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(svn r17705) -Fix: [OSX] Re-enable signal handling on OSX 10.3.9. Trying to link with an undefined symbols that lives in the system library seems to confuse the loader on 10.3.9. Use a different function to circumvent it.

release/1.0
michi_cc 2009-10-04 21:08:25 +00:00
parent e2ef24919e
commit 4f98178fcd
2 changed files with 12 additions and 21 deletions

View File

@ -75,14 +75,4 @@ static inline bool MacOSVersionIsAtLeast(long major, long minor, long bugfix)
return true;
}
/*
* OSX 10.3.9 has blessed us with a signal with unlikable side effects.
* The most problematic side effect is that it makes OpenTTD 'think' that
* it's running on 10.4.0 or higher and thus tries to link to functions
* that are only defined there. So now we'll remove all and any signal
* handling for OSX < 10.4 and 10.3.9 works as it should at the cost of
* not giving a useful error when savegame loading goes wrong.
*/
#define signal(sig, func) (MacOSVersionIsAtLeast(10, 4, 0) ? signal(sig, func) : NULL)
#endif /* MACOS_H */

View File

@ -21,7 +21,9 @@
#include <time.h>
#include <signal.h>
#if (defined(_POSIX_VERSION) && _POSIX_VERSION >= 200112L) || defined(__GLIBC__)
#ifdef __APPLE__
#include <sys/mount.h>
#elif (defined(_POSIX_VERSION) && _POSIX_VERSION >= 200112L) || defined(__GLIBC__)
#define HAS_STATVFS
#endif
@ -71,17 +73,16 @@ bool FiosGetDiskFreeSpace(const char *path, uint64 *tot)
{
uint64 free = 0;
#ifdef HAS_STATVFS
# ifdef __APPLE__
/* OSX 10.3 lacks statvfs so don't try to use it even though later versions of OSX has it. */
if (MacOSVersionIsAtLeast(10, 4, 0))
# endif
{
#ifdef __APPLE__
struct statfs s;
if (statfs(path, &s) != 0) return false;
free = (uint64)s.f_bsize * s.f_bavail;
#elif defined(HAS_STATVFS)
struct statvfs s;
if (statvfs(path, &s) != 0) return false;
free = (uint64)s.f_frsize * s.f_bavail;
}
#endif
if (tot != NULL) *tot = free;
return true;