)la.tick, la_text[(uint)la.at]); proc(fmt::format("Tick {}: {}", la.tick, la_text[la.at]));
proc(buffer);
for (const LoggedChange &lc : la.change) { for (const LoggedChange &lc : la.change) {
char *buf = buffer; std::string message;
auto outputIterator = std::back_inserter(message);
switch (lc.ct) { switch (lc.ct) {
default: NOT_REACHED(); default: NOT_REACHED();
case GLCT_MODE: case GLCT_MODE:
/* Changing landscape, or going from scenario editor to game or back. */ /* Changing landscape, or going from scenario editor to game or back. */
buf += seprintf(buf, lastof(buffer), "New game mode: %u landscape: %u", fmt::format_to(outputIterator, "New game mode: {} landscape: {}", lc.mode.mode, lc.mode.landscape);
(uint)lc.mode.mode, (uint)lc.mode.landscape);
break; break;
case GLCT_REVISION: case GLCT_REVISION:
/* The game was loaded in a diffferent version than before. */ /* The game was loaded in a diffferent version than before. */
buf += seprintf(buf, lastof(buffer), "Revision text changed to %s, savegame version %u, ", fmt::format_to(outputIterator, "Revision text changed to {}, savegame version {}, ",
lc.revision.text, lc.revision.slver); lc.revision.text, lc.revision.slver);
switch (lc.revision.modified) { switch (lc.revision.modified) {
case 0: buf += seprintf(buf, lastof(buffer), "not "); break; case 0: message += "not "; break;
case 1: buf += seprintf(buf, lastof(buffer), "maybe "); break; case 1: message += "maybe "; break;
default: break; default: break;
} }
buf += seprintf(buf, lastof(buffer), "modified, _openttd_newgrf_version = 0x%08x", lc.revision.newgrf); fmt::format_to(outputIterator, "modified, _openttd_newgrf_version = 0x{:08x}", lc.revision.newgrf);
break; break;
case GLCT_OLDVER: case GLCT_OLDVER:
/* The game was loaded from before 0.7.0-beta1. */ /* The game was loaded from before 0.7.0-beta1. */
buf += seprintf(buf, lastof(buffer), "Conversion from "); message += "Conversion from ";
switch (lc.oldver.type) { switch (lc.oldver.type) {
default: NOT_REACHED(); default: NOT_REACHED();
case SGT_OTTD: case SGT_OTTD:
buf += seprintf(buf, lastof(buffer), "OTTD savegame without gamelog: version %u, %u", fmt::format_to(outputIterator, "OTTD savegame without gamelog: version {}, {}",
GB(lc.oldver.version, 8, 16), GB(lc.oldver.version, 0, 8)); GB(lc.oldver.version, 8, 16), GB(lc.oldver.version, 0, 8));
break; break;
case SGT_TTO: case SGT_TTO:
buf += seprintf(buf, lastof(buffer), "TTO savegame"); message += "TTO savegame";
break; break;
case SGT_TTD: case SGT_TTD:
buf += seprintf(buf, lastof(buffer), "TTD savegame"); message += "TTD savegame";
break; break;
case SGT_TTDP1: case SGT_TTDP1:
case SGT_TTDP2: case SGT_TTDP2:
buf += seprintf(buf, lastof(buffer), "TTDP savegame, %s format", fmt::format_to(outputIterator, "TTDP savegame, {} format",
lc.oldver.type == SGT_TTDP1 ? "old" : "new"); lc.oldver.type == SGT_TTDP1 ? "old" : "new");
if (lc.oldver.version != 0) { if (lc.oldver.version != 0) {
buf += seprintf(buf, lastof(buffer), ", TTDP version %u.%u.%u.%u", fmt::format_to(outputIterator, ", TTDP version {}.{}.{}.{}",
GB(lc.oldver.version, 24, 8), GB(lc.oldver.version, 20, 4), GB(lc.oldver.version, 24, 8), GB(lc.oldver.version, 20, 4),
GB(lc.oldver.version, 16, 4), GB(lc.oldver.version, 0, 16)); GB(lc.oldver.version, 16, 4), GB(lc.oldver.version, 0, 16));
} }
@ -251,16 +247,16 @@ void Gamelog::Print(std::function<void(const char*)> proc)
case GLCT_SETTING: case GLCT_SETTING:
/* A setting with the SF_NO_NETWORK flag got changed; these settings usually affect NewGRFs, such as road side or wagon speed limits. */ /* A setting with the SF_NO_NETWORK flag got changed; these settings usually affect NewGRFs, such as road side or wagon speed limits. */
buf += seprintf(buf, lastof(buffer), "Setting changed: %s : %d -> %d", lc.setting.name, lc.setting.oldval, lc.setting.newval); fmt::format_to(outputIterator, "Setting changed: {} : {} -> {}", lc.setting.name, lc.setting.oldval, lc.setting.newval);
