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(svn r24693) -Doc: Add some doxymentation into the newgrf code.

release/1.3
alberth 2012-11-10 20:46:39 +00:00
parent 4c9bea2a71
commit 33ff55a8f1
24 changed files with 276 additions and 49 deletions

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@ -17,6 +17,7 @@
#include "station_base.h" #include "station_base.h"
#include "newgrf_class_func.h" #include "newgrf_class_func.h"
/** Resolver for the airport scope. */
struct AirportScopeResolver : public ScopeResolver { struct AirportScopeResolver : public ScopeResolver {
struct Station *st; ///< Station of the airport for which the callback is run, or \c NULL for build gui. struct Station *st; ///< Station of the airport for which the callback is run, or \c NULL for build gui.
byte airport_id; ///< Type of airport for which the callback is run. byte airport_id; ///< Type of airport for which the callback is run.
@ -222,12 +223,30 @@ void AirportOverrideManager::SetEntitySpec(AirportSpec *as)
this->st->airport.psa->StoreValue(pos, value); this->st->airport.psa->StoreValue(pos, value);
} }
/**
* Constructor of the airport resolver.
* @param tile %Tile for the callback, only valid for airporttile callbacks.
* @param st %Station of the airport for which the callback is run, or \c NULL for build gui.
* @param airport_id Type of airport for which the callback is run.
* @param layout Layout of the airport to build.
* @param callback Callback ID.
* @param param1 First parameter (var 10) of the callback.
* @param param2 Second parameter (var 18) of the callback.
*/
AirportResolverObject::AirportResolverObject(TileIndex tile, Station *st, byte airport_id, byte layout, AirportResolverObject::AirportResolverObject(TileIndex tile, Station *st, byte airport_id, byte layout,
CallbackID callback, uint32 param1, uint32 param2) CallbackID callback, uint32 param1, uint32 param2)
: ResolverObject(AirportSpec::Get(airport_id)->grf_prop.grffile, callback, param1, param2), airport_scope(this, tile, st, airport_id, layout) : ResolverObject(AirportSpec::Get(airport_id)->grf_prop.grffile, callback, param1, param2), airport_scope(this, tile, st, airport_id, layout)
{ {
} }
/**
* Constructor of the scope resolver for an airport.
* @param ro Surrounding resolver.
* @param tile %Tile for the callback, only valid for airporttile callbacks.
* @param st %Station of the airport for which the callback is run, or \c NULL for build gui.
* @param airport_id Type of airport for which the callback is run.
* @param layout Layout of the airport to build.
*/
AirportScopeResolver::AirportScopeResolver(ResolverObject *ro, TileIndex tile, Station *st, byte airport_id, byte layout) : ScopeResolver(ro) AirportScopeResolver::AirportScopeResolver(ResolverObject *ro, TileIndex tile, Station *st, byte airport_id, byte layout) : ScopeResolver(ro)
{ {
this->st = st; this->st = st;

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@ -204,12 +204,27 @@ static uint32 GetAirportTileIDAtOffset(TileIndex tile, const Station *st, uint32
return (this->st == NULL ? 0 : this->st->random_bits) | (this->tile == INVALID_TILE ? 0 : GetStationTileRandomBits(this->tile) << 16); return (this->st == NULL ? 0 : this->st->random_bits) | (this->tile == INVALID_TILE ? 0 : GetStationTileRandomBits(this->tile) << 16);
} }
/**
* Constructor of the resolver for airport tiles.
* @param ats Specification of the airport tiles.
* @param tile %Tile for the callback, only valid for airporttile callbacks.
* @param st Station of the airport for which the callback is run, or \c NULL for build gui.
* @param callback Callback ID.
* @param callback_param1 First parameter (var 10) of the callback.
* @param callback_param2 Second parameter (var 18) of the callback.
*/
AirportTileResolverObject::AirportTileResolverObject(const AirportTileSpec *ats, TileIndex tile, Station *st, AirportTileResolverObject::AirportTileResolverObject(const AirportTileSpec *ats, TileIndex tile, Station *st,
CallbackID callback, uint32 callback_param1, uint32 callback_param2) CallbackID callback, uint32 callback_param1, uint32 callback_param2)
: ResolverObject(ats->grf_prop.grffile, callback, callback_param1, callback_param2), tiles_scope(this, ats, tile, st) : ResolverObject(ats->grf_prop.grffile, callback, callback_param1, callback_param2), tiles_scope(this, ats, tile, st)
{ {
} }
/**
* Constructor of the scope resolver specific for airport tiles.
* @param ats Specification of the airport tiles.
* @param tile %Tile for the callback, only valid for airporttile callbacks.
* @param st Station of the airport for which the callback is run, or \c NULL for build gui.
*/
AirportTileScopeResolver::AirportTileScopeResolver(ResolverObject *ro, const AirportTileSpec *ats, TileIndex tile, Station *st) : ScopeResolver(ro) AirportTileScopeResolver::AirportTileScopeResolver(ResolverObject *ro, const AirportTileSpec *ats, TileIndex tile, Station *st) : ScopeResolver(ro)
{ {
assert(st != NULL); assert(st != NULL);

