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(svn r21773) -Change: Remove the dropdown, and make BOW_OBJECT_LIST a list of newobject classes.

release/1.1
alberth 2011-01-13 21:59:39 +00:00
parent b1546da65e
commit 313654f18d
2 changed files with 18 additions and 65 deletions

View File

@ -2084,7 +2084,7 @@ STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND :{BLACK}Purchase
# Object construction window # Object construction window
STR_OBJECT_BUILD_CAPTION :{WHITE}Object Selection STR_OBJECT_BUILD_CAPTION :{WHITE}Object Selection
STR_OBJECT_BUILD_TOOLTIP :{BLACK}Select object to build. Shift toggles building/showing cost estimate STR_OBJECT_BUILD_TOOLTIP :{BLACK}Select object to build. Shift toggles building/showing cost estimate
STR_OBJECT_BUILD_CLASS_LABEL :{BLACK}Object class STR_OBJECT_BUILD_CLASS_TOOLTIP :{BLACK}Select class of the object to build
STR_OBJECT_BUILD_PREVIEW_TOOLTIP :{BLACK}Preview of the object STR_OBJECT_BUILD_PREVIEW_TOOLTIP :{BLACK}Preview of the object
STR_OBJECT_BUILD_SIZE :{BLACK}Size: {GOLD}{NUM} x {NUM} tiles STR_OBJECT_BUILD_SIZE :{BLACK}Size: {GOLD}{NUM} x {NUM} tiles

