mirror of https://github.com/OpenTTD/OpenTTD
Codechange: convert C-style GetTownName API to std::string returning API
parent
14915526ad
commit
2dd2b698d2
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@ -207,9 +207,7 @@ void Town::InitializeLayout(TownLayout layout)
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void Town::FillCachedName() const
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void Town::FillCachedName() const
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{
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{
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char buf[MAX_LENGTH_TOWN_NAME_CHARS * MAX_CHAR_LENGTH];
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this->cached_name.assign(GetTownName(this));
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char *end = GetTownName(buf, this, lastof(buf));
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this->cached_name.assign(buf, end);
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}
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}
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/**
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/**
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@ -1159,8 +1159,7 @@ public:
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if (!this->townnamevalid) {
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if (!this->townnamevalid) {
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this->townname_editbox.text.DeleteAll();
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this->townname_editbox.text.DeleteAll();
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} else {
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} else {
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GetTownName(this->townname_editbox.text.buf, &this->params, this->townnameparts, &this->townname_editbox.text.buf[this->townname_editbox.text.max_bytes - 1]);
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this->townname_editbox.text.Assign(GetTownName(&this->params, this->townnameparts));
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this->townname_editbox.text.UpdateSize();
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}
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}
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UpdateOSKOriginalText(this, WID_TF_TOWN_NAME_EDITBOX);
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UpdateOSKOriginalText(this, WID_TF_TOWN_NAME_EDITBOX);
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@ -1198,9 +1197,8 @@ public:
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name = this->townname_editbox.text.buf;
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name = this->townname_editbox.text.buf;
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} else {
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} else {
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/* If user changed the name, send it */
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/* If user changed the name, send it */
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char buf[MAX_LENGTH_TOWN_NAME_CHARS * MAX_CHAR_LENGTH];
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std::string original_name = GetTownName(&this->params, this->townnameparts);
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GetTownName(buf, &this->params, this->townnameparts, lastof(buf));
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if (original_name != this->townname_editbox.text.buf) name = this->townname_editbox.text.buf;
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if (strcmp(buf, this->townname_editbox.text.buf) != 0) name = this->townname_editbox.text.buf;
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}
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}
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bool success = Command<CMD_FOUND_TOWN>::Post(errstr, cc,
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bool success = Command<CMD_FOUND_TOWN>::Post(errstr, cc,
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@ -58,18 +58,18 @@ static void GetTownName(StringBuilder &builder, const TownNameParams *par, uint3
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}
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}
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/**
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/**
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* Fills buffer with specified town name
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* Get the town name for the given parameters and parts.
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* @param buff buffer start
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* @param par Town name parameters.
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* @param par town name parameters
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* @param townnameparts 'Encoded' town name.
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* @param townnameparts 'encoded' town name
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* @return The town name.
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* @param last end of buffer
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* @return pointer to terminating '\0'
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*/
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*/
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char *GetTownName(char *buff, const TownNameParams *par, uint32 townnameparts, const char *last)
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std::string GetTownName(const TownNameParams *par, uint32 townnameparts)
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{
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{
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StringBuilder builder(&buff, last);
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char buffer[DRAW_STRING_BUFFER];
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char *state = buffer;
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StringBuilder builder(&state, lastof(buffer));
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GetTownName(builder, par, townnameparts);
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GetTownName(builder, par, townnameparts);
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return builder.GetEnd();
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return std::string(buffer, builder.GetEnd());
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}
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}
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/**
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/**
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@ -84,17 +84,14 @@ void GetTownName(StringBuilder &builder, const Town *t)
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}
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}
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/**
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/**
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* Fills buffer with town's name
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* Get the name of the given town.
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* @param buff buffer start
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* @param t The town to get the name for.
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* @param t we want to get name of this town
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* @return The town name.
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* @param last end of buffer
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* @return pointer to terminating '\0'
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*/
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*/
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char *GetTownName(char *buff, const Town *t, const char *last)
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std::string GetTownName(const Town *t)
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{
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{
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StringBuilder builder(&buff, last);
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TownNameParams par(t);
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GetTownName(builder, t);
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return GetTownName(&par, t->townnameparts);
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return builder.GetEnd();
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}
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}
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@ -107,28 +104,19 @@ char *GetTownName(char *buff, const Town *t, const char *last)
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*/
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*/
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bool VerifyTownName(uint32 r, const TownNameParams *par, TownNames *town_names)
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bool VerifyTownName(uint32 r, const TownNameParams *par, TownNames *town_names)
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{
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{
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/* reserve space for extra unicode character and terminating '\0' */
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std::string name = GetTownName(par, r);
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char buf1[(MAX_LENGTH_TOWN_NAME_CHARS + 1) * MAX_CHAR_LENGTH];
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char buf2[(MAX_LENGTH_TOWN_NAME_CHARS + 1) * MAX_CHAR_LENGTH];
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GetTownName(buf1, par, r, lastof(buf1));
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/* Check size and width */
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/* Check size and width */
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if (Utf8StringLength(buf1) >= MAX_LENGTH_TOWN_NAME_CHARS) return false;
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if (Utf8StringLength(name) >= MAX_LENGTH_TOWN_NAME_CHARS) return false;
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if (town_names != nullptr) {
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if (town_names != nullptr) {
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if (town_names->find(buf1) != town_names->end()) return false;
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if (town_names->find(name) != town_names->end()) return false;
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town_names->insert(buf1);
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town_names->insert(name);
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} else {
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} else {
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for (const Town *t : Town::Iterate()) {
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for (const Town *t : Town::Iterate()) {
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/* We can't just compare the numbers since
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/* We can't just compare the numbers since
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* several numbers may map to a single name. */
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* several numbers may map to a single name. */
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const char *buf = t->name.empty() ? nullptr : t->name.c_str();
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if (name == (t->name.empty() ? GetTownName(t) : t->name)) return false;
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if (buf == nullptr) {
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GetTownName(buf2, t, lastof(buf2));
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buf = buf2;
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}
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if (strcmp(buf1, buf) == 0) return false;
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}
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}
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}
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}
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@ -13,8 +13,8 @@
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#include "core/random_func.hpp"
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#include "core/random_func.hpp"
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#include "townname_type.h"
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#include "townname_type.h"
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char *GetTownName(char *buff, const TownNameParams *par, uint32 townnameparts, const char *last);
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std::string GetTownName(const TownNameParams *par, uint32 townnameparts);
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char *GetTownName(char *buff, const Town *t, const char *last);
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std::string GetTownName(const Town *t);
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bool VerifyTownName(uint32 r, const TownNameParams *par, TownNames *town_names = nullptr);
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bool VerifyTownName(uint32 r, const TownNameParams *par, TownNames *town_names = nullptr);
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bool GenerateTownName(Randomizer &randomizer, uint32 *townnameparts, TownNames *town_names = nullptr);
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bool GenerateTownName(Randomizer &randomizer, uint32 *townnameparts, TownNames *town_names = nullptr);
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