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@ -18,8 +18,9 @@
#include "newgrf_commons.h" #include "newgrf_commons.h"
#include "newgrf_spritegroup.h" #include "newgrf_spritegroup.h"
/** Scope resolver for handling the tiles of an airport. */
struct AirportTileScopeResolver : public ScopeResolver { struct AirportTileScopeResolver : public ScopeResolver {
struct Station *st; ///< Station of the airport for which the callback is run, or \c NULL for build gui. struct Station *st; ///< %Station of the airport for which the callback is run, or \c NULL for build gui.
byte airport_id; ///< Type of airport for which the callback is run. byte airport_id; ///< Type of airport for which the callback is run.
TileIndex tile; ///< Tile for the callback, only valid for airporttile callbacks. TileIndex tile; ///< Tile for the callback, only valid for airporttile callbacks.
@ -29,8 +30,9 @@ struct AirportTileScopeResolver : public ScopeResolver {
/* virtual */ uint32 GetVariable(byte variable, uint32 parameter, bool *available) const; /* virtual */ uint32 GetVariable(byte variable, uint32 parameter, bool *available) const;
}; };
/** Resolver for tiles of an airport. */
struct AirportTileResolverObject : public ResolverObject { struct AirportTileResolverObject : public ResolverObject {
AirportTileScopeResolver tiles_scope; AirportTileScopeResolver tiles_scope; ///< Scope resolver for the tiles.
AirportTileResolverObject(const AirportTileSpec *ats, TileIndex tile, Station *st, AirportTileResolverObject(const AirportTileSpec *ats, TileIndex tile, Station *st,
CallbackID callback = CBID_NO_CALLBACK, uint32 callback_param1 = 0, uint32 callback_param2 = 0); CallbackID callback = CBID_NO_CALLBACK, uint32 callback_param1 = 0, uint32 callback_param2 = 0);

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@ -18,8 +18,9 @@
/** Table of canal 'feature' sprite groups */ /** Table of canal 'feature' sprite groups */
WaterFeature _water_feature[CF_END]; WaterFeature _water_feature[CF_END];
/** Scope resolver of a canal tile. */
struct CanalScopeResolver : public ScopeResolver { struct CanalScopeResolver : public ScopeResolver {
TileIndex tile; TileIndex tile; ///< Tile containing the canal.
CanalScopeResolver(ResolverObject *ro, TileIndex tile); CanalScopeResolver(ResolverObject *ro, TileIndex tile);
@ -89,8 +90,12 @@ CanalScopeResolver::CanalScopeResolver(ResolverObject *ro, TileIndex tile) : Sco
} }
/** /**
* @param tile Tile index of canal. * Canal resolver constructor.
* @param grffile Grf file. * @param grffile Grf file.
* @param tile Tile index of canal.
* @param callback Callback ID.
* @param callback_param1 First parameter (var 10) of the callback.
* @param callback_param2 Second parameter (var 18) of the callback.
*/ */
CanalResolverObject::CanalResolverObject(const GRFFile *grffile, TileIndex tile, CanalResolverObject::CanalResolverObject(const GRFFile *grffile, TileIndex tile,
CallbackID callback, uint32 callback_param1, uint32 callback_param2) CallbackID callback, uint32 callback_param1, uint32 callback_param2)

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@ -13,6 +13,7 @@
#include "debug.h" #include "debug.h"
#include "newgrf_spritegroup.h" #include "newgrf_spritegroup.h"
/** Resolver of cargo. */
struct CargoResolverObject : public ResolverObject { struct CargoResolverObject : public ResolverObject {
CargoResolverObject(const CargoSpec *cs, CallbackID callback = CBID_NO_CALLBACK, uint32 callback_param1 = 0, uint32 callback_param2 = 0); CargoResolverObject(const CargoSpec *cs, CallbackID callback = CBID_NO_CALLBACK, uint32 callback_param1 = 0, uint32 callback_param2 = 0);
@ -29,11 +30,23 @@ struct CargoResolverObject : public ResolverObject {
return NULL; return NULL;
} }
/**
* Constructor of the cargo resolver.
* @param cs Cargo being resolved.
* @param callback Callback ID.
* @param callback_param1 First parameter (var 10) of the callback.
* @param callback_param2 Second parameter (var 18) of the callback.
*/
CargoResolverObject::CargoResolverObject(const CargoSpec *cs, CallbackID callback, uint32 callback_param1, uint32 callback_param2) CargoResolverObject::CargoResolverObject(const CargoSpec *cs, CallbackID callback, uint32 callback_param1, uint32 callback_param2)
: ResolverObject(cs->grffile, callback, callback_param1, callback_param2) : ResolverObject(cs->grffile, callback, callback_param1, callback_param2)
{ {
} }
/**
* Get the custom sprite for the given cargo type.
* @param cs Cargo being queried.
* @return Custom sprite to draw, or \c 0 if not available.
*/
SpriteID GetCustomCargoSprite(const CargoSpec *cs) SpriteID GetCustomCargoSprite(const CargoSpec *cs)
{ {
CargoResolverObject object(cs); CargoResolverObject object(cs);

