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(svn r13686) [0.6] -Backport from trunk:

- Fix: Memory leak when NewGRFs got forcefully disabled and they defined GOTO labels (r13675)
- Fix: Crash when drawing a non-real sprite caused by NewGRF interference [FS#2127] (r13674)
- Fix: Disable static NewGRFs when non-static NewGRFs query them in the context of network games. This makes it impossible for static NewGRFs to disable non-static NewGRFs and 'bad' things happening because the non-static NewGRF doesn't know about the static NewGRF (r13576)
- Fix: First determine where to *exactly* build a house before asking a NewGRF whether the location is good instead of possibly moving the house a tile after the NewGRF said the location is good (r13489)
- Fix: Do not crash when resolving vehicle sprite groups with zero sprites (r13397)
- Fix: In the purchase list, CB36 for capacity was not called for the first part of rail and road vehicles (r13385)
release/0.6
rubidium 2008-07-09 19:13:21 +00:00
parent 94ae5be42a
commit 4f76d929c6
7 changed files with 84 additions and 34 deletions

View File

@ -42,11 +42,11 @@ uint16 *GetCapacityOfArticulatedParts(EngineID engine, VehicleType type)
if (type == VEH_TRAIN) {
const RailVehicleInfo *rvi = RailVehInfo(engine);
capacity[rvi->cargo_type] = rvi->capacity;
capacity[rvi->cargo_type] = GetEngineProperty(engine, 0x14, rvi->capacity);
if (rvi->railveh_type == RAILVEH_MULTIHEAD) capacity[rvi->cargo_type] += rvi->capacity;
} else if (type == VEH_ROAD) {
const RoadVehicleInfo *rvi = RoadVehInfo(engine);
capacity[rvi->cargo_type] = rvi->capacity;
capacity[rvi->cargo_type] = GetEngineProperty(engine, 0x0F, rvi->capacity);
}
if (!HasBit(EngInfo(engine)->callbackmask, CBM_VEHICLE_ARTIC_ENGINE)) return capacity;

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@ -3098,6 +3098,7 @@ STR_NEWGRF_ERROR_LOAD_AFTER :{STRING} must b
STR_NEWGRF_ERROR_OTTD_VERSION_NUMBER :{STRING} requires OpenTTD version {STRING} or better.
STR_NEWGRF_ERROR_AFTER_TRANSLATED_FILE :the GRF file it was designed to translate
STR_NEWGRF_ERROR_TOO_MANY_NEWGRFS_LOADED :Too many NewGRFs are loaded.
STR_NEWGRF_ERROR_STATIC_GRF_CAUSES_DESYNC :Loading {STRING} as static NewGRF with {STRING} could cause desyncs.
STR_NEWGRF_ADD :{BLACK}Add
STR_NEWGRF_ADD_TIP :{BLACK}Add a NewGRF file to the list

