mirror of https://github.com/OpenTTD/OpenTTD
(svn r7228) -Codechange: [internal] Add the possibility to save/load string-pointers which do not
have a pre-allocated buffer.release/0.5
parent
c5ea9b0824
commit
4113d151cd
80
saveload.c
80
saveload.c
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@ -489,7 +489,7 @@ static void SlSaveLoadConv(void *ptr, VarType conv)
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* @param ptr pointer to the stringbuffer
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* @param ptr pointer to the stringbuffer
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* @param length maximum length of the string (buffer)
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* @param length maximum length of the string (buffer)
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* @return return the net length of the string */
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* @return return the net length of the string */
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static inline size_t SlCalcNetStringLen(const char *ptr, uint length)
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static inline size_t SlCalcNetStringLen(const char *ptr, size_t length)
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{
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{
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return minu(strlen(ptr), length - 1);
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return minu(strlen(ptr), length - 1);
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}
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}
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@ -500,9 +500,15 @@ static inline size_t SlCalcNetStringLen(const char *ptr, uint length)
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* @param ptr pointer to the stringbuffer
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* @param ptr pointer to the stringbuffer
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* @param length maximum length of the string (buffer size, etc.)
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* @param length maximum length of the string (buffer size, etc.)
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* @return return the gross length of the string */
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* @return return the gross length of the string */
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static inline size_t SlCalcStringLen(const char *ptr, uint length)
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static inline size_t SlCalcStringLen(const void *ptr, size_t length, VarType conv)
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{
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{
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uint len = SlCalcNetStringLen(ptr, length);
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size_t len;
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const char *str;
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conv = GetVarMemType(conv);
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/* For strings without a pre-allocated buffer, we need an extra indirection of course */
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str = (conv == SLE_VAR_STR || conv == SLE_VAR_STRQ) ? *(const char**)ptr : (const char*)ptr;
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len = SlCalcNetStringLen(str, length);
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return len + SlGetArrayLength(len); // also include the length of the index
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return len + SlGetArrayLength(len); // also include the length of the index
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}
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}
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@ -510,34 +516,54 @@ static inline size_t SlCalcStringLen(const char *ptr, uint length)
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* Save/Load a string.
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* Save/Load a string.
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* @param ptr the string being manipulated
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* @param ptr the string being manipulated
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* @param the length of the string (full length)
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* @param the length of the string (full length)
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* @param conv must be SLE_FILE_STRING
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* @param conv must be SLE_FILE_STRING */
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* XXX - only works with global strings of a pre-allocated buffer */
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static void SlString(void *ptr, size_t length, VarType conv)
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static void SlString(void *ptr, uint length, VarType conv)
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{
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{
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uint len;
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size_t len;
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assert(GetVarFileType(conv) == SLE_FILE_STRING);
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assert(GetVarMemType(conv) == SLE_VAR_STRB || GetVarMemType(conv) == SLE_VAR_STRBQ);
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if (_sl.save) { /* SAVE string */
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assert(ptr != NULL);
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switch (GetVarMemType(conv)) {
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case SLE_VAR_STRB:
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case SLE_VAR_STRBQ:
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len = SlCalcNetStringLen(ptr, length);
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break;
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case SLE_VAR_STR:
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case SLE_VAR_STRQ:
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ptr = *(char**)ptr;
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len = SlCalcNetStringLen(ptr, 0);
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break;
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default: NOT_REACHED();
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}
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if (_sl.save) {
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len = SlCalcNetStringLen(ptr, length);
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SlWriteArrayLength(len);
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SlWriteArrayLength(len);
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SlCopyBytes(ptr, len);
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SlCopyBytes(ptr, len);
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return;
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} else { /* LOAD string */
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len = SlReadArrayLength();
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switch (GetVarMemType(conv)) {
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case SLE_VAR_STRB:
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case SLE_VAR_STRBQ:
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if (len >= length) {
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DEBUG(misc, 0) ("[Sl] String length in savegame is bigger than buffer, truncating");
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SlCopyBytes(ptr, length);
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SlSkipBytes(len - length);
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len = length - 1;
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} else {
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SlCopyBytes(ptr, len);
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}
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break;
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case SLE_VAR_STR:
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case SLE_VAR_STRQ: /* Malloc'd string, free previous incarnation, and allocate */
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free(*(char**)ptr);
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*(char**)ptr = malloc(len + 1); // terminating '\0'
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ptr = *(char**)ptr;
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SlCopyBytes(ptr, len);
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break;
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default: NOT_REACHED();
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}
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((char*)ptr)[len] = '\0'; // properly terminate the string
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}
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}
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len = SlReadArrayLength();
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if (len >= length) {
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DEBUG(misc, 0) ("[Sl] String length in savegame is bigger than buffer, truncating");
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SlCopyBytes(ptr, length);
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SlSkipBytes(len - length);
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len = length - 1;
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} else {
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SlCopyBytes(ptr, len);
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}
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((char*)ptr)[len] = '\0'; // properly terminate the string
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}
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}
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/**
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/**
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@ -643,7 +669,7 @@ size_t SlCalcObjMemberLength(const SaveLoad *sld)
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case SL_VAR: return SlCalcConvFileLen(sld->conv);
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case SL_VAR: return SlCalcConvFileLen(sld->conv);
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case SL_REF: return SlCalcRefLen();
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case SL_REF: return SlCalcRefLen();
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case SL_ARR: return SlCalcArrayLen(sld->length, sld->conv);
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case SL_ARR: return SlCalcArrayLen(sld->length, sld->conv);
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case SL_STR: return SlCalcStringLen(sld->address, sld->length);
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case SL_STR: return SlCalcStringLen(sld->address, sld->length, sld->conv);
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default: NOT_REACHED();
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default: NOT_REACHED();
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}
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}
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break;
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break;
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@ -100,10 +100,10 @@ enum VarTypes {
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SLE_VAR_I64 = 7 << 4,
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SLE_VAR_I64 = 7 << 4,
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SLE_VAR_U64 = 8 << 4,
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SLE_VAR_U64 = 8 << 4,
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SLE_VAR_NULL = 9 << 4, ///< useful to write zeros in savegame.
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SLE_VAR_NULL = 9 << 4, ///< useful to write zeros in savegame.
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SLE_VAR_STRB = 10 << 4, ///< normal string (with pre-allocated buffer)
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SLE_VAR_STRB = 10 << 4, ///< string (with pre-allocated buffer)
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SLE_VAR_STRBQ = 11 << 4, ///< string enclosed in quotes (with pre-allocated buffer)
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SLE_VAR_STRBQ = 11 << 4, ///< string enclosed in quotes (with pre-allocated buffer)
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SLE_VAR_STR = 12 << 4, ///< string pointer
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SLE_VAR_STR = 12 << 4, ///< string pointer
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SLE_VAR_STRQ = 13 << 4, ///< string enclosed in quotes
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SLE_VAR_STRQ = 13 << 4, ///< string pointer enclosed in quotes
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/* 2 more possible memory-primitives */
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/* 2 more possible memory-primitives */
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/* Shortcut values */
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/* Shortcut values */
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