mirror of https://github.com/OpenTTD/OpenTTD
(svn r2157) - Feature (request): [ 1166978 ] Focus keyboard on input-box in Multiplayer Menu
- Feature: If the to be started server is using a password, draw a red '*' after the set password button to remind the user.release/0.4.5
parent
93c61b9e8f
commit
5109df6f55
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@ -925,11 +925,7 @@ static void NetworkInitGameInfo(void)
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_network_game_info.map_height = MapSizeY();
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_network_game_info.map_set = _opt.landscape;
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if (_network_game_info.server_password[0] == '\0') {
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_network_game_info.use_password = 0;
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} else {
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_network_game_info.use_password = 1;
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}
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_network_game_info.use_password = (_network_server_password[0] == '\0') ? 0 : 1;
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// We use _network_client_info[MAX_CLIENT_INFO - 1] to store the server-data in it
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// The index is NETWORK_SERVER_INDEX ( = 1)
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@ -96,7 +96,11 @@ void UpdateNetworkGameWindow(bool unselect)
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static void NetworkGameWindowWndProc(Window *w, WindowEvent *e)
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{
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switch(e->event) {
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switch (e->event) {
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case WE_CREATE: /* focus input box */
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_selected_field = 3;
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_selected_item = NULL;
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break;
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case WE_PAINT: {
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w->disabled_state = 0;
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@ -381,10 +385,6 @@ static void NetworkGameWindowWndProc(Window *w, WindowEvent *e)
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NetworkAddServer(e->edittext.str);
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NetworkRebuildHostList();
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} break;
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case WE_CREATE: {
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_selected_item = NULL;
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} break;
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}
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}
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@ -486,7 +486,12 @@ enum {
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static void NetworkStartServerWindowWndProc(Window *w, WindowEvent *e)
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{
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switch(e->event) {
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switch (e->event) {
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case WE_CREATE: /* focus input box */
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_selected_field = 3;
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_network_game_info.use_password = (_network_server_password[0] == '\0') ? 0 : 1;
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break;
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case WE_PAINT: {
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int y = NSSWND_START, pos;
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const FiosItem *item;
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@ -507,6 +512,8 @@ static void NetworkStartServerWindowWndProc(Window *w, WindowEvent *e)
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DrawString(280, 95, STR_NETWORK_NUMBER_OF_CLIENTS, 2);
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DrawString(280, 127, STR_NETWORK_LANGUAGE_SPOKEN, 2);
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if (_network_game_info.use_password) DoDrawString("*", 408, 23, 3);
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// draw list of maps
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pos = w->vscroll.pos;
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while (pos < _fios_num + 1) {
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@ -599,29 +606,20 @@ static void NetworkStartServerWindowWndProc(Window *w, WindowEvent *e)
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break;
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case WE_MOUSELOOP:
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if(_selected_field == 3 || _selected_field == 4)
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HandleEditBox(w, _selected_field);
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if (_selected_field == 3)
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HandleEditBox(w, 3);
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break;
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case WE_KEYPRESS:
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if(_selected_field != 3)
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break;
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switch (HandleEditBoxKey(w, _selected_field, e)) {
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case 1:
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HandleButtonClick(w, 9);
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break;
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}
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if (_selected_field == 3)
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HandleEditBoxKey(w, 3, e);
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break;
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case WE_ON_EDIT_TEXT: {
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const char *b = e->edittext.str;
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ttd_strlcpy(_network_server_password, b, sizeof(_network_server_password));
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if (_network_server_password[0] == '\0') {
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_network_game_info.use_password = 0;
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} else {
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_network_game_info.use_password = 1;
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}
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_network_game_info.use_password = (_network_server_password[0] == '\0') ? 0 : 1;
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SetWindowDirty(w);
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} break;
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}
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}
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