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@ -928,6 +928,13 @@ static uint32 VehicleGetVariable(Vehicle *v, const VehicleScopeResolver *object,
return in_motion ? group->loaded[set] : group->loading[set]; return in_motion ? group->loaded[set] : group->loading[set];
} }
/**
* Scope resolver of a single vehicle.
* @param ro Surrounding resolver.
* @param engine_type Engine type
* @param v %Vehicle being resolved.
* @param info_view Indicates if the item is being drawn in an info window.
*/
VehicleScopeResolver::VehicleScopeResolver(ResolverObject *ro, EngineID engine_type, const Vehicle *v, bool info_view) VehicleScopeResolver::VehicleScopeResolver(ResolverObject *ro, EngineID engine_type, const Vehicle *v, bool info_view)
: ScopeResolver(ro) : ScopeResolver(ro)
{ {
@ -947,6 +954,15 @@ static const GRFFile *GetEngineGrfFile(EngineID engine_type)
return (e != NULL) ? e->GetGRF() : NULL; return (e != NULL) ? e->GetGRF() : NULL;
} }
/**
* Resolver of a vehicle (chain).
* @param engine_type Engine type
* @param v %Vehicle being resolved.
* @param info_view Indicates if the item is being drawn in an info window.
* @param callback Callback ID.
* @param callback_param1 First parameter (var 10) of the callback.
* @param callback_param2 Second parameter (var 18) of the callback.
*/
VehicleResolverObject::VehicleResolverObject(EngineID engine_type, const Vehicle *v, bool info_view, VehicleResolverObject::VehicleResolverObject(EngineID engine_type, const Vehicle *v, bool info_view,
CallbackID callback, uint32 callback_param1, uint32 callback_param2) CallbackID callback, uint32 callback_param1, uint32 callback_param2)
: ResolverObject(GetEngineGrfFile(engine_type), callback, callback_param1, callback_param2), : ResolverObject(GetEngineGrfFile(engine_type), callback, callback_param1, callback_param2),

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@ -20,10 +20,11 @@
#include "gfx_type.h" #include "gfx_type.h"
#include "newgrf_spritegroup.h" #include "newgrf_spritegroup.h"
/** Resolver for a vehicle scope. */
struct VehicleScopeResolver : public ScopeResolver { struct VehicleScopeResolver : public ScopeResolver {
const struct Vehicle *v; const struct Vehicle *v; ///< The vehicle being resolved.
EngineID self_type; EngineID self_type; ///< Type of the vehicle.
bool info_view; ///< Indicates if the item is being drawn in an info window bool info_view; ///< Indicates if the item is being drawn in an info window.
VehicleScopeResolver(ResolverObject *ro, EngineID engine_type, const Vehicle *v, bool info_view); VehicleScopeResolver(ResolverObject *ro, EngineID engine_type, const Vehicle *v, bool info_view);
@ -35,12 +36,13 @@ struct VehicleScopeResolver : public ScopeResolver {
/* virtual */ void SetTriggers(int triggers) const; /* virtual */ void SetTriggers(int triggers) const;
}; };
/** Resolver for a vehicle (chain) */
struct VehicleResolverObject : public ResolverObject { struct VehicleResolverObject : public ResolverObject {
VehicleScopeResolver self_scope; VehicleScopeResolver self_scope; ///< Scope resolver for the indicated vehicle.
VehicleScopeResolver parent_scope; VehicleScopeResolver parent_scope; ///< Scope resolver for its parent vehicle.
VehicleScopeResolver relative_scope; VehicleScopeResolver relative_scope; ///< Scope resolver for an other vehicle in the chain.
byte cached_relative_count; byte cached_relative_count; ///< Relative position of the other vehicle.
VehicleResolverObject(EngineID engine_type, const Vehicle *v, bool info_view = false, VehicleResolverObject(EngineID engine_type, const Vehicle *v, bool info_view = false,
CallbackID callback = CBID_NO_CALLBACK, uint32 callback_param1 = 0, uint32 callback_param2 = 0); CallbackID callback = CBID_NO_CALLBACK, uint32 callback_param1 = 0, uint32 callback_param2 = 0);

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@ -134,11 +134,20 @@ void AddGenericCallback(uint8 feature, const GRFFile *file, const SpriteGroup *g
return group->loaded[0]; return group->loaded[0];
} }
/**
* Generic resolver.
* @param ai_callback Callback comes from the AI.
* @param callback Callback ID.
*/
GenericResolverObject::GenericResolverObject(bool ai_callback, CallbackID callback) : ResolverObject(NULL, callback), generic_scope(this, ai_callback) GenericResolverObject::GenericResolverObject(bool ai_callback, CallbackID callback) : ResolverObject(NULL, callback), generic_scope(this, ai_callback)
{ {
} }
/**
* Generic scope resolver.
* @param ro Surrounding resolver.
* @param ai_callback Callback comes from the AI.
*/
GenericScopeResolver::GenericScopeResolver(ResolverObject *ro, bool ai_callback) : ScopeResolver(ro) GenericScopeResolver::GenericScopeResolver(ResolverObject *ro, bool ai_callback) : ScopeResolver(ro)
{ {
this->cargo_type = 0; this->cargo_type = 0;

