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(svn r2012) When making a savegame name, don't append the extension, if it is already there
This commit is contained in:
13
os2.c
13
os2.c
@@ -392,10 +392,19 @@ StringID FiosGetDescText(const char **path)
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void FiosMakeSavegameName(char *buf, const char *name)
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{
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const char* extension;
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const char* period;
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if (_game_mode == GM_EDITOR)
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sprintf(buf, "%s\\%s.scn", _fios_path, name);
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extension = ".scn";
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else
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sprintf(buf, "%s\\%s.sav", _fios_path, name);
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extension = ".sav";
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// Don't append the extension, if it is already there
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period = strrchr(name, '.');
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if (period != NULL && strcasecmp(period, extension) == 0) extension = "";
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sprintf(buf, "%s\\%s%s", _fios_path, name, extension);
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}
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void FiosDelete(const char *name)
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13
unix.c
13
unix.c
@@ -324,10 +324,19 @@ StringID FiosGetDescText(const char **path)
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void FiosMakeSavegameName(char *buf, const char *name)
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{
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const char* extension;
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const char* period;
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if (_game_mode == GM_EDITOR)
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sprintf(buf, "%s/%s.scn", _fios_path, name);
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extension = ".scn";
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else
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sprintf(buf, "%s/%s.sav", _fios_path, name);
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extension = ".sav";
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// Don't append the extension, if it is already there
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period = strrchr(name, '.');
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if (period != NULL && strcasecmp(period, extension) == 0) extension = "";
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sprintf(buf, "%s/%s%s", _fios_path, name, extension);
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}
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void FiosDelete(const char *name)
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13
win32.c
13
win32.c
@@ -1848,10 +1848,19 @@ StringID FiosGetDescText(const char **path)
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void FiosMakeSavegameName(char *buf, const char *name)
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{
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const char* extension;
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const char* period;
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if (_game_mode == GM_EDITOR)
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sprintf(buf, "%s\\%s.scn", _fios_path, name);
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extension = ".scn";
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else
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sprintf(buf, "%s\\%s.sav", _fios_path, name);
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extension = ".sav";
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// Don't append the extension, if it is already there
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period = strrchr(name, '.');
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if (period != NULL && strcasecmp(period, extension) == 0) extension = "";
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sprintf(buf, "%s\\%s%s", _fios_path, name, extension);
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}
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void FiosDelete(const char *name)
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