mirror of https://github.com/OpenTTD/OpenTTD
Fix: [Win32] Font detection didn't work for locales not supporting code pages (#13306)
parent
11529d865b
commit
4670a62342
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@ -64,7 +64,18 @@ static int CALLBACK EnumFontCallback(const ENUMLOGFONTEX *logfont, const NEWTEXT
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if (info->callback->Monospace() && (logfont->elfLogFont.lfPitchAndFamily & (FF_MODERN | FIXED_PITCH)) != (FF_MODERN | FIXED_PITCH)) return 1;
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/* The font has to have at least one of the supported locales to be usable. */
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if ((metric->ntmFontSig.fsCsb[0] & info->locale.lsCsbSupported[0]) == 0 && (metric->ntmFontSig.fsCsb[1] & info->locale.lsCsbSupported[1]) == 0) return 1;
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auto check_bitfields = [&]() {
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/* First try Unicode Subset Bitfield. */
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for (uint8_t i = 0; i < 4; i++) {
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if ((metric->ntmFontSig.fsUsb[i] & info->locale.lsUsb[i]) != 0) return true;
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}
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/* Keep Code Page Bitfield as a fallback. */
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for (uint8_t i = 0; i < 2; i++) {
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if ((metric->ntmFontSig.fsCsb[i] & info->locale.lsCsbSupported[i]) != 0) return true;
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}
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return false;
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};
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if (!check_bitfields()) return 1;
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char font_name[MAX_PATH];
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convert_from_fs(logfont->elfFullName, font_name);
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