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@ -29,7 +29,16 @@ static HouseClassMapping _class_mapping[HOUSE_CLASS_MAX];
HouseOverrideManager _house_mngr(NEW_HOUSE_OFFSET, HOUSE_MAX, INVALID_HOUSE_ID); HouseOverrideManager _house_mngr(NEW_HOUSE_OFFSET, HOUSE_MAX, INVALID_HOUSE_ID);
/**
* Constructor of a house scope resolver.
* @param ro Surrounding resolver.
* @param house_id Houe type being queried.
* @param tile %Tile containing the house.
* @param town %Town containing the house.
* @param not_yet_constructed House is still under construction.
* @param initial_random_bits Random bits during construction checks.
* @param watched_cargo_triggers Cargo types that triggered the watched cargo callback.
*/
HouseScopeResolver::HouseScopeResolver(ResolverObject *ro, HouseID house_id, TileIndex tile, Town *town, HouseScopeResolver::HouseScopeResolver(ResolverObject *ro, HouseID house_id, TileIndex tile, Town *town,
bool not_yet_constructed, uint8 initial_random_bits, uint32 watched_cargo_triggers) bool not_yet_constructed, uint8 initial_random_bits, uint32 watched_cargo_triggers)
: ScopeResolver(ro) : ScopeResolver(ro)
@ -53,6 +62,18 @@ static const GRFFile *GetHouseSpecGrf(HouseID house_id)
return (hs != NULL) ? hs->grf_prop.grffile : NULL; return (hs != NULL) ? hs->grf_prop.grffile : NULL;
} }
/**
* Construct a resolver for a house.
* @param house_id House to query.
* @param tile %Tile containing the house.
* @param town %Town containing the house.
* @param callback Callback ID.
* @param param1 First parameter (var 10) of the callback.
* @param param2 Second parameter (var 18) of the callback.
* @param not_yet_constructed House is still under construction.
* @param initial_random_bits Random bits during construction checks.
* @param watched_cargo_triggers Cargo types that triggered the watched cargo callback.
*/
HouseResolverObject::HouseResolverObject(HouseID house_id, TileIndex tile, Town *town, HouseResolverObject::HouseResolverObject(HouseID house_id, TileIndex tile, Town *town,
CallbackID callback, uint32 param1, uint32 param2, CallbackID callback, uint32 param1, uint32 param2,
bool not_yet_constructed, uint8 initial_random_bits, uint32 watched_cargo_triggers) bool not_yet_constructed, uint8 initial_random_bits, uint32 watched_cargo_triggers)

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@ -18,9 +18,10 @@
#include "newgrf_spritegroup.h" #include "newgrf_spritegroup.h"
#include "newgrf_town.h" #include "newgrf_town.h"
/** Scope resolver for houses. */
struct HouseScopeResolver : public ScopeResolver { struct HouseScopeResolver : public ScopeResolver {
HouseID house_id; HouseID house_id; ///< Type of house being queried.
TileIndex tile; TileIndex tile; ///< Tile of this house.
Town *town; ///< Town of this house. Town *town; ///< Town of this house.
bool not_yet_constructed; ///< True for construction check. bool not_yet_constructed; ///< True for construction check.
uint16 initial_random_bits; ///< Random bits during construction checks. uint16 initial_random_bits; ///< Random bits during construction checks.

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@ -404,6 +404,16 @@ static const GRFFile *GetGrffile(IndustryType type)
return (indspec != NULL) ? indspec->grf_prop.grffile : NULL; return (indspec != NULL) ? indspec->grf_prop.grffile : NULL;
} }
/**
* Constructor of the industries resolver.
* @param tile %Tile owned by the industry.
* @param industry %Industry being resolved.
* @param type Type of the industry.
* @param random_bits Random bits of the new industry.
* @param callback Callback ID.
* @param callback_param1 First parameter (var 10) of the callback.
* @param callback_param2 Second parameter (var 18) of the callback.
*/
IndustriesResolverObject::IndustriesResolverObject(TileIndex tile, Industry *indus, IndustryType type, uint32 random_bits, IndustriesResolverObject::IndustriesResolverObject(TileIndex tile, Industry *indus, IndustryType type, uint32 random_bits,
CallbackID callback, uint32 callback_param1, uint32 callback_param2) CallbackID callback, uint32 callback_param1, uint32 callback_param2)
: ResolverObject(GetGrffile(type), callback, callback_param1, callback_param2), : ResolverObject(GetGrffile(type), callback, callback_param1, callback_param2),
@ -436,6 +446,14 @@ TownScopeResolver *IndustriesResolverObject::GetTown()
return this->town_scope; return this->town_scope;
} }
/**
* Scope resolver for industries.
* @param ro Surrounding resolver.
* @param tile %Tile owned by the industry.
* @param industry %Industry being resolved.
* @param type Type of the industry.
* @param random_bits Random bits of the new industry.
*/
IndustriesScopeResolver::IndustriesScopeResolver(ResolverObject *ro, TileIndex tile, Industry *industry, IndustryType type, uint32 random_bits) IndustriesScopeResolver::IndustriesScopeResolver(ResolverObject *ro, TileIndex tile, Industry *industry, IndustryType type, uint32 random_bits)
: ScopeResolver(ro) : ScopeResolver(ro)
{ {

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@ -14,11 +14,12 @@
#include "newgrf_town.h" #include "newgrf_town.h"
/** Resolver for industry scopes. */
struct IndustriesScopeResolver : public ScopeResolver { struct IndustriesScopeResolver : public ScopeResolver {
TileIndex tile; TileIndex tile; ///< Tile owned by the industry.
Industry *industry; Industry *industry; ///< %Industry being resolved.
IndustryType type; IndustryType type; ///< Type of the industry.
uint32 random_bits; ///< Random bits of the new industry. uint32 random_bits; ///< Random bits of the new industry.
IndustriesScopeResolver(ResolverObject *ro, TileIndex tile, Industry *industry, IndustryType type, uint32 random_bits = 0); IndustriesScopeResolver(ResolverObject *ro, TileIndex tile, Industry *industry, IndustryType type, uint32 random_bits = 0);
@ -29,9 +30,10 @@ struct IndustriesScopeResolver : public ScopeResolver {
/* virtual */ void StorePSA(uint pos, int32 value); /* virtual */ void StorePSA(uint pos, int32 value);
}; };
/** Resolver for industries. */
struct IndustriesResolverObject : public ResolverObject { struct IndustriesResolverObject : public ResolverObject {
IndustriesScopeResolver industries_scope; IndustriesScopeResolver industries_scope; ///< Scope resolver for the industry.
TownScopeResolver *town_scope; TownScopeResolver *town_scope; ///< Scope resolver for the associated town (if needed and available, else \c NULL).
IndustriesResolverObject(TileIndex tile, Industry *indus, IndustryType type, uint32 random_bits = 0, IndustriesResolverObject(TileIndex tile, Industry *indus, IndustryType type, uint32 random_bits = 0,
CallbackID callback = CBID_NO_CALLBACK, uint32 callback_param1 = 0, uint32 callback_param2 = 0); CallbackID callback = CBID_NO_CALLBACK, uint32 callback_param1 = 0, uint32 callback_param2 = 0);