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@ -44,6 +44,7 @@
#include "road_func.h"
#include "player_base.h"
#include "settings_type.h"
#include "network/network.h"
#include "map_func.h"
#include "table/strings.h"
@ -224,6 +225,23 @@ static GRFFile *GetFileByFilename(const char *filename)
return file;
}
/** Reset all NewGRFData that was used only while processing data */
static void ClearTemporaryNewGRFData()
{
/* Clear the GOTO labels used for GRF processing */
for (GRFLabel *l = _cur_grffile->label; l != NULL;) {
GRFLabel *l2 = l->next;
free(l);
l = l2;
}
_cur_grffile->label = NULL;
/* Clear the list of spritegroups */
free(_cur_grffile->spritegroups);
_cur_grffile->spritegroups = NULL;
_cur_grffile->spritegroups_count = 0;
}
/** Used when setting an object's property to map to the GRF's strings
* while taking in consideration the "drift" between TTDPatch string system and OpenTTD's one
@ -3670,6 +3688,32 @@ static void CfgApply(byte *buf, int len)
}
}
/**
* Disable a static NewGRF when it is influencing another (non-static)
* NewGRF as this could cause desyncs.
*
* We could just tell the NewGRF querying that the file doesn't exist,
* but that might give unwanted results. Disabling the NewGRF gives the
* best result as no NewGRF author can complain about that.
* @param c the NewGRF to disable.
*/
static void DisableStaticNewGRFInfluencingNonStaticNewGRFs(GRFConfig *c)
{
if (c->error != NULL) {
free(c->error->custom_message);
free(c->error->data);
free(c->error);
}
c->status = GCS_DISABLED;
c->error = CallocT<GRFError>(1);
c->error->data = strdup(_cur_grfconfig->name);
c->error->severity = STR_NEWGRF_ERROR_MSG_FATAL;
c->error->message = STR_NEWGRF_ERROR_STATIC_GRF_CAUSES_DESYNC;
ClearTemporaryNewGRFData();
_skip_sprites = -1;
}
/* Action 0x07 */
/* Action 0x09 */
static void SkipIf(byte *buf, int len)
@ -3723,7 +3767,12 @@ static void SkipIf(byte *buf, int len)
if (param == 0x88 && condtype != 0x0B && condtype != 0x0C) {
/* GRF ID checks */
const GRFConfig *c = GetGRFConfig(cond_val);
GRFConfig *c = GetGRFConfig(cond_val);
if (c != NULL && HasBit(c->flags, GCF_STATIC) && !HasBit(_cur_grfconfig->flags, GCF_STATIC) && c->status != GCS_DISABLED && _networking) {
DisableStaticNewGRFInfluencingNonStaticNewGRFs(c);
c = NULL;
}
if (condtype != 10 && c == NULL) {
grfmsg(7, "SkipIf: GRFID 0x%08X unknown, skipping test", BSWAP32(cond_val));
@ -3821,6 +3870,7 @@ static void SkipIf(byte *buf, int len)
/* If an action 8 hasn't been encountered yet, disable the grf. */
if (_cur_grfconfig->status != GCS_ACTIVATED) {
_cur_grfconfig->status = GCS_DISABLED;
ClearTemporaryNewGRFData();
}
}
}
@ -3993,7 +4043,7 @@ static void GRFLoadError(byte *buf, int len)
/* This is a fatal error, so make sure the GRF is deactivated and no
* more of it gets loaded. */
_cur_grfconfig->status = GCS_DISABLED;
ClearTemporaryNewGRFData();
_skip_sprites = -1;
}
@ -4176,6 +4226,7 @@ static uint32 PerformGRM(uint32 *grm, uint16 num_ids, uint16 count, uint8 op, ui
/* Deactivate GRF */
grfmsg(0, "ParamSet: GRM: Unable to allocate %d %s, deactivating", count, type);
_cur_grfconfig->status = GCS_DISABLED;
ClearTemporaryNewGRFData();
_skip_sprites = -1;
return UINT_MAX;
}
@ -4266,8 +4317,8 @@ static void ParamSet(byte *buf, int len)
if (_cur_spriteid + count >= 16384) {
grfmsg(0, "ParamSet: GRM: Unable to allocate %d sprites; try changing NewGRF order", count);
_cur_grfconfig->status = GCS_DISABLED;
_skip_sprites = -1;
ClearTemporaryNewGRFData();
_skip_sprites = -1;
return;
}
@ -4299,7 +4350,12 @@ static void ParamSet(byte *buf, int len)
} else {
/* Read another GRF File's parameter */
const GRFFile *file = GetFileByGRFID(data);
if (file == NULL || src1 >= file->param_end) {
GRFConfig *c = GetGRFConfig(data);
if (c != NULL && HasBit(c->status, GCF_STATIC) && !HasBit(_cur_grfconfig->status, GCF_STATIC) && _networking) {
/* Disable the read GRF if it is a static NewGRF. */
DisableStaticNewGRFInfluencingNonStaticNewGRFs(c);
src1 = 0;
} else if (file == NULL || src1 >= file->param_end || (c != NULL && c->status == GCS_DISABLED)) {
src1 = 0;
} else {
src1 = file->param[src1];
@ -4584,6 +4640,7 @@ static void FeatureTownName(byte *buf, int len)
grfmsg(0, "FeatureTownName: definition 0x%02X doesn't exist, deactivating", ref_id);
DelGRFTownName(grfid);
_cur_grfconfig->status = GCS_DISABLED;
ClearTemporaryNewGRFData();
_skip_sprites = -1;
return;
}
@ -4874,6 +4931,7 @@ static void TranslateGRFStrings(byte *buf, int len)
_cur_grfconfig->error = error;
_cur_grfconfig->status = GCS_DISABLED;
ClearTemporaryNewGRFData();
_skip_sprites = -1;
return;
}
@ -5241,23 +5299,6 @@ static void ResetNewGRFData()
InitializeSpriteGroupPool();
}
/** Reset all NewGRFData that was used only while processing data */
static void ClearTemporaryNewGRFData()
{
/* Clear the GOTO labels used for GRF processing */
for (GRFLabel *l = _cur_grffile->label; l != NULL;) {
GRFLabel *l2 = l->next;
free(l);
l = l2;
}
_cur_grffile->label = NULL;
/* Clear the list of spritegroups */
free(_cur_grffile->spritegroups);
_cur_grffile->spritegroups = NULL;
_cur_grffile->spritegroups_count = 0;
}
static void BuildCargoTranslationMap()
{
memset(_cur_grffile->cargo_map, 0xFF, sizeof(_cur_grffile->cargo_map));

