mirror of https://github.com/OpenTTD/OpenTTD
Fix #11801, 51f1e93: CalcClosestTownFromTile needs the kd-tree to be valid
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0be26f5856
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4cc97e04e6
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@ -499,7 +499,12 @@ static Town *RemapTown(TileIndex fallback)
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{
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{
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/* In some cases depots, industries and stations could refer to a missing town. */
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/* In some cases depots, industries and stations could refer to a missing town. */
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Town *t = Town::GetIfValid(RemapTownIndex(_old_town_index));
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Town *t = Town::GetIfValid(RemapTownIndex(_old_town_index));
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if (t == nullptr) t = CalcClosestTownFromTile(fallback);
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if (t == nullptr) {
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/* In case the town that was refered to does not exist, find the closest.
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* However, this needs the kd-tree to be present. */
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RebuildTownKdtree();
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t = CalcClosestTownFromTile(fallback);
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}
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return t;
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return t;
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}
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}
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