mirror of https://github.com/OpenTTD/OpenTTD
Codechange: Remove SourceTypeByte type
parent
5b34c8019f
commit
2e1936da64
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@ -145,12 +145,11 @@ public:
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/** Types of cargo source and destination */
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/** Types of cargo source and destination */
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enum SourceType {
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enum SourceType : byte {
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ST_INDUSTRY, ///< Source/destination is an industry
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ST_INDUSTRY, ///< Source/destination is an industry
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ST_TOWN, ///< Source/destination is a town
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ST_TOWN, ///< Source/destination is a town
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ST_HEADQUARTERS, ///< Source/destination are company headquarters
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ST_HEADQUARTERS, ///< Source/destination are company headquarters
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};
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};
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typedef SimpleTinyEnumT<SourceType, byte> SourceTypeByte; ///< The SourceType packed into a byte for savegame purposes.
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typedef uint16 SourceID; ///< Contains either industry ID, town ID or company ID (or INVALID_SOURCE)
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typedef uint16 SourceID; ///< Contains either industry ID, town ID or company ID (or INVALID_SOURCE)
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static const SourceID INVALID_SOURCE = 0xFFFF; ///< Invalid/unknown index of source
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static const SourceID INVALID_SOURCE = 0xFFFF; ///< Invalid/unknown index of source
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@ -43,13 +43,13 @@ typedef uint32 TileOrStationID;
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*/
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*/
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struct CargoPacket : CargoPacketPool::PoolItem<&_cargopacket_pool> {
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struct CargoPacket : CargoPacketPool::PoolItem<&_cargopacket_pool> {
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private:
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private:
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Money feeder_share; ///< Value of feeder pickup to be paid for on delivery of cargo.
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Money feeder_share; ///< Value of feeder pickup to be paid for on delivery of cargo.
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uint16 count; ///< The amount of cargo in this packet.
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uint16 count; ///< The amount of cargo in this packet.
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byte days_in_transit; ///< Amount of days this packet has been in transit.
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byte days_in_transit; ///< Amount of days this packet has been in transit.
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SourceTypeByte source_type; ///< Type of \c source_id.
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SourceType source_type; ///< Type of \c source_id.
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SourceID source_id; ///< Index of source, INVALID_SOURCE if unknown/invalid.
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SourceID source_id; ///< Index of source, INVALID_SOURCE if unknown/invalid.
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StationID source; ///< The station where the cargo came from first.
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StationID source; ///< The station where the cargo came from first.
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TileIndex source_xy; ///< The origin of the cargo (first station in feeder chain).
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TileIndex source_xy; ///< The origin of the cargo (first station in feeder chain).
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union {
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union {
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TileOrStationID loaded_at_xy; ///< Location where this cargo has been loaded into the vehicle.
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TileOrStationID loaded_at_xy; ///< Location where this cargo has been loaded into the vehicle.
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TileOrStationID next_station; ///< Station where the cargo wants to go next.
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TileOrStationID next_station; ///< Station where the cargo wants to go next.
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@ -22,13 +22,13 @@ extern SubsidyPool _subsidy_pool;
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/** Struct about subsidies, offered and awarded */
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/** Struct about subsidies, offered and awarded */
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struct Subsidy : SubsidyPool::PoolItem<&_subsidy_pool> {
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struct Subsidy : SubsidyPool::PoolItem<&_subsidy_pool> {
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CargoID cargo_type; ///< Cargo type involved in this subsidy, CT_INVALID for invalid subsidy
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CargoID cargo_type; ///< Cargo type involved in this subsidy, CT_INVALID for invalid subsidy
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byte remaining; ///< Remaining months when this subsidy is valid
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byte remaining; ///< Remaining months when this subsidy is valid
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CompanyID awarded; ///< Subsidy is awarded to this company; INVALID_COMPANY if it's not awarded to anyone
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CompanyID awarded; ///< Subsidy is awarded to this company; INVALID_COMPANY if it's not awarded to anyone
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SourceTypeByte src_type; ///< Source of subsidised path (ST_INDUSTRY or ST_TOWN)
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SourceType src_type; ///< Source of subsidised path (ST_INDUSTRY or ST_TOWN)
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SourceTypeByte dst_type; ///< Destination of subsidised path (ST_INDUSTRY or ST_TOWN)
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SourceType dst_type; ///< Destination of subsidised path (ST_INDUSTRY or ST_TOWN)
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SourceID src; ///< Index of source. Either TownID or IndustryID
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SourceID src; ///< Index of source. Either TownID or IndustryID
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SourceID dst; ///< Index of destination. Either TownID or IndustryID
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SourceID dst; ///< Index of destination. Either TownID or IndustryID
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/**
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/**
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* We need an (empty) constructor so struct isn't zeroed (as C++ standard states)
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* We need an (empty) constructor so struct isn't zeroed (as C++ standard states)
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