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Fix: [SDL2] fullscreen always used the resolution of the first display (#11779)

This commit is contained in:
Patric Stout
2024-01-14 23:41:51 +01:00
committed by GitHub
parent 302ba93471
commit 32fc740582

View File

@@ -665,7 +665,7 @@ bool VideoDriver_SDL_Base::ToggleFullscreen(bool fullscreen)
if (fullscreen) {
/* Find fullscreen window size */
SDL_DisplayMode dm;
if (SDL_GetCurrentDisplayMode(0, &dm) < 0) {
if (SDL_GetCurrentDisplayMode(SDL_GetWindowDisplayIndex(this->sdl_window), &dm) < 0) {
Debug(driver, 0, "SDL_GetCurrentDisplayMode() failed: {}", SDL_GetError());
} else {
SDL_SetWindowSize(this->sdl_window, dm.w, dm.h);