mirror of https://github.com/OpenTTD/OpenTTD
(svn r1961) - Fix: [ 1158618 ] Segmentation fault when loading savegame, out of bounds array check.
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9c7d3f7f67
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3e51317236
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@ -2499,11 +2499,11 @@ static void UpdateStationRating(Station *st)
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}
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}
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{
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{
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if (!IS_HUMAN_PLAYER(st->owner) && st->owner != OWNER_NONE)
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if (st->owner != OWNER_NONE && !IS_HUMAN_PLAYER(st->owner))
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rating += _rating_boost[_opt.diff.competitor_intelligence];
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rating += _rating_boost[_opt.diff.competitor_intelligence];
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}
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}
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if (st->owner < 8 && HASBIT(st->town->statues, st->owner))
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if (st->owner < MAX_PLAYERS && HASBIT(st->town->statues, st->owner))
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rating += 26;
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rating += 26;
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{
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{
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