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@ -132,6 +132,15 @@ static const GRFFile *GetIndTileGrffile(IndustryGfx gfx)
return (its != NULL) ? its->grf_prop.grffile : NULL; return (its != NULL) ? its->grf_prop.grffile : NULL;
} }
/**
* Constructor of the industry tiles scope resolver.
* @param gfx Graphics of the industry.
* @param tile %Tile of the industry.
* @param indus %Industry owning the tile.
* @param callback Callback ID.
* @param callback_param1 First parameter (var 10) of the callback.
* @param callback_param2 Second parameter (var 18) of the callback.
*/
IndustryTileResolverObject::IndustryTileResolverObject(IndustryGfx gfx, TileIndex tile, Industry *indus, IndustryTileResolverObject::IndustryTileResolverObject(IndustryGfx gfx, TileIndex tile, Industry *indus,
CallbackID callback, uint32 callback_param1, uint32 callback_param2) CallbackID callback, uint32 callback_param1, uint32 callback_param2)
: ResolverObject(GetIndTileGrffile(gfx), callback, callback_param1, callback_param2), : ResolverObject(GetIndTileGrffile(gfx), callback, callback_param1, callback_param2),
@ -140,6 +149,12 @@ IndustryTileResolverObject::IndustryTileResolverObject(IndustryGfx gfx, TileInde
{ {
} }
/**
* Constructor of the scope resolver for the industry tile.
* @param ro Surrounding resolver.
* @param industry %Industry owning the tile.
* @param tile %Tile of the industry.
*/
IndustryTileScopeResolver::IndustryTileScopeResolver(ResolverObject *ro, Industry *industry, TileIndex tile) : ScopeResolver(ro) IndustryTileScopeResolver::IndustryTileScopeResolver(ResolverObject *ro, Industry *industry, TileIndex tile) : ScopeResolver(ro)
{ {
this->industry = industry; this->industry = industry;

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@ -16,9 +16,10 @@
#include "newgrf_industries.h" #include "newgrf_industries.h"
#include "core/random_func.hpp" #include "core/random_func.hpp"
/** Resolver for the industry tiles scope. */
struct IndustryTileScopeResolver : public ScopeResolver { struct IndustryTileScopeResolver : public ScopeResolver {
Industry *industry; Industry *industry; ///< Industry owning the tiles.
TileIndex tile; TileIndex tile; ///< %Tile being resolved.
IndustryTileScopeResolver(ResolverObject *ro, Industry *industry, TileIndex tile); IndustryTileScopeResolver(ResolverObject *ro, Industry *industry, TileIndex tile);
@ -28,9 +29,10 @@ struct IndustryTileScopeResolver : public ScopeResolver {
/* virtual */ void SetTriggers(int triggers) const; /* virtual */ void SetTriggers(int triggers) const;
}; };
/** Resolver for industry tiles. */
struct IndustryTileResolverObject : public ResolverObject { struct IndustryTileResolverObject : public ResolverObject {
IndustryTileScopeResolver indtile_scope; IndustryTileScopeResolver indtile_scope; ///< Scope resolver for the industry tile.
IndustriesScopeResolver ind_scope; IndustriesScopeResolver ind_scope; ///< Scope resolver for the industry owning the tile.
IndustryTileResolverObject(IndustryGfx gfx, TileIndex tile, Industry *indus, IndustryTileResolverObject(IndustryGfx gfx, TileIndex tile, Industry *indus,
CallbackID callback = CBID_NO_CALLBACK, uint32 callback_param1 = 0, uint32 callback_param2 = 0); CallbackID callback = CBID_NO_CALLBACK, uint32 callback_param1 = 0, uint32 callback_param2 = 0);

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@ -116,6 +116,13 @@ bool NewGRFClass<Tspec, Tid, Tmax>::IsUIAvailable(uint index) const
INSTANTIATE_NEWGRF_CLASS_METHODS(ObjectClass, ObjectSpec, ObjectClassID, OBJECT_CLASS_MAX) INSTANTIATE_NEWGRF_CLASS_METHODS(ObjectClass, ObjectSpec, ObjectClassID, OBJECT_CLASS_MAX)
/**
* Constructor of an object scope resolver.
* @param ro Surrounding resolver.
* @param obj Object being resolved.
* @param tile %Tile of the object.
* @param view View of the object.
*/
ObjectScopeResolver::ObjectScopeResolver(ResolverObject *ro, Object *obj, TileIndex tile, uint8 view) ObjectScopeResolver::ObjectScopeResolver(ResolverObject *ro, Object *obj, TileIndex tile, uint8 view)
: ScopeResolver(ro) : ScopeResolver(ro)
{ {
@ -355,6 +362,15 @@ static const SpriteGroup *GetObjectSpriteGroup(const ObjectSpec *spec, const Obj
} }
/**
* Constructor of the object resolver.
* @param obj Object being resolved.
* @param tile %Tile of the object.
* @param view View of the object.
* @param callback Callback ID.
* @param callback_param1 First parameter (var 10) of the callback.
* @param callback_param2 Second parameter (var 18) of the callback.
*/
ObjectResolverObject::ObjectResolverObject(const ObjectSpec *spec, Object *obj, TileIndex tile, uint8 view, ObjectResolverObject::ObjectResolverObject(const ObjectSpec *spec, Object *obj, TileIndex tile, uint8 view,
CallbackID callback, uint32 param1, uint32 param2) CallbackID callback, uint32 param1, uint32 param2)
: ResolverObject(spec->grf_prop.grffile, callback, param1, param2), object_scope(this, obj, tile, view) : ResolverObject(spec->grf_prop.grffile, callback, param1, param2), object_scope(this, obj, tile, view)

