1
0
Fork 0

(svn r11734) -Change: Allow ToggleFullScreen to return the result of the operation' attempt. Previously, only visual clues were available.

-Fix[FS#1519]: When you can not use this resolution at full screen, now you'll know that it failed.
As for the reason it did not work, each computer/OS has its reason.
release/0.6
belugas 2008-01-01 14:20:48 +00:00
parent a8611311ac
commit 3dd61f423a
15 changed files with 30 additions and 23 deletions

View File

@ -1275,12 +1275,13 @@ bool ChangeResInGame(int width, int height)
return (_screen.width == width && _screen.height == height) || _video_driver->ChangeResolution(width, height); return (_screen.width == width && _screen.height == height) || _video_driver->ChangeResolution(width, height);
} }
void ToggleFullScreen(bool fs) bool ToggleFullScreen(bool fs)
{ {
_video_driver->ToggleFullscreen(fs); bool result = _video_driver->ToggleFullscreen(fs);
if (_fullscreen != fs && _num_resolutions == 0) { if (_fullscreen != fs && _num_resolutions == 0) {
DEBUG(driver, 0, "Could not find a suitable fullscreen resolution"); DEBUG(driver, 0, "Could not find a suitable fullscreen resolution");
} }
return result;
} }
static int CDECL compare_res(const void *pa, const void *pb) static int CDECL compare_res(const void *pa, const void *pb)

View File

@ -151,7 +151,7 @@ void ScreenSizeChanged();
void UndrawMouseCursor(); void UndrawMouseCursor();
bool ChangeResInGame(int w, int h); bool ChangeResInGame(int w, int h);
void SortResolutions(int count); void SortResolutions(int count);
void ToggleFullScreen(bool fs); bool ToggleFullScreen(bool fs);
/* gfx.cpp */ /* gfx.cpp */
#define ASCII_LETTERSTART 32 #define ASCII_LETTERSTART 32

View File

@ -941,6 +941,7 @@ STR_OPTIONS_LANG_TIP :{BLACK}Select t
STR_OPTIONS_FULLSCREEN :{BLACK}Fullscreen STR_OPTIONS_FULLSCREEN :{BLACK}Fullscreen
STR_OPTIONS_FULLSCREEN_TIP :{BLACK}Check this box to play OpenTTD fullscreen mode STR_OPTIONS_FULLSCREEN_TIP :{BLACK}Check this box to play OpenTTD fullscreen mode
STR_FULLSCREEN_FAILED :{WHITE}Fullscreen mode failed
STR_OPTIONS_RES :{BLACK}Screen resolution STR_OPTIONS_RES :{BLACK}Screen resolution
STR_OPTIONS_RES_CBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING} STR_OPTIONS_RES_CBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}

View File

@ -201,8 +201,11 @@ static void GameOptionsWndProc(Window *w, WindowEvent *e)
ShowDropDownMenu(w, BuildDynamicDropdown(SPECSTR_RESOLUTION_START, _num_resolutions), GetCurRes(), 27, 0, 0); ShowDropDownMenu(w, BuildDynamicDropdown(SPECSTR_RESOLUTION_START, _num_resolutions), GetCurRes(), 27, 0, 0);
return; return;
case 28: /* Click fullscreen on/off */ case 28: /* Click fullscreen on/off */
w->SetWidgetLoweredState(28, !_fullscreen); /* try to toggle full-screen on/off */
ToggleFullScreen(!_fullscreen); // toggle full-screen on/off if (!ToggleFullScreen(!_fullscreen)) {
ShowErrorMessage(INVALID_STRING_ID, STR_FULLSCREEN_FAILED, 0, 0);
}
w->SetWidgetLoweredState(28, _fullscreen);
SetWindowDirty(w); SetWindowDirty(w);
return; return;
case 30: case 31: /* Setup screenshot format dropdown */ case 30: case 31: /* Setup screenshot format dropdown */

