mirror of https://github.com/OpenTTD/OpenTTD
(svn r23306) -Fix (r23302): forgot to mention AITownEffectList in the Changelog
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@ -22,7 +22,7 @@
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/* static */ bool AICargo::IsValidTownEffect(TownEffect towneffect_type)
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/* static */ bool AICargo::IsValidTownEffect(TownEffect towneffect_type)
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{
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{
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return (towneffect_type >= (TownEffect)TE_BEGIN && towneffect_type < (TownEffect)TE_END);
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return (towneffect_type >= (::TownEffect)TE_BEGIN && towneffect_type < (::TownEffect)TE_END);
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}
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}
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/* static */ char *AICargo::GetCargoLabel(CargoID cargo_type)
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/* static */ char *AICargo::GetCargoLabel(CargoID cargo_type)
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@ -39,6 +39,7 @@
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* \li AITown::GetGrowthRate
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* \li AITown::GetGrowthRate
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* \li AITown::GetLastMonthReceived
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* \li AITown::GetLastMonthReceived
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* \li AITown::GetTownAuthority
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* \li AITown::GetTownAuthority
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* \li AITownEffectList (to walk over all available town effects)
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* \li AIVehicle::ERR_VEHICLE_TOO_LONG in case vehicle length limit is reached
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* \li AIVehicle::ERR_VEHICLE_TOO_LONG in case vehicle length limit is reached
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*
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*
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* API renames:
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* API renames:
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