mirror of https://github.com/OpenTTD/OpenTTD
Fix b7630b0: Incorrect padding for text purchase list. (#12160)
Restore to original (and more normal) framerect padding.pull/12161/head
parent
bb86023d50
commit
2b79e7cdf5
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@ -1821,7 +1821,7 @@ struct BuildVehicleWindow : Window {
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int needed_height = this->details_height;
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int needed_height = this->details_height;
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/* Draw details panels. */
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/* Draw details panels. */
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if (this->sel_engine != INVALID_ENGINE) {
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if (this->sel_engine != INVALID_ENGINE) {
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const Rect r = this->GetWidget<NWidgetBase>(WID_BV_PANEL)->GetCurrentRect().Shrink(WidgetDimensions::scaled.frametext, WidgetDimensions::scaled.framerect);
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const Rect r = this->GetWidget<NWidgetBase>(WID_BV_PANEL)->GetCurrentRect().Shrink(WidgetDimensions::scaled.framerect);
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int text_end = DrawVehiclePurchaseInfo(r.left, r.right, r.top, this->sel_engine, this->te);
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int text_end = DrawVehiclePurchaseInfo(r.left, r.right, r.top, this->sel_engine, this->te);
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needed_height = std::max(needed_height, (text_end - r.top) / GetCharacterHeight(FS_NORMAL));
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needed_height = std::max(needed_height, (text_end - r.top) / GetCharacterHeight(FS_NORMAL));
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}
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}
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