mirror of
https://github.com/OpenTTD/OpenTTD.git
synced 2025-08-29 09:29:10 +00:00
@@ -378,7 +378,6 @@ bool ClientNetworkCoordinatorSocketHandler::Receive_GC_TURN_CONNECT(Packet *p)
|
||||
this->game_connecter = nullptr;
|
||||
}
|
||||
|
||||
Debug(misc, 0, "{}", ticket);
|
||||
this->turn_handlers[token] = ClientNetworkTurnSocketHandler::Turn(token, tracking_number, ticket, connection_string);
|
||||
|
||||
if (!_network_server) {
|
||||
|
Reference in New Issue
Block a user