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@ -92,6 +92,7 @@ struct ObjectSpec {
static const ObjectSpec *GetByTile(TileIndex tile); static const ObjectSpec *GetByTile(TileIndex tile);
}; };
/** Object scope resolver. */
struct ObjectScopeResolver : public ScopeResolver { struct ObjectScopeResolver : public ScopeResolver {
struct Object *obj; ///< The object the callback is ran for. struct Object *obj; ///< The object the callback is ran for.
TileIndex tile; ///< The tile related to the object. TileIndex tile; ///< The tile related to the object.
@ -105,8 +106,8 @@ struct ObjectScopeResolver : public ScopeResolver {
/** A resolver object to be used with feature 0F spritegroups. */ /** A resolver object to be used with feature 0F spritegroups. */
struct ObjectResolverObject : public ResolverObject { struct ObjectResolverObject : public ResolverObject {
ObjectScopeResolver object_scope; ObjectScopeResolver object_scope; ///< The object scope resolver.
TownScopeResolver *town_scope; TownScopeResolver *town_scope; ///< The town scope resolver (created on the first call).
ObjectResolverObject(const ObjectSpec *spec, Object *o, TileIndex tile, uint8 view = 0, ObjectResolverObject(const ObjectSpec *spec, Object *o, TileIndex tile, uint8 view = 0,
CallbackID callback = CBID_NO_CALLBACK, uint32 param1 = 0, uint32 param2 = 0); CallbackID callback = CBID_NO_CALLBACK, uint32 param1 = 0, uint32 param2 = 0);

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@ -65,12 +65,26 @@
return NULL; return NULL;
} }
/**
* Constructor of the railtype scope resolvers.
* @param ro Surrounding resolver.
* @param tile %Tile containing the track. For track on a bridge this is the southern bridgehead.
* @param context Are we resolving sprites for the upper halftile, or on a bridge?
*/
RailTypeScopeResolver::RailTypeScopeResolver(ResolverObject *ro, TileIndex tile, TileContext context) : ScopeResolver(ro) RailTypeScopeResolver::RailTypeScopeResolver(ResolverObject *ro, TileIndex tile, TileContext context) : ScopeResolver(ro)
{ {
this->tile = tile; this->tile = tile;
this->context = context; this->context = context;
} }
/**
* Resolver object for rail types.
* @param tile %Tile containing the track. For track on a bridge this is the southern bridgehead.
* @param context Are we resolving sprites for the upper halftile, or on a bridge?
* @param grffile The GRF to do the lookup for.
* @param param1 Extra parameter (first parameter of the callback, except railtypes do not have callbacks).
* @param param2 Extra parameter (second parameter of the callback, except railtypes do not have callbacks).
*/
RailTypeResolverObject::RailTypeResolverObject(TileIndex tile, TileContext context, const GRFFile *grffile, uint32 param1, uint32 param2) RailTypeResolverObject::RailTypeResolverObject(TileIndex tile, TileContext context, const GRFFile *grffile, uint32 param1, uint32 param2)
: ResolverObject(grffile, CBID_NO_CALLBACK, param1, param2), railtype_scope(this, tile, context) : ResolverObject(grffile, CBID_NO_CALLBACK, param1, param2), railtype_scope(this, tile, context)
{ {

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@ -16,7 +16,7 @@
#include "newgrf_commons.h" #include "newgrf_commons.h"
#include "newgrf_spritegroup.h" #include "newgrf_spritegroup.h"
/** Resolver for the railtype scope. */
struct RailTypeScopeResolver : public ScopeResolver { struct RailTypeScopeResolver : public ScopeResolver {
TileIndex tile; ///< Tracktile. For track on a bridge this is the southern bridgehead. TileIndex tile; ///< Tracktile. For track on a bridge this is the southern bridgehead.
TileContext context; ///< Are we resolving sprites for the upper halftile, or on a bridge? TileContext context; ///< Are we resolving sprites for the upper halftile, or on a bridge?
@ -29,7 +29,7 @@ struct RailTypeScopeResolver : public ScopeResolver {
/** Resolver object for rail types. */ /** Resolver object for rail types. */
struct RailTypeResolverObject : public ResolverObject { struct RailTypeResolverObject : public ResolverObject {
RailTypeScopeResolver railtype_scope; RailTypeScopeResolver railtype_scope; ///< Resolver for the railtype scope.
RailTypeResolverObject(TileIndex tile, TileContext context, const GRFFile *grffile, uint32 param1 = 0, uint32 param2 = 0); RailTypeResolverObject(TileIndex tile, TileContext context, const GRFFile *grffile, uint32 param1 = 0, uint32 param2 = 0);