View File

@ -19,7 +19,7 @@ public:
/* virtual */ bool ChangeResolution(int w, int h); /* virtual */ bool ChangeResolution(int w, int h);
/* virtual */ void ToggleFullscreen(bool fullscreen); /* virtual */ bool ToggleFullscreen(bool fullscreen);
}; };
class FVideoDriver_Cocoa: public VideoDriverFactory<FVideoDriver_Cocoa> { class FVideoDriver_Cocoa: public VideoDriverFactory<FVideoDriver_Cocoa> {

View File

@ -361,7 +361,7 @@ bool VideoDriver_Cocoa::ChangeResolution(int w, int h)
return ret; return ret;
} }
void VideoDriver_Cocoa::ToggleFullscreen(bool full_screen) bool VideoDriver_Cocoa::ToggleFullscreen(bool full_screen)
{ {
bool oldfs; bool oldfs;
@ -386,6 +386,7 @@ void VideoDriver_Cocoa::ToggleFullscreen(bool full_screen)
QZ_GameSizeChanged(); QZ_GameSizeChanged();
QZ_UpdateVideoModes(); QZ_UpdateVideoModes();
return _cocoa_subdriver->IsFullscreen() == full_screen;
} }

View File

@ -168,7 +168,7 @@ void VideoDriver_Dedicated::Stop()
void VideoDriver_Dedicated::MakeDirty(int left, int top, int width, int height) {} void VideoDriver_Dedicated::MakeDirty(int left, int top, int width, int height) {}
bool VideoDriver_Dedicated::ChangeResolution(int w, int h) { return false; } bool VideoDriver_Dedicated::ChangeResolution(int w, int h) { return false; }
void VideoDriver_Dedicated::ToggleFullscreen(bool fs) {} bool VideoDriver_Dedicated::ToggleFullscreen(bool fs) { return false; }
#if defined(UNIX) || defined(__OS2__) || defined(PSP) #if defined(UNIX) || defined(__OS2__) || defined(PSP)
static bool InputWaiting() static bool InputWaiting()

View File

@ -17,7 +17,7 @@ public:
/* virtual */ bool ChangeResolution(int w, int h); /* virtual */ bool ChangeResolution(int w, int h);
/* virtual */ void ToggleFullscreen(bool fullscreen); /* virtual */ bool ToggleFullscreen(bool fullscreen);
}; };
class FVideoDriver_Dedicated: public VideoDriverFactory<FVideoDriver_Dedicated> { class FVideoDriver_Dedicated: public VideoDriverFactory<FVideoDriver_Dedicated> {

View File

@ -38,4 +38,4 @@ void VideoDriver_Null::MainLoop()
bool VideoDriver_Null::ChangeResolution(int w, int h) { return false; } bool VideoDriver_Null::ChangeResolution(int w, int h) { return false; }
void VideoDriver_Null::ToggleFullscreen(bool fs) {} bool VideoDriver_Null::ToggleFullscreen(bool fs) { return false; }

View File

@ -20,7 +20,7 @@ public:
/* virtual */ bool ChangeResolution(int w, int h); /* virtual */ bool ChangeResolution(int w, int h);
/* virtual */ void ToggleFullscreen(bool fullscreen); /* virtual */ bool ToggleFullscreen(bool fullscreen);
}; };
class FVideoDriver_Null: public VideoDriverFactory<FVideoDriver_Null> { class FVideoDriver_Null: public VideoDriverFactory<FVideoDriver_Null> {

View File

@ -521,14 +521,16 @@ bool VideoDriver_SDL::ChangeResolution(int w, int h)
return CreateMainSurface(w, h); return CreateMainSurface(w, h);
} }
void VideoDriver_SDL::ToggleFullscreen(bool fullscreen) bool VideoDriver_SDL::ToggleFullscreen(bool fullscreen)
{ {
_fullscreen = fullscreen; _fullscreen = fullscreen;
GetVideoModes(); // get the list of available video modes GetVideoModes(); // get the list of available video modes
if (_num_resolutions == 0 || !this->ChangeResolution(_cur_resolution[0], _cur_resolution[1])) { if (_num_resolutions == 0 || !this->ChangeResolution(_cur_resolution[0], _cur_resolution[1])) {
// switching resolution failed, put back full_screen to original status // switching resolution failed, put back full_screen to original status
_fullscreen ^= true; _fullscreen ^= true;
return false;
} }
return true;
} }
#endif /* WITH_SDL */ #endif /* WITH_SDL */