View File

@ -29,8 +29,7 @@ static uint8 _selected_object_view; ///< the view of the selected objec
/** Object widgets in the object picker window. */ /** Object widgets in the object picker window. */
enum BuildObjectWidgets { enum BuildObjectWidgets {
BOW_CLASS_DROPDOWN, ///< The dropdown with classes. BOW_CLASS_LIST, ///< The list with classes.
BOW_OBJECT_LIST, ///< The list with objects of a given class.
BOW_SCROLLBAR, ///< The scrollbar associated with the list. BOW_SCROLLBAR, ///< The scrollbar associated with the list.
BOW_OBJECT_MATRIX, ///< The matrix with preview sprites. BOW_OBJECT_MATRIX, ///< The matrix with preview sprites.
BOW_OBJECT_SPRITE, ///< A preview sprite of the object. BOW_OBJECT_SPRITE, ///< A preview sprite of the object.
@ -50,18 +49,6 @@ class BuildObjectWindow : public PickerWindowBase {
int info_height; ///< The height of the info box. int info_height; ///< The height of the info box.
Scrollbar *vscroll; ///< The scollbar. Scrollbar *vscroll; ///< The scollbar.
/** Build a dropdown list of available object classes */
static DropDownList *BuildObjectClassDropDown()
{
DropDownList *list = new DropDownList();
for (uint i = 0; i < ObjectClass::GetCount(); i++) {
list->push_back(new DropDownListStringItem(ObjectClass::GetName((ObjectClassID)i), i, false));
}
return list;
}
public: public:
BuildObjectWindow(const WindowDesc *desc, Window *w) : PickerWindowBase(w), info_height(1) BuildObjectWindow(const WindowDesc *desc, Window *w) : PickerWindowBase(w), info_height(1)
{ {
@ -70,10 +57,10 @@ public:
this->vscroll = this->GetScrollbar(BOW_SCROLLBAR); this->vscroll = this->GetScrollbar(BOW_SCROLLBAR);
this->vscroll->SetCapacity(5); this->vscroll->SetCapacity(5);
this->vscroll->SetPosition(0); this->vscroll->SetPosition(0);
this->vscroll->SetCount(ObjectClass::GetCount());
this->FinishInitNested(desc, 0); this->FinishInitNested(desc, 0);
this->vscroll->SetCount(ObjectClass::GetCount(_selected_object_class));
this->SelectFirstAvailableObject(true); this->SelectFirstAvailableObject(true);
this->GetWidget<NWidgetMatrix>(BOW_OBJECT_MATRIX)->SetCount(4); this->GetWidget<NWidgetMatrix>(BOW_OBJECT_MATRIX)->SetCount(4);
@ -87,10 +74,6 @@ public:
virtual void SetStringParameters(int widget) const virtual void SetStringParameters(int widget) const
{ {
switch (widget) { switch (widget) {
case BOW_CLASS_DROPDOWN:
SetDParam(0, ObjectClass::GetName(_selected_object_class));
break;
case BOW_OBJECT_SIZE: { case BOW_OBJECT_SIZE: {
const ObjectSpec *spec = ObjectClass::Get(_selected_object_class, _selected_object_index); const ObjectSpec *spec = ObjectClass::Get(_selected_object_class, _selected_object_index);
int size = spec == NULL ? 0 : spec->size; int size = spec == NULL ? 0 : spec->size;
@ -106,26 +89,11 @@ public:
virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
{ {
switch (widget) { switch (widget) {
case BOW_CLASS_DROPDOWN: { case BOW_CLASS_LIST: {
Dimension d = {0, 0};
for (uint i = 0; i < ObjectClass::GetCount(); i++) { for (uint i = 0; i < ObjectClass::GetCount(); i++) {
SetDParam(0, ObjectClass::GetName((ObjectClassID)i)); size->width = max(size->width, GetStringBoundingBox(ObjectClass::GetName((ObjectClassID)i)).width);
d = maxdim(d, GetStringBoundingBox(STR_BLACK_STRING));
} }
d.width += padding.width; size->width += padding.width;
d.height += padding.height;
*size = maxdim(*size, d);
break;
}
case BOW_OBJECT_LIST: {
for (int i = 0; i < NUM_OBJECTS; i++) {
const ObjectSpec *spec = ObjectSpec::Get(i);
if (!spec->enabled) continue;
size->width = max(size->width, GetStringBoundingBox(spec->name).width);
}
this->line_height = FONT_HEIGHT_NORMAL + WD_MATRIX_TOP + WD_MATRIX_BOTTOM; this->line_height = FONT_HEIGHT_NORMAL + WD_MATRIX_TOP + WD_MATRIX_BOTTOM;
size->height = this->vscroll->GetCapacity() * this->line_height; size->height = this->vscroll->GetCapacity() * this->line_height;
break; break;
@ -197,14 +165,12 @@ public:
virtual void DrawWidget(const Rect &r, int widget) const virtual void DrawWidget(const Rect &r, int widget) const