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@ -866,7 +866,7 @@ SpriteID GetCustomEngineSprite(EngineID engine, const Vehicle *v, Direction dire
NewVehicleResolver(&object, engine, v);
group = Resolve(GetVehicleSpriteGroup(engine, v), &object);
if (group == NULL || group->type != SGT_RESULT) return 0;
if (group == NULL || group->type != SGT_RESULT || group->g.result.num_sprites == 0) return 0;
return group->g.result.sprite + (direction % group->g.result.num_sprites);
}
@ -890,7 +890,7 @@ SpriteID GetRotorOverrideSprite(EngineID engine, const Vehicle *v, bool info_vie
group = GetWagonOverrideSpriteSet(engine, CT_DEFAULT, engine);
group = Resolve(group, &object);
if (group == NULL || group->type != SGT_RESULT) return 0;
if (group == NULL || group->type != SGT_RESULT || group->g.result.num_sprites == 0) return 0;
if (v == NULL) return group->g.result.sprite;

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@ -28,6 +28,7 @@ struct SpriteCache {
uint32 file_pos;
uint16 file_slot;
int16 lru;
bool real_sprite; ///< In some cases a single sprite is misused by two NewGRFs. Once as real sprite and once as non-real sprite. If the non-real sprite gets into the cache it might be drawn as real sprite which causes enormous trouble.
};
@ -176,6 +177,7 @@ static void* ReadSprite(SpriteCache *sc, SpriteID id, bool real_sprite)
byte *dest = (byte *)AllocSprite(num);
sc->ptr = dest;
sc->real_sprite = false;
FioReadBlock(dest, num);
return sc->ptr;
@ -217,9 +219,13 @@ static void* ReadSprite(SpriteCache *sc, SpriteID id, bool real_sprite)
}
}
sc->real_sprite = false;
return sc->ptr;
}
sc->real_sprite = true;
if (!real_sprite) {
static byte warning_level = 0;
DEBUG(sprite, warning_level, "Tried to load real sprite #%d as a non sprite. Probable cause: NewGRF interference", id);
@ -255,6 +261,7 @@ bool LoadNextSprite(int load_index, byte file_slot, uint file_sprite_id)
sc->ptr = NULL;
sc->lru = 0;
sc->id = file_sprite_id;
sc->real_sprite = false;
return true;
}
@ -269,6 +276,7 @@ void DupSprite(SpriteID old_spr, SpriteID new_spr)
scnew->file_pos = scold->file_pos;
scnew->ptr = NULL;
scnew->id = scold->id;
scnew->real_sprite = scold->real_sprite;
}
@ -454,7 +462,7 @@ const void *GetRawSprite(SpriteID sprite, bool real_sprite)
p = sc->ptr;
/* Load the sprite, if it is not loaded, yet */
if (p == NULL) p = ReadSprite(sc, sprite, real_sprite);
if (p == NULL || sc->real_sprite != real_sprite) p = ReadSprite(sc, sprite, real_sprite);
return p;
}

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@ -44,7 +44,7 @@ static bool OpenPNGFile(const char *filename, uint32 id, bool mask)
return false;
}
static bool LoadPNG(SpriteLoader::Sprite *sprite, const char *filename, uint32 id, bool mask)
static bool LoadPNG(SpriteLoader::Sprite *sprite, const char *filename, uint32 id, volatile bool mask)
{
png_byte header[8];
png_structp png_ptr;

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@ -1902,11 +1902,6 @@ static bool BuildTownHouse(Town *t, TileIndex tile)
}
if ((hs->extra_flags & BUILDING_IS_HISTORICAL) && !_generating_world) continue;
if (HasBit(hs->callback_mask, CBM_HOUSE_ALLOW_CONSTRUCTION)) {
uint16 callback_res = GetHouseCallback(CBID_HOUSE_ALLOW_CONSTRUCTION, 0, 0, house, t, tile);
if (callback_res != CALLBACK_FAILED && GB(callback_res, 0, 8) == 0) continue;
}
}
if (_cur_year < hs->min_date || _cur_year > hs->max_date) continue;
@ -1920,7 +1915,7 @@ static bool BuildTownHouse(Town *t, TileIndex tile)
SetBit(oneof, TOWN_HAS_STADIUM);
}
if (HASBITS(t->flags12 , oneof)) continue;
if (HASBITS(t->flags12, oneof)) continue;
/* Make sure there is no slope? */
bool noslope = (hs->building_flags & TILE_NOT_SLOPED) != 0;
@ -1936,6 +1931,11 @@ static bool BuildTownHouse(Town *t, TileIndex tile)
/* 1x1 house checks are already done */
}
if (HasBit(hs->callback_mask, CBM_HOUSE_ALLOW_CONSTRUCTION)) {
uint16 callback_res = GetHouseCallback(CBID_HOUSE_ALLOW_CONSTRUCTION, 0, 0, house, t, tile);
if (callback_res != CALLBACK_FAILED && GB(callback_res, 0, 8) == 0) continue;
}
/* build the house */
t->num_houses++;
IncreaseBuildingCount(t, house);