View File

@ -17,7 +17,7 @@ public:
/* virtual */ bool ChangeResolution(int w, int h); /* virtual */ bool ChangeResolution(int w, int h);
/* virtual */ void ToggleFullscreen(bool fullscreen); /* virtual */ bool ToggleFullscreen(bool fullscreen);
}; };
class FVideoDriver_SDL: public VideoDriverFactory<FVideoDriver_SDL> { class FVideoDriver_SDL: public VideoDriverFactory<FVideoDriver_SDL> {

View File

@ -13,7 +13,7 @@ public:
virtual bool ChangeResolution(int w, int h) = 0; virtual bool ChangeResolution(int w, int h) = 0;
virtual void ToggleFullscreen(bool fullscreen) = 0; virtual bool ToggleFullscreen(bool fullscreen) = 0;
}; };
class VideoDriverFactoryBase: public DriverFactoryBase { class VideoDriverFactoryBase: public DriverFactoryBase {

View File

@ -210,7 +210,7 @@ static void CALLBACK TrackMouseTimerProc(HWND hwnd, UINT msg, UINT event, DWORD
} }
} }
static void MakeWindow(bool full_screen) static bool MakeWindow(bool full_screen)
{ {
_fullscreen = full_screen; _fullscreen = full_screen;
@ -242,8 +242,8 @@ static void MakeWindow(bool full_screen)
settings.dmDisplayFrequency = _display_hz; settings.dmDisplayFrequency = _display_hz;
if (ChangeDisplaySettings(&settings, CDS_FULLSCREEN) != DISP_CHANGE_SUCCESSFUL) { if (ChangeDisplaySettings(&settings, CDS_FULLSCREEN) != DISP_CHANGE_SUCCESSFUL) {
MakeWindow(false); MakeWindow(false); // don't care about the result
return; return false; // the request failed
} }
} else if (_wnd.fullscreen) { } else if (_wnd.fullscreen) {
// restore display? // restore display?
@ -291,6 +291,7 @@ static void MakeWindow(bool full_screen)
} }
} }
GameSizeChanged(); // invalidate all windows, force redraw GameSizeChanged(); // invalidate all windows, force redraw
return true; // the request succedded
} }
static LRESULT CALLBACK WndProcGdi(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam) static LRESULT CALLBACK WndProcGdi(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
@ -895,12 +896,10 @@ bool VideoDriver_Win32::ChangeResolution(int w, int h)
_wnd.width = _wnd.width_org = w; _wnd.width = _wnd.width_org = w;
_wnd.height = _wnd.height_org = h; _wnd.height = _wnd.height_org = h;
MakeWindow(_fullscreen); // _wnd.fullscreen screws up ingame resolution switching return MakeWindow(_fullscreen); // _wnd.fullscreen screws up ingame resolution switching
return true;
} }
void VideoDriver_Win32::ToggleFullscreen(bool full_screen) bool VideoDriver_Win32::ToggleFullscreen(bool full_screen)
{ {
MakeWindow(full_screen); return MakeWindow(full_screen);
} }

View File

@ -17,7 +17,7 @@ public:
/* virtual */ bool ChangeResolution(int w, int h); /* virtual */ bool ChangeResolution(int w, int h);
/* virtual */ void ToggleFullscreen(bool fullscreen); /* virtual */ bool ToggleFullscreen(bool fullscreen);
}; };
class FVideoDriver_Win32: public VideoDriverFactory<FVideoDriver_Win32> { class FVideoDriver_Win32: public VideoDriverFactory<FVideoDriver_Win32> {