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@ -115,7 +115,13 @@ ScopeResolver::~ScopeResolver() {}
*/ */
/* virtual */ void ScopeResolver::StorePSA(uint reg, int32 value) {} /* virtual */ void ScopeResolver::StorePSA(uint reg, int32 value) {}
/**
* Resolver constructor.
* @param grffile NewGRF file asscoiated with the object (or \c NULL if none).
* @param callback Callback code being resolved (default value is #CBID_NO_CALLBACK).
* @param callback_param1 First parameter (var 10) of the callback (only used when \a callback is also set).
* @param callback_param2 Second parameter (var 18) of the callback (only used when \a callback is also set).
*/
ResolverObject::ResolverObject(const GRFFile *grffile, CallbackID callback, uint32 callback_param1, uint32 callback_param2) ResolverObject::ResolverObject(const GRFFile *grffile, CallbackID callback, uint32 callback_param1, uint32 callback_param2)
: default_scope(this) : default_scope(this)
{ {
@ -129,16 +135,21 @@ ResolverObject::ResolverObject(const GRFFile *grffile, CallbackID callback, uint
ResolverObject::~ResolverObject() {} ResolverObject::~ResolverObject() {}
/**
* Get the real sprites of the grf.
* @param group Group to get.
* @return The available sprite group.
*/
/* virtual */ const SpriteGroup *ResolverObject::ResolveReal(const RealSpriteGroup *group) const /* virtual */ const SpriteGroup *ResolverObject::ResolveReal(const RealSpriteGroup *group) const
{ {
return NULL; return NULL;
} }
/** /**
* Get a specific ScopeResolver. * Get a resolver for the \a scope.
* @param scope Scope to return. * @param scope Scope to return.
* @param relative Additional parameter for #VSG_SCOPE_RELATIVE. * @param relative Additional parameter for #VSG_SCOPE_RELATIVE.
* @return ScopeResolver. * @return The resolver for the requested scope.
*/ */
/* virtual */ ScopeResolver *ResolverObject::GetScope(VarSpriteGroupScope scope, byte relative) /* virtual */ ScopeResolver *ResolverObject::GetScope(VarSpriteGroupScope scope, byte relative)
{ {

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@ -303,8 +303,14 @@ struct IndustryProductionSpriteGroup : SpriteGroup {
struct ResolverObject; struct ResolverObject;
/**
* Interface to query and set values specific to a single #VarSpriteGroupScope (action 2 scope).
*
* Multiple of these interfaces are combined into a #ResolverObject to allow access
* to different game entities from a #SpriteGroup-chain (action 1-2-3 chain).
*/
struct ScopeResolver { struct ScopeResolver {
ResolverObject *ro; ResolverObject *ro; ///< Surrounding resolver object.
ScopeResolver(ResolverObject *ro); ScopeResolver(ResolverObject *ro);
virtual ~ScopeResolver(); virtual ~ScopeResolver();
@ -317,15 +323,21 @@ struct ScopeResolver {
virtual void StorePSA(uint reg, int32 value); virtual void StorePSA(uint reg, int32 value);
}; };
/**
* Interface for #SpriteGroup-s to access the gamestate.
*
* Using this interface #SpriteGroup-chains (action 1-2-3 chains) can be resolved,
* to get the results of callbacks, rerandomisations or normal sprite lookups.
*/
struct ResolverObject { struct ResolverObject {
ResolverObject(const GRFFile *grffile, CallbackID callback = CBID_NO_CALLBACK, uint32 callback_param1 = 0, uint32 callback_param2 = 0); ResolverObject(const GRFFile *grffile, CallbackID callback = CBID_NO_CALLBACK, uint32 callback_param1 = 0, uint32 callback_param2 = 0);
virtual ~ResolverObject(); virtual ~ResolverObject();
ScopeResolver default_scope; ///< Default implementation of the grf scope. ScopeResolver default_scope; ///< Default implementation of the grf scope.
CallbackID callback; CallbackID callback; ///< Callback being resolved.
uint32 callback_param1; uint32 callback_param1; ///< First parameter (var 10) of the callback.
uint32 callback_param2; uint32 callback_param2; ///< Second parameter (var 18) of the callback.
byte trigger; byte trigger;

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@ -523,6 +523,15 @@ uint32 Waypoint::GetNewGRFVariable(const ResolverObject *object, byte variable,
return group->loading[0]; return group->loading[0];
} }
/**
* Resolver for stations.
* @param statspec Station (type) specification.
* @param st Instance of the station.
* @param tile %Tile of the station.
* @param callback Callback ID.
* @param callback_param1 First parameter (var 10) of the callback.
* @param callback_param2 Second parameter (var 18) of the callback.
*/
StationResolverObject::StationResolverObject(const StationSpec *statspec, BaseStation *st, TileIndex tile, StationResolverObject::StationResolverObject(const StationSpec *statspec, BaseStation *st, TileIndex tile,
CallbackID callback, uint32 callback_param1, uint32 callback_param2) CallbackID callback, uint32 callback_param1, uint32 callback_param2)
: ResolverObject((statspec != NULL ? statspec->grf_prop.grffile : NULL), callback, callback_param1, callback_param2), : ResolverObject((statspec != NULL ? statspec->grf_prop.grffile : NULL), callback, callback_param1, callback_param2),
@ -537,6 +546,13 @@ StationResolverObject::~StationResolverObject()
delete this->town_scope; delete this->town_scope;
} }
/**
* Constructor for station scopes.
* @param ro Surrounding resolver.
* @param statspec Station (type) specification.
* @param st Instance of the station.
* @param tile %Tile of the station.
*/
StationScopeResolver::StationScopeResolver(ResolverObject *ro, const StationSpec *statspec, BaseStation *st, TileIndex tile) StationScopeResolver::StationScopeResolver(ResolverObject *ro, const StationSpec *statspec, BaseStation *st, TileIndex tile)
: ScopeResolver(ro) : ScopeResolver(ro)
{ {