break; break;
case GLCT_GRFADD: { case GLCT_GRFADD: {
/* A NewGRF got added to the game, either at the start of the game (never an issue), or later on when it could be an issue. */ /* A NewGRF got added to the game, either at the start of the game (never an issue), or later on when it could be an issue. */
const GRFConfig *gc = FindGRFConfig(lc.grfadd.grfid, FGCM_EXACT, lc.grfadd.md5sum); const GRFConfig *gc = FindGRFConfig(lc.grfadd.grfid, FGCM_EXACT, lc.grfadd.md5sum);
buf += seprintf(buf, lastof(buffer), "Added NewGRF: "); message += "Added NewGRF: ";
buf = PrintGrfInfo(buf, lastof(buffer), lc.grfadd.grfid, lc.grfadd.md5sum, gc); AddGrfInfo(outputIterator, lc.grfadd.grfid, lc.grfadd.md5sum, gc);
GrfIDMapping::Pair *gm = grf_names.Find(lc.grfrem.grfid); GrfIDMapping::Pair *gm = grf_names.Find(lc.grfrem.grfid);
if (gm != grf_names.End() && !gm->second.was_missing) buf += seprintf(buf, lastof(buffer), ". Gamelog inconsistency: GrfID was already added!"); if (gm != grf_names.End() && !gm->second.was_missing) message += ". Gamelog inconsistency: GrfID was already added!";
grf_names[lc.grfadd.grfid] = gc; grf_names[lc.grfadd.grfid] = gc;
break; break;
} }
@ -268,10 +264,10 @@ void Gamelog::Print(std::function<void(const char*)> proc)
case GLCT_GRFREM: { case GLCT_GRFREM: {
/* A NewGRF got removed from the game, either manually or by it missing when loading the game. */ /* A NewGRF got removed from the game, either manually or by it missing when loading the game. */
GrfIDMapping::Pair *gm = grf_names.Find(lc.grfrem.grfid); GrfIDMapping::Pair *gm = grf_names.Find(lc.grfrem.grfid);
buf += seprintf(buf, lastof(buffer), la.at == GLAT_LOAD ? "Missing NewGRF: " : "Removed NewGRF: "); message += la.at == GLAT_LOAD ? "Missing NewGRF: " : "Removed NewGRF: ";
buf = PrintGrfInfo(buf, lastof(buffer), lc.grfrem.grfid, nullptr, gm != grf_names.End() ? gm->second.gc : nullptr); AddGrfInfo(outputIterator, lc.grfrem.grfid, nullptr, gm != grf_names.End() ? gm->second.gc : nullptr);
if (gm == grf_names.End()) { if (gm == grf_names.End()) {
buf += seprintf(buf, lastof(buffer), ". Gamelog inconsistency: GrfID was never added!"); message += ". Gamelog inconsistency: GrfID was never added!";
} else { } else {
if (la.at == GLAT_LOAD) { if (la.at == GLAT_LOAD) {
/* Missing grfs on load are not removed from the configuration */ /* Missing grfs on load are not removed from the configuration */
@ -286,9 +282,9 @@ void Gamelog::Print(std::function<void(const char*)> proc)
case GLCT_GRFCOMPAT: { case GLCT_GRFCOMPAT: {
/* Another version of the same NewGRF got loaded. */ /* Another version of the same NewGRF got loaded. */
const GRFConfig *gc = FindGRFConfig(lc.grfadd.grfid, FGCM_EXACT, lc.grfadd.md5sum); const GRFConfig *gc = FindGRFConfig(lc.grfadd.grfid, FGCM_EXACT, lc.grfadd.md5sum);
buf += seprintf(buf, lastof(buffer), "Compatible NewGRF loaded: "); message += "Compatible NewGRF loaded: ";
buf = PrintGrfInfo(buf, lastof(buffer), lc.grfcompat.grfid, lc.grfcompat.md5sum, gc); AddGrfInfo(outputIterator, lc.grfcompat.grfid, lc.grfcompat.md5sum, gc);
if (!grf_names.Contains(lc.grfcompat.grfid)) buf += seprintf(buf, lastof(buffer), ". Gamelog inconsistency: GrfID was never added!"); if (!grf_names.Contains(lc.grfcompat.grfid)) message += ". Gamelog inconsistency: GrfID was never added!";
grf_names[lc.grfcompat.grfid] = gc; grf_names[lc.grfcompat.grfid] = gc;
break; break;
} }
@ -296,19 +292,19 @@ void Gamelog::Print(std::function<void(const char*)> proc)
case GLCT_GRFPARAM: { case GLCT_GRFPARAM: {
/* A parameter of a NewGRF got changed after the game was started. */ /* A parameter of a NewGRF got changed after the game was started. */
GrfIDMapping::Pair *gm = grf_names.Find(lc.grfrem.grfid); GrfIDMapping::Pair *gm = grf_names.Find(lc.grfrem.grfid);
