mirror of https://github.com/OpenTTD/OpenTTD
(svn r15708) -Feature [FS#2728]: Pop up the AI Debug Window if one of the AIs crashed and show a message that the user should report the crash.
parent
0ca92a47a2
commit
2e6e2457f1
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@ -688,16 +688,21 @@ struct AIDebugWindow : public Window {
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}
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}
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void ChangeToAI(CompanyID show_ai)
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{
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this->RaiseWidget(ai_debug_company + AID_WIDGET_COMPANY_BUTTON_START);
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ai_debug_company = show_ai;
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this->LowerWidget(ai_debug_company + AID_WIDGET_COMPANY_BUTTON_START);
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this->SetDirty();
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}
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virtual void OnClick(Point pt, int widget)
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{
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/* Check which button is clicked */
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if (IsInsideMM(widget, AID_WIDGET_COMPANY_BUTTON_START, AID_WIDGET_COMPANY_BUTTON_END + 1)) {
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/* Is it no on disable? */
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if (!this->IsWidgetDisabled(widget)) {
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this->RaiseWidget(ai_debug_company + AID_WIDGET_COMPANY_BUTTON_START);
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ai_debug_company = (CompanyID)(widget - AID_WIDGET_COMPANY_BUTTON_START);
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this->LowerWidget(ai_debug_company + AID_WIDGET_COMPANY_BUTTON_START);
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this->SetDirty();
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ChangeToAI((CompanyID)(widget - AID_WIDGET_COMPANY_BUTTON_START));
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}
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}
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if (widget == AID_WIDGET_RELOAD_TOGGLE && !this->IsWidgetDisabled(widget)) {
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@ -770,10 +775,12 @@ static const WindowDesc _ai_debug_desc = {
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_ai_debug_widgets
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};
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void ShowAIDebugWindow()
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void ShowAIDebugWindow(CompanyID show_company)
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{
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if (!_networking || _network_server) {
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AllocateWindowDescFront<AIDebugWindow>(&_ai_debug_desc, 0);
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AIDebugWindow *w = (AIDebugWindow *)BringWindowToFrontById(WC_AI_DEBUG, 0);
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if (w == NULL) w = new AIDebugWindow(&_ai_debug_desc, 0);
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if (show_company != INVALID_COMPANY) w->ChangeToAI(show_company);
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} else {
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ShowErrorMessage(INVALID_STRING_ID, STR_AI_DEBUG_SERVER_ONLY, 0, 0);
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}
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@ -5,7 +5,7 @@
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#ifndef AI_GUI_HPP
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#define AI_GUI_HPP
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void ShowAIDebugWindow();
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void ShowAIDebugWindow(CompanyID show_company = INVALID_COMPANY);
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void ShowAIConfigWindow();
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#endif /* AI_GUI_HPP */
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@ -7,6 +7,7 @@
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#include "../settings_type.h"
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#include "../vehicle_base.h"
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#include "../saveload/saveload.h"
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#include "../gui.h"
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#include "table/strings.h"
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#include <squirrel.h>
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@ -20,6 +21,7 @@
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#include "ai_info.hpp"
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#include "ai_storage.hpp"
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#include "ai_instance.hpp"
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#include "ai_gui.hpp"
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/* Convert all AI related classes to Squirrel data.
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* Note: this line a marker in squirrel_export.sh. Do not change! */
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@ -251,6 +253,9 @@ void AIInstance::Died()
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delete this->engine;
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this->instance = NULL;
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this->engine = NULL;
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ShowAIDebugWindow(_current_company);
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ShowErrorMessage(INVALID_STRING_ID, STR_AI_PLEASE_REPORT_CRASH, 0, 0);
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}
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void AIInstance::GameLoop()
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@ -3583,6 +3583,7 @@ STR_AI_RANDOM_AI :Random AI
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STR_AI_SETTINGS_CAPTION :{WHITE}AI Parameters
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STR_AI_AUTHOR :Author:
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STR_AI_VERSION :Version:
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STR_AI_PLEASE_REPORT_CRASH :{WHITE}One of the running AIs crashed. Please report this to the AI author with a screenshot of the AI Debug Window.
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########
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############ town controlled noise level
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