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@ -22,12 +22,13 @@
#include "newgrf_spritegroup.h" #include "newgrf_spritegroup.h"
#include "newgrf_town.h" #include "newgrf_town.h"
/** Scope resolver for stations. */
struct StationScopeResolver : public ScopeResolver { struct StationScopeResolver : public ScopeResolver {
TileIndex tile; TileIndex tile; ///< %Tile of the station.
struct BaseStation *st; struct BaseStation *st; ///< Instance of the station.
const struct StationSpec *statspec; const struct StationSpec *statspec; ///< Station (type) specification.
CargoID cargo_type; CargoID cargo_type; ///< Type of cargo of the station.
Axis axis; ///< Station axis, used only for the slope check callback. Axis axis; ///< Station axis, used only for the slope check callback.
StationScopeResolver(ResolverObject *ro, const StationSpec *statspec, BaseStation *st, TileIndex tile); StationScopeResolver(ResolverObject *ro, const StationSpec *statspec, BaseStation *st, TileIndex tile);
@ -38,9 +39,10 @@ struct StationScopeResolver : public ScopeResolver {
/* virtual */ uint32 GetVariable(byte variable, uint32 parameter, bool *available) const; /* virtual */ uint32 GetVariable(byte variable, uint32 parameter, bool *available) const;
}; };
/** Station resolver. */
struct StationResolverObject : public ResolverObject { struct StationResolverObject : public ResolverObject {
StationScopeResolver station_scope; StationScopeResolver station_scope; ///< The station scope resolver.
TownScopeResolver *town_scope; TownScopeResolver *town_scope; ///< The town scope resolver (created on the first call).
StationResolverObject(const StationSpec *statspec, BaseStation *st, TileIndex tile, StationResolverObject(const StationSpec *statspec, BaseStation *st, TileIndex tile,
CallbackID callback = CBID_NO_CALLBACK, uint32 callback_param1 = 0, uint32 callback_param2 = 0); CallbackID callback = CBID_NO_CALLBACK, uint32 callback_param1 = 0, uint32 callback_param2 = 0);

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@ -14,6 +14,12 @@
#include "town.h" #include "town.h"
#include "newgrf_town.h" #include "newgrf_town.h"
/**
* Resolver of a town scope.
* @param ro Surrounding resolver.
* @param t %Town of the scope.
* @param readonly Scope may change persistent storage of the town.
*/
TownScopeResolver::TownScopeResolver(ResolverObject *ro, Town *t, bool readonly) : ScopeResolver(ro) TownScopeResolver::TownScopeResolver(ResolverObject *ro, Town *t, bool readonly) : ScopeResolver(ro)
{ {
this->t = t; this->t = t;
@ -154,6 +160,12 @@ TownScopeResolver::TownScopeResolver(ResolverObject *ro, Town *t, bool readonly)
t->psa_list.push_back(psa); t->psa_list.push_back(psa);
} }
/**
* Resolver for a town.
* @param grffile NewGRF file associated with the town.
* @param t %Town of the scope.
* @param readonly Scope may change persistent storage of the town.
*/
TownResolverObject::TownResolverObject(const struct GRFFile *grffile, Town *t, bool readonly) TownResolverObject::TownResolverObject(const struct GRFFile *grffile, Town *t, bool readonly)
: ResolverObject(grffile), town_scope(this, t, readonly) : ResolverObject(grffile), town_scope(this, t, readonly)
{ {

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@ -15,13 +15,15 @@
#include "town_type.h" #include "town_type.h"
#include "newgrf_spritegroup.h" #include "newgrf_spritegroup.h"
/* Currently there is no direct town resolver; we only need to get town /**
* variable results from inside stations, house tiles and industries, * Scope resolver for a town.
* and to check the town's persistent storage. * @note Currently there is no direct town resolver; we only need to get town
* variable results from inside stations, house tiles and industries,
* and to check the town's persistent storage.
*/ */
struct TownScopeResolver : public ScopeResolver { struct TownScopeResolver : public ScopeResolver {
Town *t; Town *t; ///< %Town of the scope.
bool readonly; bool readonly; ///< When set, persistent storage of the town is read-only,
TownScopeResolver(ResolverObject *ro, Town *t, bool readonly); TownScopeResolver(ResolverObject *ro, Town *t, bool readonly);
@ -29,8 +31,9 @@ struct TownScopeResolver : public ScopeResolver {
virtual void StorePSA(uint reg, int32 value); virtual void StorePSA(uint reg, int32 value);
}; };
/** Resolver of town properties. */
struct TownResolverObject : public ResolverObject { struct TownResolverObject : public ResolverObject {
TownScopeResolver town_scope; TownScopeResolver town_scope; ///< Scope resolver specific for towns.
TownResolverObject(const struct GRFFile *grffile, Town *t, bool readonly); TownResolverObject(const struct GRFFile *grffile, Town *t, bool readonly);