buf += seprintf(buf, lastof(buffer), "GRF parameter changed: "); message += "GRF parameter changed: ";
buf = PrintGrfInfo(buf, lastof(buffer), lc.grfparam.grfid, nullptr, gm != grf_names.End() ? gm->second.gc : nullptr); AddGrfInfo(outputIterator, lc.grfparam.grfid, nullptr, gm != grf_names.End() ? gm->second.gc : nullptr);
if (gm == grf_names.End()) buf += seprintf(buf, lastof(buffer), ". Gamelog inconsistency: GrfID was never added!"); if (gm == grf_names.End()) message += ". Gamelog inconsistency: GrfID was never added!";
break; break;
} }
case GLCT_GRFMOVE: { case GLCT_GRFMOVE: {
/* The order of NewGRFs got changed, which might cause some other NewGRFs to behave differently. */ /* The order of NewGRFs got changed, which might cause some other NewGRFs to behave differently. */
GrfIDMapping::Pair *gm = grf_names.Find(lc.grfrem.grfid); GrfIDMapping::Pair *gm = grf_names.Find(lc.grfrem.grfid);
buf += seprintf(buf, lastof(buffer), "GRF order changed: %08X moved %d places %s", fmt::format_to(outputIterator, "GRF order changed: {:08X} moved {} places {}",
BSWAP32(lc.grfmove.grfid), abs(lc.grfmove.offset), lc.grfmove.offset >= 0 ? "down" : "up" ); BSWAP32(lc.grfmove.grfid), abs(lc.grfmove.offset), lc.grfmove.offset >= 0 ? "down" : "up" );
buf = PrintGrfInfo(buf, lastof(buffer), lc.grfmove.grfid, nullptr, gm != grf_names.End() ? gm->second.gc : nullptr); AddGrfInfo(outputIterator, lc.grfmove.grfid, nullptr, gm != grf_names.End() ? gm->second.gc : nullptr);
if (gm == grf_names.End()) buf += seprintf(buf, lastof(buffer), ". Gamelog inconsistency: GrfID was never added!"); if (gm == grf_names.End()) message += ". Gamelog inconsistency: GrfID was never added!";
break; break;
} }
@ -317,9 +313,9 @@ void Gamelog::Print(std::function<void(const char*)> proc)
GrfIDMapping::Pair *gm = grf_names.Find(lc.grfrem.grfid); GrfIDMapping::Pair *gm = grf_names.Find(lc.grfrem.grfid);
assert(lc.grfbug.bug == GBUG_VEH_LENGTH); assert(lc.grfbug.bug == GBUG_VEH_LENGTH);
buf += seprintf(buf, lastof(buffer), "Rail vehicle changes length outside a depot: GRF ID %08X, internal ID 0x%X", BSWAP32(lc.grfbug.grfid), (uint)lc.grfbug.data); fmt::format_to(outputIterator, "Rail vehicle changes length outside a depot: GRF ID {:08X}, internal ID 0x{:X}", BSWAP32(lc.grfbug.grfid), (uint)lc.grfbug.data);
buf = PrintGrfInfo(buf, lastof(buffer), lc.grfbug.grfid, nullptr, gm != grf_names.End() ? gm->second.gc : nullptr); AddGrfInfo(outputIterator, lc.grfbug.grfid, nullptr, gm != grf_names.End() ? gm->second.gc : nullptr);
if (gm == grf_names.End()) buf += seprintf(buf, lastof(buffer), ". Gamelog inconsistency: GrfID was never added!"); if (gm == grf_names.End()) message += ". Gamelog inconsistency: GrfID was never added!";
break; break;
} }
@ -329,7 +325,7 @@ void Gamelog::Print(std::function<void(const char*)> proc)
break; break;
} }
proc(buffer); proc(message);
} }
} }
@ -340,7 +336,7 @@ void Gamelog::Print(std::function<void(const char*)> proc)
/** Print the gamelog data to the console. */ /** Print the gamelog data to the console. */
void Gamelog::PrintConsole() void Gamelog::PrintConsole()
{ {
this->Print([](const char *s) { this->Print([](const std::string &s) {
IConsolePrint(CC_WARNING, s); IConsolePrint(CC_WARNING, s);
}); });
} }
@ -353,7 +349,7 @@ void Gamelog::PrintConsole()
*/ */
void Gamelog::PrintDebug(int level) void Gamelog::PrintDebug(int level)
{ {
this->Print([level](const char *s) { this->Print([level](const std::string &s) {
Debug(gamelog, level, "{}", s); Debug(gamelog, level, "{}", s);
}); });
} }

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@ -65,7 +65,7 @@ public:
void Reset(); void Reset();
void Print(std::function<void(const char *)> proc); void Print(std::function<void(const std::string &)> proc);
void PrintDebug(int level); void PrintDebug(int level);
void PrintConsole(); void PrintConsole();