{ {
switch (GB(widget, 0, 16)) { switch (GB(widget, 0, 16)) {
case BOW_OBJECT_LIST: { case BOW_CLASS_LIST: {
int y = r.top; int y = r.top;
for (uint i = this->vscroll->GetPosition(); this->vscroll->IsVisible(i) && i < ObjectClass::GetCount(_selected_object_class); i++) { for (uint i = this->vscroll->GetPosition(); this->vscroll->IsVisible(i) && i < ObjectClass::GetCount(); i++) {
const ObjectSpec *spec = ObjectClass::Get(_selected_object_class, i); SetDParam(0, ObjectClass::GetName((ObjectClassID)i));
if (!spec->IsAvailable()) { DrawString(r.left + WD_MATRIX_LEFT, r.right + WD_MATRIX_RIGHT, y + WD_MATRIX_TOP, STR_JUST_STRING,
GfxFillRect(r.left + 1, y + 1, r.right - 1, y + this->line_height - 2, 0, FILLRECT_CHECKER); ((int)i == _selected_object_class) ? TC_WHITE : TC_BLACK);
}
DrawString(r.left + WD_MATRIX_LEFT, r.right + WD_MATRIX_RIGHT, y + WD_MATRIX_TOP, spec->name, ((int)i == _selected_object_index) ? TC_WHITE : TC_BLACK);
y += this->line_height; y += this->line_height;
} }
break; break;
@ -323,15 +289,13 @@ public:
virtual void OnClick(Point pt, int widget, int click_count) virtual void OnClick(Point pt, int widget, int click_count)
{ {
switch (GB(widget, 0, 16)) { switch (GB(widget, 0, 16)) {
case BOW_CLASS_DROPDOWN: case BOW_CLASS_LIST: {
ShowDropDownList(this, BuildObjectClassDropDown(), _selected_object_class, BOW_CLASS_DROPDOWN);
break;
case BOW_OBJECT_LIST: {
int num_clicked = this->vscroll->GetPosition() + (pt.y - this->nested_array[widget]->pos_y) / this->line_height; int num_clicked = this->vscroll->GetPosition() + (pt.y - this->nested_array[widget]->pos_y) / this->line_height;
if (num_clicked >= this->vscroll->GetCount()) break; if (num_clicked >= (int)ObjectClass::GetCount()) break;
const ObjectSpec *spec = ObjectClass::Get(_selected_object_class, num_clicked);
if (spec->IsAvailable()) this->SelectOtherObject(num_clicked); _selected_object_class = (ObjectClassID)num_clicked;
this->GetWidget<NWidgetMatrix>(BOW_SELECT_MATRIX)->SetCount(ObjectClass::GetCount(_selected_object_class));
this->SelectFirstAvailableObject(false);
break; break;
} }
@ -385,15 +349,6 @@ public:
/* If all objects are unavailable, select nothing. */ /* If all objects are unavailable, select nothing. */
this->SelectOtherObject(-1); this->SelectOtherObject(-1);
} }
virtual void OnDropdownSelect(int widget, int index)
{
assert(widget == BOW_CLASS_DROPDOWN);
_selected_object_class = (ObjectClassID)index;
this->vscroll->SetCount(ObjectClass::GetCount(_selected_object_class));
this->GetWidget<NWidgetMatrix>(BOW_SELECT_MATRIX)->SetCount(ObjectClass::GetCount(_selected_object_class));
this->SelectFirstAvailableObject(false);
}
}; };
static const NWidgetPart _nested_build_object_widgets[] = { static const NWidgetPart _nested_build_object_widgets[] = {
@ -404,10 +359,8 @@ static const NWidgetPart _nested_build_object_widgets[] = {
NWidget(WWT_PANEL, COLOUR_DARK_GREEN), NWidget(WWT_PANEL, COLOUR_DARK_GREEN),
NWidget(NWID_HORIZONTAL), SetPadding(2, 0, 0, 0), NWidget(NWID_HORIZONTAL), SetPadding(2, 0, 0, 0),
NWidget(NWID_VERTICAL), NWidget(NWID_VERTICAL),
NWidget(WWT_LABEL, COLOUR_DARK_GREEN), SetPadding(0, 5, 2, 5), SetDataTip(STR_OBJECT_BUILD_CLASS_LABEL, STR_NULL), SetFill(1, 0),
NWidget(WWT_DROPDOWN, COLOUR_GREY, BOW_CLASS_DROPDOWN), SetPadding(0, 5, 2, 5), SetFill(1, 0), SetDataTip(STR_BLACK_STRING, STR_OBJECT_BUILD_TOOLTIP),
NWidget(NWID_HORIZONTAL), SetPadding(0, 5, 2, 5), NWidget(NWID_HORIZONTAL), SetPadding(0, 5, 2, 5),
NWidget(WWT_MATRIX, COLOUR_GREY, BOW_OBJECT_LIST), SetFill(1, 0), SetDataTip(0x501, STR_OBJECT_BUILD_TOOLTIP), SetScrollbar(BOW_SCROLLBAR), NWidget(WWT_MATRIX, COLOUR_GREY, BOW_CLASS_LIST), SetFill(1, 0), SetDataTip(0x501, STR_OBJECT_BUILD_CLASS_TOOLTIP), SetScrollbar(BOW_SCROLLBAR),
NWidget(NWID_VSCROLLBAR, COLOUR_GREY, BOW_SCROLLBAR), NWidget(NWID_VSCROLLBAR, COLOUR_GREY, BOW_SCROLLBAR),
EndContainer(), EndContainer(),
NWidget(NWID_HORIZONTAL), SetPadding(0, 5, 0, 5), NWidget(NWID_HORIZONTAL), SetPadding(0, 5, 0, 5),